API Reference

The following section outlines the API of discord.py.

Note

This module uses the Python logging module to log diagnostic and errors in an output independent way. If the logging module is not configured, these logs will not be output anywhere. See Setting Up Logging for more information on how to set up and use the logging module with discord.py.

Client

class discord.Client(*, loop=None, **options)

Represents a client connection that connects to Discord. This class is used to interact with the Discord WebSocket and API.

A number of options can be passed to the Client.

Parameters
  • max_messages (Optional[int]) – The maximum number of messages to store in the internal message cache. This defaults to 5000. Passing in None or a value less than 100 will use the default instead of the passed in value.

  • loop (Optional[asyncio.AbstractEventLoop]) – The asyncio.AbstractEventLoop to use for asynchronous operations. Defaults to None, in which case the default event loop is used via asyncio.get_event_loop().

  • connector (aiohttp.BaseConnector) – The connector to use for connection pooling.

  • proxy (Optional[str]) – Proxy URL.

  • proxy_auth (Optional[aiohttp.BasicAuth]) – An object that represents proxy HTTP Basic Authorization.

  • shard_id (Optional[int]) – Integer starting at 0 and less than shard_count.

  • shard_count (Optional[int]) – The total number of shards.

  • fetch_offline_members (bool) – Indicates if on_ready() should be delayed to fetch all offline members from the guilds the bot belongs to. If this is False, then no offline members are received and request_offline_members() must be used to fetch the offline members of the guild.

  • status (Optional[Status]) – A status to start your presence with upon logging on to Discord.

  • activity (Optional[Union[Activity, Game, Streaming]]) – An activity to start your presence with upon logging on to Discord.

  • heartbeat_timeout (float) – The maximum numbers of seconds before timing out and restarting the WebSocket in the case of not receiving a HEARTBEAT_ACK. Useful if processing the initial packets take too long to the point of disconnecting you. The default timeout is 60 seconds.

  • guild_subscriptions (bool) –

    Whether to dispatching of presence or typing events. Defaults to True.

    New in version 1.3.

    Warning

    If this is set to False then the following features will be disabled:

    • No user related updates (on_user_update() will not dispatch)

    • All member related events will be disabled.
    • Typing events will be disabled (on_typing_start()).

    • If fetch_offline_members is set to False then the user cache will not exist. This makes it difficult or impossible to do many things, for example:

      • Computing permissions

      • Querying members in a voice channel via VoiceChannel.members will be empty.

      • Most forms of receiving Member will be receiving User instead, except for message events.

      • Guild.owner will usually resolve to None.

      • Guild.get_member() will usually be unavailable.

      • Anything that involves using Member.

      • users will not be as populated.

      • etc.

    In short, this makes it so the only member you can reliably query is the message author. Useful for bots that do not require any state.

ws

The websocket gateway the client is currently connected to. Could be None.

loop

The event loop that the client uses for HTTP requests and websocket operations.

Type

asyncio.AbstractEventLoop

latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This could be referred to as the Discord WebSocket protocol latency.

Type

float

user

Represents the connected client. None if not logged in.

Type

Optional[ClientUser]

guilds

The guilds that the connected client is a member of.

Type

List[Guild]

emojis

The emojis that the connected client has.

Type

List[Emoji]

cached_messages

Read-only list of messages the connected client has cached.

New in version 1.1.0.

Type

Sequence[Message]

private_channels

The private channels that the connected client is participating on.

Note

This returns only up to 128 most recent private channels due to an internal working on how Discord deals with private channels.

Type

List[abc.PrivateChannel]

voice_clients

Represents a list of voice connections.

Type

List[VoiceClient]

is_ready()

Specifies if the client’s internal cache is ready for use.

await on_error(event_method, *args, **kwargs)

This function is a coroutine.

The default error handler provided by the client.

By default this prints to sys.stderr however it could be overridden to have a different implementation. Check on_error() for more details.

await request_offline_members(*guilds)

This function is a coroutine.

Requests previously offline members from the guild to be filled up into the Guild.members cache. This function is usually not called. It should only be used if you have the fetch_offline_members parameter set to False.

When the client logs on and connects to the websocket, Discord does not provide the library with offline members if the number of members in the guild is larger than 250. You can check if a guild is large if Guild.large is True.

Parameters

*guilds (Guild) – An argument list of guilds to request offline members for.

Raises

InvalidArgument – If any guild is unavailable or not large in the collection.

await login(token, *, bot=True)

This function is a coroutine.

Logs in the client with the specified credentials.

This function can be used in two different ways.

Warning

Logging on with a user token is against the Discord Terms of Service and doing so might potentially get your account banned. Use this at your own risk.

Parameters
  • token (str) – The authentication token. Do not prefix this token with anything as the library will do it for you.

  • bot (bool) – Keyword argument that specifies if the account logging on is a bot token or not.

Raises
  • LoginFailure – The wrong credentials are passed.

  • HTTPException – An unknown HTTP related error occurred, usually when it isn’t 200 or the known incorrect credentials passing status code.

await logout()

This function is a coroutine.

Logs out of Discord and closes all connections.

Note

This is just an alias to close(). If you want to do extraneous cleanup when subclassing, it is suggested to override close() instead.

await connect(*, reconnect=True)

This function is a coroutine.

Creates a websocket connection and lets the websocket listen to messages from Discord. This is a loop that runs the entire event system and miscellaneous aspects of the library. Control is not resumed until the WebSocket connection is terminated.

Parameters

reconnect (bool) – If we should attempt reconnecting, either due to internet failure or a specific failure on Discord’s part. Certain disconnects that lead to bad state will not be handled (such as invalid sharding payloads or bad tokens).

Raises
  • GatewayNotFound – If the gateway to connect to Discord is not found. Usually if this is thrown then there is a Discord API outage.

  • ConnectionClosed – The websocket connection has been terminated.

await close()

This function is a coroutine.

Closes the connection to Discord.

clear()

Clears the internal state of the bot.

After this, the bot can be considered “re-opened”, i.e. is_closed() and is_ready() both return False along with the bot’s internal cache cleared.

await start(*args, **kwargs)

This function is a coroutine.

A shorthand coroutine for login() + connect().

Raises

TypeError – An unexpected keyword argument was received.

run(*args, **kwargs)

A blocking call that abstracts away the event loop initialisation from you.

If you want more control over the event loop then this function should not be used. Use start() coroutine or connect() + login().

Roughly Equivalent to:

try:
    loop.run_until_complete(start(*args, **kwargs))
except KeyboardInterrupt:
    loop.run_until_complete(logout())
    # cancel all tasks lingering
finally:
    loop.close()

Warning

This function must be the last function to call due to the fact that it is blocking. That means that registration of events or anything being called after this function call will not execute until it returns.

is_closed()

Indicates if the websocket connection is closed.

activity

The activity being used upon logging in.

Type

Optional[Union[Activity, Game, Streaming]]

users

Returns a list of all the users the bot can see.

Type

List[User]

get_channel(id)

Returns a channel with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The returned channel or None if not found.

Return type

Optional[Union[abc.GuildChannel, abc.PrivateChannel]]

get_guild(id)

Returns a guild with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The guild or None if not found.

Return type

Optional[Guild]

get_user(id)

Returns a user with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The user or None if not found.

Return type

Optional[User]

get_emoji(id)

Returns an emoji with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The custom emoji or None if not found.

Return type

Optional[Emoji]

for ... in get_all_channels()

A generator that retrieves every abc.GuildChannel the client can ‘access’.

This is equivalent to:

for guild in client.guilds:
    for channel in guild.channels:
        yield channel

Note

Just because you receive a abc.GuildChannel does not mean that you can communicate in said channel. abc.GuildChannel.permissions_for() should be used for that.

for ... in get_all_members()

Returns a generator with every Member the client can see.

This is equivalent to:

for guild in client.guilds:
    for member in guild.members:
        yield member
await wait_until_ready()

This function is a coroutine.

Waits until the client’s internal cache is all ready.

wait_for(event, *, check=None, timeout=None)

This function is a coroutine.

Waits for a WebSocket event to be dispatched.

This could be used to wait for a user to reply to a message, or to react to a message, or to edit a message in a self-contained way.

The timeout parameter is passed onto asyncio.wait_for(). By default, it does not timeout. Note that this does propagate the asyncio.TimeoutError for you in case of timeout and is provided for ease of use.

In case the event returns multiple arguments, a tuple containing those arguments is returned instead. Please check the documentation for a list of events and their parameters.

This function returns the first event that meets the requirements.

Examples

Waiting for a user reply:

@client.event
async def on_message(message):
    if message.content.startswith('$greet'):
        channel = message.channel
        await channel.send('Say hello!')

        def check(m):
            return m.content == 'hello' and m.channel == channel

        msg = await client.wait_for('message', check=check)
        await channel.send('Hello {.author}!'.format(msg))

Waiting for a thumbs up reaction from the message author:

@client.event
async def on_message(message):
    if message.content.startswith('$thumb'):
        channel = message.channel
        await channel.send('Send me that 👍 reaction, mate')

        def check(reaction, user):
            return user == message.author and str(reaction.emoji) == '👍'

        try:
            reaction, user = await client.wait_for('reaction_add', timeout=60.0, check=check)
        except asyncio.TimeoutError:
            await channel.send('👎')
        else:
            await channel.send('👍')
Parameters
  • event (str) – The event name, similar to the event reference, but without the on_ prefix, to wait for.

  • check (Optional[Callable[…, bool]]) – A predicate to check what to wait for. The arguments must meet the parameters of the event being waited for.

  • timeout (Optional[float]) – The number of seconds to wait before timing out and raising asyncio.TimeoutError.

Raises

asyncio.TimeoutError – If a timeout is provided and it was reached.

Returns

Returns no arguments, a single argument, or a tuple of multiple arguments that mirrors the parameters passed in the event reference.

Return type

Any

event(coro)

A decorator that registers an event to listen to.

You can find more info about the events on the documentation below.

The events must be a coroutine, if not, TypeError is raised.

Example

@client.event
async def on_ready():
    print('Ready!')
Raises

TypeError – The coroutine passed is not actually a coroutine.

await change_presence(*, activity=None, status=None, afk=False)

This function is a coroutine.

Changes the client’s presence.

The activity parameter is a Activity object (not a string) that represents the activity being done currently. This could also be the slimmed down versions, Game and Streaming.

Example

game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)
Parameters
  • activity (Optional[Union[Game, Streaming, Activity]]) – The activity being done. None if no currently active activity is done.

  • status (Optional[Status]) – Indicates what status to change to. If None, then Status.online is used.

  • afk (Optional[bool]) – Indicates if you are going AFK. This allows the discord client to know how to handle push notifications better for you in case you are actually idle and not lying.

Raises

InvalidArgument – If the activity parameter is not the proper type.

fetch_guilds(*, limit=100, before=None, after=None)

This function is a coroutine.

Retrieves an AsyncIterator that enables receiving your guilds.

Note

Using this, you will only receive Guild.owner, Guild.icon, Guild.id, and Guild.name per Guild.

Note

This method is an API call. For general usage, consider guilds instead.

Examples

Usage

async for guild in client.fetch_guilds(limit=150):
    print(guild.name)

Flattening into a list

guilds = await client.fetch_guilds(limit=150).flatten()
# guilds is now a list of Guild...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of guilds to retrieve. If None, it retrieves every guild you have access to. Note, however, that this would make it a slow operation. Defaults to 100.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieves guilds before this date or object. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve guilds after this date or object. If a date is provided it must be a timezone-naive datetime representing UTC time.

Raises

HTTPException – Getting the guilds failed.

Yields

Guild – The guild with the guild data parsed.

await fetch_guild(guild_id)

This function is a coroutine.

Retrieves a Guild from an ID.

Note

Using this, you will not receive Guild.channels, Guild.members, Member.activity and Member.voice per Member.

Note

This method is an API call. For general usage, consider get_guild() instead.

Parameters

guild_id (int) – The guild’s ID to fetch from.

Raises
Returns

The guild from the ID.

Return type

Guild

await create_guild(name, region=None, icon=None)

This function is a coroutine.

Creates a Guild.

Bot accounts in more than 10 guilds are not allowed to create guilds.

Parameters
Raises
Returns

The guild created. This is not the same guild that is added to cache.

Return type

Guild

await fetch_invite(url, *, with_counts=True)

This function is a coroutine.

Gets an Invite from a discord.gg URL or ID.

Note

If the invite is for a guild you have not joined, the guild and channel attributes of the returned Invite will be PartialInviteGuild and PartialInviteChannel respectively.

Parameters
Raises
Returns

The invite from the URL/ID.

Return type

Invite

await delete_invite(invite)

This function is a coroutine.

Revokes an Invite, URL, or ID to an invite.

You must have the manage_channels permission in the associated guild to do this.

Parameters

invite (Union[Invite, str]) – The invite to revoke.

Raises
  • Forbidden – You do not have permissions to revoke invites.

  • NotFound – The invite is invalid or expired.

  • HTTPException – Revoking the invite failed.

await fetch_widget(guild_id)

This function is a coroutine.

Gets a Widget from a guild ID.

Note

The guild must have the widget enabled to get this information.

Parameters

guild_id (int) – The ID of the guild.

Raises
Returns

The guild’s widget.

Return type

Widget

await application_info()

This function is a coroutine.

Retrieves the bot’s application information.

Raises

HTTPException – Retrieving the information failed somehow.

Returns

The bot’s application information.

Return type

AppInfo

await fetch_user(user_id)

This function is a coroutine.

Retrieves a User based on their ID. This can only be used by bot accounts. You do not have to share any guilds with the user to get this information, however many operations do require that you do.

Note

This method is an API call. For general usage, consider get_user() instead.

Parameters

user_id (int) – The user’s ID to fetch from.

Raises
Returns

The user you requested.

Return type

User

await fetch_user_profile(user_id)

This function is a coroutine.

Gets an arbitrary user’s profile.

Note

This can only be used by non-bot accounts.

Parameters

user_id (int) – The ID of the user to fetch their profile for.

Raises
Returns

The profile of the user.

Return type

Profile

await fetch_channel(channel_id)

This function is a coroutine.

Retrieves a abc.GuildChannel or abc.PrivateChannel with the specified ID.

Note

This method is an API call. For general usage, consider get_channel() instead.

New in version 1.2.0.

Raises
  • InvalidData – An unknown channel type was received from Discord.

  • HTTPException – Retrieving the channel failed.

  • NotFound – Invalid Channel ID.

  • Forbidden – You do not have permission to fetch this channel.

Returns

The channel from the ID.

Return type

Union[abc.GuildChannel, abc.PrivateChannel]

await fetch_webhook(webhook_id)

This function is a coroutine.

Retrieves a Webhook with the specified ID.

Raises
Returns

The webhook you requested.

Return type

Webhook

class discord.AutoShardedClient(*args, loop=None, **kwargs)

A client similar to Client except it handles the complications of sharding for the user into a more manageable and transparent single process bot.

When using this client, you will be able to use it as-if it was a regular Client with a single shard when implementation wise internally it is split up into multiple shards. This allows you to not have to deal with IPC or other complicated infrastructure.

It is recommended to use this client only if you have surpassed at least 1000 guilds.

If no shard_count is provided, then the library will use the Bot Gateway endpoint call to figure out how many shards to use.

If a shard_ids parameter is given, then those shard IDs will be used to launch the internal shards. Note that shard_count must be provided if this is used. By default, when omitted, the client will launch shards from 0 to shard_count - 1.

shard_ids

An optional list of shard_ids to launch the shards with.

Type

Optional[List[int]]

latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This operates similarly to Client.latency() except it uses the average latency of every shard’s latency. To get a list of shard latency, check the latencies property. Returns nan if there are no shards ready.

Type

float

latencies

A list of latencies between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This returns a list of tuples with elements (shard_id, latency).

Type

List[Tuple[int, float]]

await request_offline_members(*guilds)

This function is a coroutine.

Requests previously offline members from the guild to be filled up into the Guild.members cache. This function is usually not called. It should only be used if you have the fetch_offline_members parameter set to False.

When the client logs on and connects to the websocket, Discord does not provide the library with offline members if the number of members in the guild is larger than 250. You can check if a guild is large if Guild.large is True.

Parameters

*guilds (Guild) – An argument list of guilds to request offline members for.

Raises

InvalidArgument – If any guild is unavailable or not large in the collection.

await close()

This function is a coroutine.

Closes the connection to Discord.

await change_presence(*, activity=None, status=None, afk=False, shard_id=None)

This function is a coroutine.

Changes the client’s presence.

The activity parameter is a Activity object (not a string) that represents the activity being done currently. This could also be the slimmed down versions, Game and Streaming.

Example:

game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)
Parameters
  • activity (Optional[Union[Game, Streaming, Activity]]) – The activity being done. None if no currently active activity is done.

  • status (Optional[Status]) – Indicates what status to change to. If None, then Status.online is used.

  • afk (bool) – Indicates if you are going AFK. This allows the discord client to know how to handle push notifications better for you in case you are actually idle and not lying.

  • shard_id (Optional[int]) – The shard_id to change the presence to. If not specified or None, then it will change the presence of every shard the bot can see.

Raises

InvalidArgument – If the activity parameter is not of proper type.

class discord.AppInfo

Represents the application info for the bot provided by Discord.

id

The application ID.

Type

int

name

The application name.

Type

str

owner

The application owner.

Type

User

team

The application’s team.

Type

Optional[Team]

icon

The icon hash, if it exists.

Type

Optional[str]

description

The application description.

Type

Optional[str]

bot_public

Whether the bot can be invited by anyone or if it is locked to the application owner.

Type

bool

bot_require_code_grant

Whether the bot requires the completion of the full oauth2 code grant flow to join.

Type

bool

rpc_origins

A list of RPC origin URLs, if RPC is enabled.

Type

Optional[List[str]]

summary

If this application is a game sold on Discord, this field will be the summary field for the store page of its primary SKU

Type

str

verify_key

The base64 encoded key for the GameSDK’s GetTicket

Type

str

guild_id

If this application is a game sold on Discord, this field will be the guild to which it has been linked

Type

Optional[int]

primary_sku_id

If this application is a game sold on Discord, this field will be the id of the “Game SKU” that is created, if exists

Type

Optional[int]

slug

If this application is a game sold on Discord, this field will be the URL slug that links to the store page

Type

Optional[str]

cover_image

If this application is a game sold on Discord, this field will be the hash of the image on store embeds

Type

Optional[str]

icon_url

Retrieves the application’s icon asset.

Type

Asset

cover_image_url

Retrieves the cover image on a store embed.

Type

Asset

guild

If this application is a game sold on Discord, this field will be the guild to which it has been linked

Type

Optional[Guild]

class discord.Team

Represents an application team for a bot provided by Discord.

id

The team ID.

Type

int

name

The team name

Type

str

icon

The icon hash, if it exists.

Type

Optional[str]

owner_id

The team’s owner ID.

Type

int

members

A list of the members in the team

Type

List[TeamMember]

icon_url

Retrieves the team’s icon asset.

Type

Asset

owner

The team’s owner.

Type

Optional[TeamMember]

class discord.TeamMember

Represents a team member in a team.

x == y

Checks if two team members are equal.

x != y

Checks if two team members are not equal.

hash(x)

Return the team member’s hash.

str(x)

Returns the team member’s name with discriminator.

name

The team member’s username.

Type

str

id

The team member’s unique ID.

Type

int

discriminator

The team member’s discriminator. This is given when the username has conflicts.

Type

str

avatar

The avatar hash the team member has. Could be None.

Type

Optional[str]

bot

Specifies if the user is a bot account.

Type

bool

team

The team that the member is from.

Type

Team

membership_state

The membership state of the member (e.g. invited or accepted)

Type

TeamMembershipState

Voice

class discord.VoiceClient

Represents a Discord voice connection.

You do not create these, you typically get them from e.g. VoiceChannel.connect().

Warning

In order to use PCM based AudioSources, you must have the opus library installed on your system and loaded through opus.load_opus(). Otherwise, your AudioSources must be opus encoded (e.g. using FFmpegOpusAudio) or the library will not be able to transmit audio.

session_id

The voice connection session ID.

Type

str

token

The voice connection token.

Type

str

endpoint

The endpoint we are connecting to.

Type

str

channel

The voice channel connected to.

Type

abc.Connectable

loop

The event loop that the voice client is running on.

Type

asyncio.AbstractEventLoop

guild

The guild we’re connected to, if applicable.

Type

Optional[Guild]

user

The user connected to voice (i.e. ourselves).

Type

ClientUser

await disconnect(*, force=False)

This function is a coroutine.

Disconnects this voice client from voice.

await move_to(channel)

This function is a coroutine.

Moves you to a different voice channel.

Parameters

channel (abc.Snowflake) – The channel to move to. Must be a voice channel.

is_connected()

Indicates if the voice client is connected to voice.

play(source, *, after=None)

Plays an AudioSource.

The finalizer, after is called after the source has been exhausted or an error occurred.

If an error happens while the audio player is running, the exception is caught and the audio player is then stopped.

Parameters
  • source (AudioSource) – The audio source we’re reading from.

  • after (Callable[[Exception], Any]) – The finalizer that is called after the stream is exhausted. All exceptions it throws are silently discarded. This function must have a single parameter, error, that denotes an optional exception that was raised during playing.

Raises
  • ClientException – Already playing audio or not connected.

  • TypeError – Source is not a AudioSource or after is not a callable.

  • OpusNotLoaded – Source is not opus encoded and opus is not loaded.

is_playing()

Indicates if we’re currently playing audio.

is_paused()

Indicates if we’re playing audio, but if we’re paused.

stop()

Stops playing audio.

pause()

Pauses the audio playing.

resume()

Resumes the audio playing.

source

The audio source being played, if playing.

This property can also be used to change the audio source currently being played.

Type

Optional[AudioSource]

send_audio_packet(data, *, encode=True)

Sends an audio packet composed of the data.

You must be connected to play audio.

Parameters
  • data (bytes) – The bytes-like object denoting PCM or Opus voice data.

  • encode (bool) – Indicates if data should be encoded into Opus.

Raises
class discord.AudioSource

Represents an audio stream.

The audio stream can be Opus encoded or not, however if the audio stream is not Opus encoded then the audio format must be 16-bit 48KHz stereo PCM.

Warning

The audio source reads are done in a separate thread.

read()

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns

A bytes like object that represents the PCM or Opus data.

Return type

bytes

is_opus()

Checks if the audio source is already encoded in Opus.

cleanup()

Called when clean-up is needed to be done.

Useful for clearing buffer data or processes after it is done playing audio.

class discord.PCMAudio(stream)

Represents raw 16-bit 48KHz stereo PCM audio source.

stream

A file-like object that reads byte data representing raw PCM.

Type

file object

read()

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns

A bytes like object that represents the PCM or Opus data.

Return type

bytes

class discord.FFmpegAudio(source, *, executable='ffmpeg', args, **subprocess_kwargs)

Represents an FFmpeg (or AVConv) based AudioSource.

User created AudioSources using FFmpeg differently from how FFmpegPCMAudio and FFmpegOpusAudio work should subclass this.

New in version 1.3.0.

cleanup()

Called when clean-up is needed to be done.

Useful for clearing buffer data or processes after it is done playing audio.

class discord.FFmpegPCMAudio(source, *, executable='ffmpeg', pipe=False, stderr=None, before_options=None, options=None)

An audio source from FFmpeg (or AVConv).

This launches a sub-process to a specific input file given.

Warning

You must have the ffmpeg or avconv executable in your path environment variable in order for this to work.

Parameters
  • source (Union[str, io.BufferedIOBase]) – The input that ffmpeg will take and convert to PCM bytes. If pipe is True then this is a file-like object that is passed to the stdin of ffmpeg.

  • executable (str) – The executable name (and path) to use. Defaults to ffmpeg.

  • pipe (bool) – If True, denotes that source parameter will be passed to the stdin of ffmpeg. Defaults to False.

  • stderr (Optional[file object]) – A file-like object to pass to the Popen constructor. Could also be an instance of subprocess.PIPE.

  • before_options (Optional[str]) – Extra command line arguments to pass to ffmpeg before the -i flag.

  • options (Optional[str]) – Extra command line arguments to pass to ffmpeg after the -i flag.

Raises

ClientException – The subprocess failed to be created.

read()

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns

A bytes like object that represents the PCM or Opus data.

Return type

bytes

is_opus()

Checks if the audio source is already encoded in Opus.

class discord.FFmpegOpusAudio(source, *, bitrate=128, codec=None, executable='ffmpeg', pipe=False, stderr=None, before_options=None, options=None)

An audio source from FFmpeg (or AVConv).

This launches a sub-process to a specific input file given. However, rather than producing PCM packets like FFmpegPCMAudio does that need to be encoded to opus, this class produces opus packets, skipping the encoding step done by the library.

Alternatively, instead of instantiating this class directly, you can use FFmpegOpusAudio.from_probe() to probe for bitrate and codec information. This can be used to opportunistically skip pointless re-encoding of existing opus audio data for a boost in performance at the cost of a short initial delay to gather the information. The same can be achieved by passing copy to the codec parameter, but only if you know that the input source is opus encoded beforehand.

New in version 1.3.0.

Warning

You must have the ffmpeg or avconv executable in your path environment variable in order for this to work.

Parameters
  • source (Union[str, io.BufferedIOBase]) – The input that ffmpeg will take and convert to PCM bytes. If pipe is True then this is a file-like object that is passed to the stdin of ffmpeg.

  • bitrate (int) – The bitrate in kbps to encode the output to. Defaults to 128.

  • codec (Optional[str]) –

    The codec to use to encode the audio data. Normally this would be just libopus, but is used by FFmpegOpusAudio.from_probe() to opportunistically skip pointlessly re-encoding opus audio data by passing copy as the codec value. Any values other than copy, opus, or libopus will be considered libopus. Defaults to libopus.

    Warning

    Do not provide this parameter unless you are certain that the audio input is already opus encoded. For typical use FFmpegOpusAudio.from_probe() should be used to determine the proper value for this parameter.

  • executable (str) – The executable name (and path) to use. Defaults to ffmpeg.

  • pipe (bool) – If True, denotes that source parameter will be passed to the stdin of ffmpeg. Defaults to False.

  • stderr (Optional[file object]) – A file-like object to pass to the Popen constructor. Could also be an instance of subprocess.PIPE.

  • before_options (Optional[str]) – Extra command line arguments to pass to ffmpeg before the -i flag.

  • options (Optional[str]) – Extra command line arguments to pass to ffmpeg after the -i flag.

Raises

ClientException – The subprocess failed to be created.

classmethod await from_probe(source, *, method=None, **kwargs)

This function is a coroutine.

A factory method that creates a FFmpegOpusAudio after probing the input source for audio codec and bitrate information.

Examples

Use this function to create an FFmpegOpusAudio instance instead of the constructor:

source = await discord.FFmpegOpusAudio.from_probe("song.webm")
voice_client.play(source)

If you are on Windows and don’t have ffprobe installed, use the fallback method to probe using ffmpeg instead:

source = await discord.FFmpegOpusAudio.from_probe("song.webm", method='fallback')
voice_client.play(source)

Using a custom method of determining codec and bitrate:

def custom_probe(source, executable):
    # some analysis code here

    return codec, bitrate

source = await discord.FFmpegOpusAudio.from_probe("song.webm", method=custom_probe)
voice_client.play(source)
Parameters
  • source – Identical to the source parameter for the constructor.

  • method (Optional[Union[str, Callable[str, str]]]) – The probing method used to determine bitrate and codec information. As a string, valid values are native to use ffprobe (or avprobe) and fallback to use ffmpeg (or avconv). As a callable, it must take two string arguments, source and executable. Both parameters are the same values passed to this factory function. executable will default to ffmpeg if not provided as a keyword argument.

  • kwargs – The remaining parameters to be passed to the FFmpegOpusAudio constructor, excluding bitrate and codec.

Raises
  • AttributeError – Invalid probe method, must be 'native' or 'fallback'.

  • TypeError – Invalid value for probe parameter, must be str or a callable.

Returns

An instance of this class.

Return type

FFmpegOpusAudio

classmethod await probe(source, *, method=None, executable=None)

This function is a coroutine.

Probes the input source for bitrate and codec information.

Parameters
Raises
  • AttributeError – Invalid probe method, must be 'native' or 'fallback'.

  • TypeError – Invalid value for probe parameter, must be str or a callable.

Returns

A 2-tuple with the codec and bitrate of the input source.

Return type

Tuple[Optional[str], Optional[int]]

read()

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns

A bytes like object that represents the PCM or Opus data.

Return type

bytes

is_opus()

Checks if the audio source is already encoded in Opus.

class discord.PCMVolumeTransformer(original, volume=1.0)

Transforms a previous AudioSource to have volume controls.

This does not work on audio sources that have AudioSource.is_opus() set to True.

Parameters
  • original (AudioSource) – The original AudioSource to transform.

  • volume (float) – The initial volume to set it to. See volume for more info.

Raises
volume

Retrieves or sets the volume as a floating point percentage (e.g. 1.0 for 100%).

cleanup()

Called when clean-up is needed to be done.

Useful for clearing buffer data or processes after it is done playing audio.

read()

Reads 20ms worth of audio.

Subclasses must implement this.

If the audio is complete, then returning an empty bytes-like object to signal this is the way to do so.

If is_opus() method returns True, then it must return 20ms worth of Opus encoded audio. Otherwise, it must be 20ms worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes per frame (20ms worth of audio).

Returns

A bytes like object that represents the PCM or Opus data.

Return type

bytes

Opus Library

discord.opus.load_opus(name)

Loads the libopus shared library for use with voice.

If this function is not called then the library uses the function ctypes.util.find_library() and then loads that one if available.

Not loading a library and attempting to use PCM based AudioSources will lead to voice not working.

This function propagates the exceptions thrown.

Warning

The bitness of the library must match the bitness of your python interpreter. If the library is 64-bit then your python interpreter must be 64-bit as well. Usually if there’s a mismatch in bitness then the load will throw an exception.

Note

On Windows, this function should not need to be called as the binaries are automatically loaded.

Note

On Windows, the .dll extension is not necessary. However, on Linux the full extension is required to load the library, e.g. libopus.so.1. On Linux however, ctypes.util.find_library() will usually find the library automatically without you having to call this.

Parameters

name (str) – The filename of the shared library.

discord.opus.is_loaded()

Function to check if opus lib is successfully loaded either via the ctypes.util.find_library() call of load_opus().

This must return True for voice to work.

Returns

Indicates if the opus library has been loaded.

Return type

bool

Event Reference

This page outlines the different types of events listened by Client.

There are two ways to register an event, the first way is through the use of Client.event(). The second way is through subclassing Client and overriding the specific events. For example:

import discord

class MyClient(discord.Client):
    async def on_message(self, message):
        if message.author == self.user:
            return

        if message.content.startswith('$hello'):
            await message.channel.send('Hello World!')

If an event handler raises an exception, on_error() will be called to handle it, which defaults to print a traceback and ignoring the exception.

Warning

All the events must be a coroutine. If they aren’t, then you might get unexpected errors. In order to turn a function into a coroutine they must be async def functions.

discord.on_connect()

Called when the client has successfully connected to Discord. This is not the same as the client being fully prepared, see on_ready() for that.

The warnings on on_ready() also apply.

discord.on_disconnect()

Called when the client has disconnected from Discord. This could happen either through the internet being disconnected, explicit calls to logout, or Discord terminating the connection one way or the other.

This function can be called many times.

discord.on_ready()

Called when the client is done preparing the data received from Discord. Usually after login is successful and the Client.guilds and co. are filled up.

Warning

This function is not guaranteed to be the first event called. Likewise, this function is not guaranteed to only be called once. This library implements reconnection logic and thus will end up calling this event whenever a RESUME request fails.

discord.on_shard_ready(shard_id)

Similar to on_ready() except used by AutoShardedClient to denote when a particular shard ID has become ready.

Parameters

shard_id (int) – The shard ID that is ready.

discord.on_resumed()

Called when the client has resumed a session.

discord.on_error(event, *args, **kwargs)

Usually when an event raises an uncaught exception, a traceback is printed to stderr and the exception is ignored. If you want to change this behaviour and handle the exception for whatever reason yourself, this event can be overridden. Which, when done, will suppress the default action of printing the traceback.

The information of the exception raised and the exception itself can be retrieved with a standard call to sys.exc_info().

If you want exception to propagate out of the Client class you can define an on_error handler consisting of a single empty The raise statement. Exceptions raised by on_error will not be handled in any way by Client.

Parameters
  • event (str) – The name of the event that raised the exception.

  • args – The positional arguments for the event that raised the exception.

  • kwargs – The keyword arguments for the event that raised the exception.

discord.on_socket_raw_receive(msg)

Called whenever a message is received from the WebSocket, before it’s processed. This event is always dispatched when a message is received and the passed data is not processed in any way.

This is only really useful for grabbing the WebSocket stream and debugging purposes.

Note

This is only for the messages received from the client WebSocket. The voice WebSocket will not trigger this event.

Parameters

msg (Union[bytes, str]) – The message passed in from the WebSocket library. Could be bytes for a binary message or str for a regular message.

discord.on_socket_raw_send(payload)

Called whenever a send operation is done on the WebSocket before the message is sent. The passed parameter is the message that is being sent to the WebSocket.

This is only really useful for grabbing the WebSocket stream and debugging purposes.

Note

This is only for the messages received from the client WebSocket. The voice WebSocket will not trigger this event.

Parameters

payload – The message that is about to be passed on to the WebSocket library. It can be bytes to denote a binary message or str to denote a regular text message.

discord.on_typing(channel, user, when)

Called when someone begins typing a message.

The channel parameter can be a abc.Messageable instance. Which could either be TextChannel, GroupChannel, or DMChannel.

If the channel is a TextChannel then the user parameter is a Member, otherwise it is a User.

Parameters
  • channel (abc.Messageable) – The location where the typing originated from.

  • user (Union[User, Member]) – The user that started typing.

  • when (datetime.datetime) – When the typing started as a naive datetime in UTC.

discord.on_message(message)

Called when a Message is created and sent.

Warning

Your bot’s own messages and private messages are sent through this event. This can lead cases of ‘recursion’ depending on how your bot was programmed. If you want the bot to not reply to itself, consider checking the user IDs. Note that Bot does not have this problem.

Parameters

message (Message) – The current message.

discord.on_message_delete(message)

Called when a message is deleted. If the message is not found in the internal message cache, then this event will not be called. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the Client.max_messages attribute.

Parameters

message (Message) – The deleted message.

discord.on_bulk_message_delete(messages)

Called when messages are bulk deleted. If none of the messages deleted are found in the internal message cache, then this event will not be called. If individual messages were not found in the internal message cache, this event will still be called, but the messages not found will not be included in the messages list. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the Client.max_messages attribute.

Parameters

messages (List[Message]) – The messages that have been deleted.

discord.on_raw_message_delete(payload)

Called when a message is deleted. Unlike on_message_delete(), this is called regardless of the message being in the internal message cache or not.

If the message is found in the message cache, it can be accessed via RawMessageDeleteEvent.cached_message

Parameters

payload (RawMessageDeleteEvent) – The raw event payload data.

discord.on_raw_bulk_message_delete(payload)

Called when a bulk delete is triggered. Unlike on_bulk_message_delete(), this is called regardless of the messages being in the internal message cache or not.

If the messages are found in the message cache, they can be accessed via RawBulkMessageDeleteEvent.cached_messages

Parameters

payload (RawBulkMessageDeleteEvent) – The raw event payload data.

discord.on_message_edit(before, after)

Called when a Message receives an update event. If the message is not found in the internal message cache, then these events will not be called. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the Client.max_messages attribute.

The following non-exhaustive cases trigger this event:

  • A message has been pinned or unpinned.

  • The message content has been changed.

  • The message has received an embed.

    • For performance reasons, the embed server does not do this in a “consistent” manner.

  • A call message has received an update to its participants or ending time.

Parameters
  • before (Message) – The previous version of the message.

  • after (Message) – The current version of the message.

discord.on_raw_message_edit(payload)

Called when a message is edited. Unlike on_message_edit(), this is called regardless of the state of the internal message cache.

If the message is found in the message cache, it can be accessed via RawMessageUpdateEvent.cached_message

Due to the inherently raw nature of this event, the data parameter coincides with the raw data given by the gateway.

Since the data payload can be partial, care must be taken when accessing stuff in the dictionary. One example of a common case of partial data is when the 'content' key is inaccessible. This denotes an “embed” only edit, which is an edit in which only the embeds are updated by the Discord embed server.

Parameters

payload (RawMessageUpdateEvent) – The raw event payload data.

discord.on_reaction_add(reaction, user)

Called when a message has a reaction added to it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called.

Note

To get the Message being reacted, access it via Reaction.message.

Parameters
  • reaction (Reaction) – The current state of the reaction.

  • user (Union[Member, User]) – The user who added the reaction.

discord.on_raw_reaction_add(payload)

Called when a message has a reaction added. Unlike on_reaction_add(), this is called regardless of the state of the internal message cache.

Parameters

payload (RawReactionActionEvent) – The raw event payload data.

discord.on_reaction_remove(reaction, user)

Called when a message has a reaction removed from it. Similar to on_message_edit, if the message is not found in the internal message cache, then this event will not be called.

Note

To get the message being reacted, access it via Reaction.message.

Parameters
  • reaction (Reaction) – The current state of the reaction.

  • user (Union[Member, User]) – The user who added the reaction.

discord.on_raw_reaction_remove(payload)

Called when a message has a reaction removed. Unlike on_reaction_remove(), this is called regardless of the state of the internal message cache.

Parameters

payload (RawReactionActionEvent) – The raw event payload data.

discord.on_reaction_clear(message, reactions)

Called when a message has all its reactions removed from it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called.

Parameters
  • message (Message) – The message that had its reactions cleared.

  • reactions (List[Reaction]) – The reactions that were removed.

discord.on_raw_reaction_clear(payload)

Called when a message has all its reactions removed. Unlike on_reaction_clear(), this is called regardless of the state of the internal message cache.

Parameters

payload (RawReactionClearEvent) – The raw event payload data.

discord.on_private_channel_delete(channel)
discord.on_private_channel_create(channel)

Called whenever a private channel is deleted or created.

Parameters

channel (abc.PrivateChannel) – The private channel that got created or deleted.

discord.on_private_channel_update(before, after)

Called whenever a private group DM is updated. e.g. changed name or topic.

Parameters
  • before (GroupChannel) – The updated group channel’s old info.

  • after (GroupChannel) – The updated group channel’s new info.

discord.on_private_channel_pins_update(channel, last_pin)

Called whenever a message is pinned or unpinned from a private channel.

Parameters
  • channel (abc.PrivateChannel) – The private channel that had its pins updated.

  • last_pin (Optional[datetime.datetime]) – The latest message that was pinned as a naive datetime in UTC. Could be None.

discord.on_guild_channel_delete(channel)
discord.on_guild_channel_create(channel)

Called whenever a guild channel is deleted or created.

Note that you can get the guild from guild.

Parameters

channel (abc.GuildChannel) – The guild channel that got created or deleted.

discord.on_guild_channel_update(before, after)

Called whenever a guild channel is updated. e.g. changed name, topic, permissions.

Parameters
discord.on_guild_channel_pins_update(channel, last_pin)

Called whenever a message is pinned or unpinned from a guild channel.

Parameters
  • channel (abc.GuildChannel) – The guild channel that had its pins updated.

  • last_pin (Optional[datetime.datetime]) – The latest message that was pinned as a naive datetime in UTC. Could be None.

discord.on_guild_integrations_update(guild)

Called whenever an integration is created, modified, or removed from a guild.

Parameters

guild (Guild) – The guild that had its integrations updated.

discord.on_webhooks_update(channel)

Called whenever a webhook is created, modified, or removed from a guild channel.

Parameters

channel (abc.GuildChannel) – The channel that had its webhooks updated.

discord.on_member_join(member)
discord.on_member_remove(member)

Called when a Member leaves or joins a Guild.

Parameters

member (Member) – The member who joined or left.

discord.on_member_update(before, after)

Called when a Member updates their profile.

This is called when one or more of the following things change:

  • status

  • game playing

  • nickname

  • roles

Parameters
  • before (Member) – The updated member’s old info.

  • after (Member) – The updated member’s updated info.

discord.on_user_update(before, after)

Called when a User updates their profile.

This is called when one or more of the following things change:

  • avatar

  • username

  • discriminator

Parameters
  • before (User) – The updated user’s old info.

  • after (User) – The updated user’s updated info.

discord.on_guild_join(guild)

Called when a Guild is either created by the Client or when the Client joins a guild.

Parameters

guild (Guild) – The guild that was joined.

discord.on_guild_remove(guild)

Called when a Guild is removed from the Client.

This happens through, but not limited to, these circumstances:

  • The client got banned.

  • The client got kicked.

  • The client left the guild.

  • The client or the guild owner deleted the guild.

In order for this event to be invoked then the Client must have been part of the guild to begin with. (i.e. it is part of Client.guilds)

Parameters

guild (Guild) – The guild that got removed.

discord.on_guild_update(before, after)

Called when a Guild updates, for example:

  • Changed name

  • Changed AFK channel

  • Changed AFK timeout

  • etc

Parameters
  • before (Guild) – The guild prior to being updated.

  • after (Guild) – The guild after being updated.

discord.on_guild_role_create(role)
discord.on_guild_role_delete(role)

Called when a Guild creates or deletes a new Role.

To get the guild it belongs to, use Role.guild.

Parameters

role (Role) – The role that was created or deleted.

discord.on_guild_role_update(before, after)

Called when a Role is changed guild-wide.

Parameters
  • before (Role) – The updated role’s old info.

  • after (Role) – The updated role’s updated info.

discord.on_guild_emojis_update(guild, before, after)

Called when a Guild adds or removes Emoji.

Parameters
  • guild (Guild) – The guild who got their emojis updated.

  • before (List[Emoji]) – A list of emojis before the update.

  • after (List[Emoji]) – A list of emojis after the update.

discord.on_guild_available(guild)
discord.on_guild_unavailable(guild)

Called when a guild becomes available or unavailable. The guild must have existed in the Client.guilds cache.

Parameters

guild – The Guild that has changed availability.

discord.on_voice_state_update(member, before, after)

Called when a Member changes their VoiceState.

The following, but not limited to, examples illustrate when this event is called:

  • A member joins a voice channel.

  • A member leaves a voice channel.

  • A member is muted or deafened by their own accord.

  • A member is muted or deafened by a guild administrator.

Parameters
  • member (Member) – The member whose voice states changed.

  • before (VoiceState) – The voice state prior to the changes.

  • after (VoiceState) – The voice state after to the changes.

discord.on_member_ban(guild, user)

Called when user gets banned from a Guild.

Parameters
  • guild (Guild) – The guild the user got banned from.

  • user (Union[User, Member]) – The user that got banned. Can be either User or Member depending if the user was in the guild or not at the time of removal.

discord.on_member_unban(guild, user)

Called when a User gets unbanned from a Guild.

Parameters
  • guild (Guild) – The guild the user got unbanned from.

  • user (User) – The user that got unbanned.

discord.on_group_join(channel, user)
discord.on_group_remove(channel, user)

Called when someone joins or leaves a GroupChannel.

Parameters
  • channel (GroupChannel) – The group that the user joined or left.

  • user (User) – The user that joined or left.

discord.on_relationship_add(relationship)
discord.on_relationship_remove(relationship)

Called when a Relationship is added or removed from the ClientUser.

Parameters

relationship (Relationship) – The relationship that was added or removed.

discord.on_relationship_update(before, after)

Called when a Relationship is updated, e.g. when you block a friend or a friendship is accepted.

Parameters

Utility Functions

discord.utils.find(predicate, seq)

A helper to return the first element found in the sequence that meets the predicate. For example:

member = find(lambda m: m.name == 'Mighty', channel.guild.members)

would find the first Member whose name is ‘Mighty’ and return it. If an entry is not found, then None is returned.

This is different from filter() due to the fact it stops the moment it finds a valid entry.

Parameters
  • predicate – A function that returns a boolean-like result.

  • seq (iterable) – The iterable to search through.

discord.utils.get(iterable, **attrs)

A helper that returns the first element in the iterable that meets all the traits passed in attrs. This is an alternative for find().

When multiple attributes are specified, they are checked using logical AND, not logical OR. Meaning they have to meet every attribute passed in and not one of them.

To have a nested attribute search (i.e. search by x.y) then pass in x__y as the keyword argument.

If nothing is found that matches the attributes passed, then None is returned.

Examples

Basic usage:

member = discord.utils.get(message.guild.members, name='Foo')

Multiple attribute matching:

channel = discord.utils.get(guild.voice_channels, name='Foo', bitrate=64000)

Nested attribute matching:

channel = discord.utils.get(client.get_all_channels(), guild__name='Cool', name='general')
Parameters
  • iterable – An iterable to search through.

  • **attrs – Keyword arguments that denote attributes to search with.

discord.utils.snowflake_time(id)

Returns the creation date in UTC of a Discord snowflake ID.

discord.utils.oauth_url(client_id, permissions=None, guild=None, redirect_uri=None)

A helper function that returns the OAuth2 URL for inviting the bot into guilds.

Parameters
  • client_id (str) – The client ID for your bot.

  • permissions (Permissions) – The permissions you’re requesting. If not given then you won’t be requesting any permissions.

  • guild (Guild) – The guild to pre-select in the authorization screen, if available.

  • redirect_uri (str) – An optional valid redirect URI.

discord.utils.escape_markdown(text, *, as_needed=False, ignore_links=True)

A helper function that escapes Discord’s markdown.

Parameters
  • text (str) – The text to escape markdown from.

  • as_needed (bool) – Whether to escape the markdown characters as needed. This means that it does not escape extraneous characters if it’s not necessary, e.g. **hello** is escaped into \*\*hello** instead of \*\*hello\*\*. Note however that this can open you up to some clever syntax abuse. Defaults to False.

  • ignore_links (bool) – Whether to leave links alone when escaping markdown. For example, if a URL in the text contains characters such as _ then it will be left alone. This option is not supported with as_needed. Defaults to True.

Returns

The text with the markdown special characters escaped with a slash.

Return type

str

discord.utils.escape_mentions(text)

A helper function that escapes everyone, here, role, and user mentions.

Note

This does not include channel mentions.

Parameters

text (str) – The text to escape mentions from.

Returns

The text with the mentions removed.

Return type

str

discord.utils.resolve_invite(invite)

Resolves an invite from a Invite, URL or ID

Parameters

invite (Union[Invite, Object, str]) – The invite.

Returns

The invite code.

Return type

str

Profile

class discord.Profile

A namedtuple representing a user’s Discord public profile.

user

The User the profile belongs to.

premium

A boolean indicating if the user has premium (i.e. Discord Nitro).

nitro

An alias for premium.

premium_since

A naive UTC datetime indicating how long the user has been premium since. This could be None if not applicable.

staff

A boolean indicating if the user is Discord Staff.

partner

A boolean indicating if the user is a Discord Partner.

bug_hunter

A boolean indicating if the user is a Bug Hunter.

early_supporter

A boolean indicating if the user has had premium before 10 October, 2018.

hypesquad

A boolean indicating if the user is in Discord HypeSquad.

hypesquad_houses

A list of HypeSquadHouse that the user is in.

mutual_guilds

A list of Guild that the ClientUser shares with this user.

connected_accounts

A list of dict objects indicating the accounts the user has connected.

An example entry can be seen below:

{type: "twitch", id: "92473777", name: "discordapp"}

Enumerations

The API provides some enumerations for certain types of strings to avoid the API from being stringly typed in case the strings change in the future.

All enumerations are subclasses of an internal class which mimics the behaviour of enum.Enum.

class discord.ChannelType

Specifies the type of channel.

text

A text channel.

voice

A voice channel.

private

A private text channel. Also called a direct message.

group

A private group text channel.

news

A guild news channel.

store

A guild store channel.

class discord.MessageType

Specifies the type of Message. This is used to denote if a message is to be interpreted as a system message or a regular message.

default

The default message type. This is the same as regular messages.

recipient_add

The system message when a recipient is added to a group private message, i.e. a private channel of type ChannelType.group.

recipient_remove

The system message when a recipient is removed from a group private message, i.e. a private channel of type ChannelType.group.

call

The system message denoting call state, e.g. missed call, started call, etc.

channel_name_change

The system message denoting that a channel’s name has been changed.

channel_icon_change

The system message denoting that a channel’s icon has been changed.

pins_add

The system message denoting that a pinned message has been added to a channel.

new_member

The system message denoting that a new member has joined a Guild.

premium_guild_subscription

The system message denoting that a member has “nitro boosted” a guild.

premium_guild_tier_1

The system message denoting that a member has “nitro boosted” a guild and it achieved level 1.

premium_guild_tier_2

The system message denoting that a member has “nitro boosted” a guild and it achieved level 2.

premium_guild_tier_3

The system message denoting that a member has “nitro boosted” a guild and it achieved level 3.

class discord.ActivityType

Specifies the type of Activity. This is used to check how to interpret the activity itself.

unknown

An unknown activity type. This should generally not happen.

playing

A “Playing” activity type.

streaming

A “Streaming” activity type.

listening

A “Listening” activity type.

watching

A “Watching” activity type.

class discord.HypeSquadHouse

Specifies the HypeSquad house a user belongs to.

bravery

The “Bravery” house.

brilliance

The “Brilliance” house.

balance

The “Balance” house.

class discord.VoiceRegion

Specifies the region a voice server belongs to.

amsterdam

The Amsterdam region.

brazil

The Brazil region.

eu_central

The EU Central region.

eu_west

The EU West region.

frankfurt

The Frankfurt region.

hongkong

The Hong Kong region.

india

The India region.

japan

The Japan region.

london

The London region.

russia

The Russia region.

singapore

The Singapore region.

southafrica

The South Africa region.

sydney

The Sydney region.

us_central

The US Central region.

us_east

The US East region.

us_south

The US South region.

us_west

The US West region.

vip_amsterdam

The Amsterdam region for VIP guilds.

vip_us_east

The US East region for VIP guilds.

vip_us_west

The US West region for VIP guilds.

class discord.VerificationLevel

Specifies a Guild’s verification level, which is the criteria in which a member must meet before being able to send messages to the guild.

x == y

Checks if two verification levels are equal.

x != y

Checks if two verification levels are not equal.

x > y

Checks if a verification level is higher than another.

x < y

Checks if a verification level is lower than another.

x >= y

Checks if a verification level is higher or equal to another.

x <= y

Checks if a verification level is lower or equal to another.

none

No criteria set.

low

Member must have a verified email on their Discord account.

medium

Member must have a verified email and be registered on Discord for more than five minutes.

high

Member must have a verified email, be registered on Discord for more than five minutes, and be a member of the guild itself for more than ten minutes.

table_flip

An alias for high.

extreme

Member must have a verified phone on their Discord account.

double_table_flip

An alias for extreme.

class discord.NotificationLevel

Specifies whether a Guild has notifications on for all messages or mentions only by default.

all_messages

Members receive notifications for every message regardless of them being mentioned.

only_mentions

Members receive notifications for messages they are mentioned in.

class discord.ContentFilter

Specifies a Guild’s explicit content filter, which is the machine learning algorithms that Discord uses to detect if an image contains pornography or otherwise explicit content.

x == y

Checks if two content filter levels are equal.

x != y

Checks if two content filter levels are not equal.

x > y

Checks if a content filter level is higher than another.

x < y

Checks if a content filter level is lower than another.

x >= y

Checks if a content filter level is higher or equal to another.

x <= y

Checks if a content filter level is lower or equal to another.

disabled

The guild does not have the content filter enabled.

no_role

The guild has the content filter enabled for members without a role.

all_members

The guild has the content filter enabled for every member.

class discord.Status

Specifies a Member ‘s status.

online

The member is online.

offline

The member is offline.

idle

The member is idle.

dnd

The member is “Do Not Disturb”.

do_not_disturb

An alias for dnd.

invisible

The member is “invisible”. In reality, this is only used in sending a presence a la Client.change_presence(). When you receive a user’s presence this will be offline instead.

class discord.AuditLogAction

Represents the type of action being done for a AuditLogEntry, which is retrievable via Guild.audit_logs().

guild_update

The guild has updated. Things that trigger this include:

  • Changing the guild vanity URL

  • Changing the guild invite splash

  • Changing the guild AFK channel or timeout

  • Changing the guild voice server region

  • Changing the guild icon

  • Changing the guild moderation settings

  • Changing things related to the guild widget

When this is the action, the type of target is the Guild.

Possible attributes for AuditLogDiff:

channel_create

A new channel was created.

When this is the action, the type of target is either a abc.GuildChannel or Object with an ID.

A more filled out object in the Object case can be found by using after.

Possible attributes for AuditLogDiff:

channel_update

A channel was updated. Things that trigger this include:

  • The channel name or topic was changed

  • The channel bitrate was changed

When this is the action, the type of target is the abc.GuildChannel or Object with an ID.

A more filled out object in the Object case can be found by using after or before.

Possible attributes for AuditLogDiff:

channel_delete

A channel was deleted.

When this is the action, the type of target is an Object with an ID.

A more filled out object can be found by using the before object.

Possible attributes for AuditLogDiff:

overwrite_create

A channel permission overwrite was created.

When this is the action, the type of target is the abc.GuildChannel or Object with an ID.

When this is the action, the type of extra is either a Role or Member. If the object is not found then it is a Object with an ID being filled, a name, and a type attribute set to either 'role' or 'member' to help dictate what type of ID it is.

Possible attributes for AuditLogDiff:

overwrite_update

A channel permission overwrite was changed, this is typically when the permission values change.

See overwrite_create for more information on how the target and extra fields are set.

Possible attributes for AuditLogDiff:

overwrite_delete

A channel permission overwrite was deleted.

See overwrite_create for more information on how the target and extra fields are set.

Possible attributes for AuditLogDiff:

kick

A member was kicked.

When this is the action, the type of target is the User who got kicked.

When this is the action, changes is empty.

member_prune

A member prune was triggered.

When this is the action, the type of target is set to None.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • delete_members_days: An integer specifying how far the prune was.

  • members_removed: An integer specifying how many members were removed.

When this is the action, changes is empty.

ban

A member was banned.

When this is the action, the type of target is the User who got banned.

When this is the action, changes is empty.

unban

A member was unbanned.

When this is the action, the type of target is the User who got unbanned.

When this is the action, changes is empty.

member_update

A member has updated. This triggers in the following situations:

  • A nickname was changed

  • They were server muted or deafened (or it was undo’d)

When this is the action, the type of target is the Member or User who got updated.

Possible attributes for AuditLogDiff:

member_role_update

A member’s role has been updated. This triggers when a member either gains a role or losses a role.

When this is the action, the type of target is the Member or User who got the role.

Possible attributes for AuditLogDiff:

role_create

A new role was created.

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

role_update

A role was updated. This triggers in the following situations:

  • The name has changed

  • The permissions have changed

  • The colour has changed

  • Its hoist/mentionable state has changed

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

role_delete

A role was deleted.

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

invite_create

An invite was created.

When this is the action, the type of target is the Invite that was created.

Possible attributes for AuditLogDiff:

invite_update

An invite was updated.

When this is the action, the type of target is the Invite that was updated.

invite_delete

An invite was deleted.

When this is the action, the type of target is the Invite that was deleted.

Possible attributes for AuditLogDiff:

webhook_create

A webhook was created.

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

webhook_update

A webhook was updated. This trigger in the following situations:

  • The webhook name changed

  • The webhook channel changed

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

webhook_delete

A webhook was deleted.

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

emoji_create

An emoji was created.

When this is the action, the type of target is the Emoji or Object with the emoji ID.

Possible attributes for AuditLogDiff:

emoji_update

An emoji was updated. This triggers when the name has changed.

When this is the action, the type of target is the Emoji or Object with the emoji ID.

Possible attributes for AuditLogDiff:

emoji_delete

An emoji was deleted.

When this is the action, the type of target is the Object with the emoji ID.

Possible attributes for AuditLogDiff:

message_delete

A message was deleted by a moderator. Note that this only triggers if the message was deleted by either bulk delete or deletion by someone other than the author.

When this is the action, the type of target is the Member or User who had their message deleted.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • count: An integer specifying how many messages were deleted.

  • channel: A TextChannel or Object with the channel ID where the message got deleted.

class discord.AuditLogActionCategory

Represents the category that the AuditLogAction belongs to.

This can be retrieved via AuditLogEntry.category.

create

The action is the creation of something.

delete

The action is the deletion of something.

update

The action is the update of something.

class discord.RelationshipType

Specifies the type of Relationship.

Note

This only applies to users, not bots.

friend

You are friends with this user.

blocked

You have blocked this user.

incoming_request

The user has sent you a friend request.

outgoing_request

You have sent a friend request to this user.

class discord.UserContentFilter

Represents the options found in Settings > Privacy & Safety > Safe Direct Messaging in the Discord client.

Note

This only applies to users, not bots.

all_messages

Scan all direct messages from everyone.

friends

Scan all direct messages that aren’t from friends.

disabled

Don’t scan any direct messages.

class discord.FriendFlags

Represents the options found in Settings > Privacy & Safety > Who Can Add You As A Friend in the Discord client.

Note

This only applies to users, not bots.

noone

This allows no-one to add you as a friend.

mutual_guilds

This allows guild members to add you as a friend.

mutual_friends

This allows friends of friends to add you as a friend.

guild_and_friends

This is a superset of mutual_guilds and mutual_friends.

everyone

This allows everyone to add you as a friend.

class discord.PremiumType

Represents the user’s Discord Nitro subscription type.

Note

This only applies to users, not bots.

nitro

Represents the Discord Nitro with Nitro-exclusive games.

nitro_classic

Represents the Discord Nitro with no Nitro-exclusive games.

class discord.Theme

Represents the theme synced across all Discord clients.

Note

This only applies to users, not bots.

light

Represents the Light theme on Discord.

dark

Represents the Dark theme on Discord.

class discord.TeamMembershipState

Represents the membership state of a team member retrieved through Bot.application_info().

invited

Represents an invited member.

accepted

Represents a member currently in the team.

Async Iterator

Some API functions return an “async iterator”. An async iterator is something that is capable of being used in an async for statement.

These async iterators can be used as follows:

async for elem in channel.history():
    # do stuff with elem here

Certain utilities make working with async iterators easier, detailed below.

class discord.AsyncIterator

Represents the “AsyncIterator” concept. Note that no such class exists, it is purely abstract.

async for x in y

Iterates over the contents of the async iterator.

await next()

This function is a coroutine.

Advances the iterator by one, if possible. If no more items are found then this raises NoMoreItems.

await get(**attrs)

This function is a coroutine.

Similar to utils.get() except run over the async iterator.

Getting the last message by a user named ‘Dave’ or None:

msg = await channel.history().get(author__name='Dave')
await find(predicate)

This function is a coroutine.

Similar to utils.find() except run over the async iterator.

Unlike utils.find(), the predicate provided can be a coroutine.

Getting the last audit log with a reason or None:

def predicate(event):
    return event.reason is not None

event = await guild.audit_logs().find(predicate)
Parameters

predicate – The predicate to use. Could be a coroutine.

Returns

The first element that returns True for the predicate or None.

await flatten()

This function is a coroutine.

Flattens the async iterator into a list with all the elements.

Returns

A list of every element in the async iterator.

Return type

list

map(func)

This is similar to the built-in map function. Another AsyncIterator is returned that executes the function on every element it is iterating over. This function can either be a regular function or a coroutine.

Creating a content iterator:

def transform(message):
    return message.content

async for content in channel.history().map(transform):
    message_length = len(content)
Parameters

func – The function to call on every element. Could be a coroutine.

Returns

An async iterator.

filter(predicate)

This is similar to the built-in filter function. Another AsyncIterator is returned that filters over the original async iterator. This predicate can be a regular function or a coroutine.

Getting messages by non-bot accounts:

def predicate(message):
    return not message.author.bot

async for elem in channel.history().filter(predicate):
    ...
Parameters

predicate – The predicate to call on every element. Could be a coroutine.

Returns

An async iterator.

Audit Log Data

Working with Guild.audit_logs() is a complicated process with a lot of machinery involved. The library attempts to make it easy to use and friendly. In order to accomplish this goal, it must make use of a couple of data classes that aid in this goal.

class discord.AuditLogEntry(*, users, data, guild)

Represents an Audit Log entry.

You retrieve these via Guild.audit_logs().

action

The action that was done.

Type

AuditLogAction

user

The user who initiated this action. Usually a Member, unless gone then it’s a User.

Type

abc.User

id

The entry ID.

Type

int

target

The target that got changed. The exact type of this depends on the action being done.

Type

Any

reason

The reason this action was done.

Type

Optional[str]

extra

Extra information that this entry has that might be useful. For most actions, this is None. However in some cases it contains extra information. See AuditLogAction for which actions have this field filled out.

Type

Any

created_at

Returns the entry’s creation time in UTC.

Type

datetime.datetime

category

The category of the action, if applicable.

Type

Optional[AuditLogActionCategory]

changes

The list of changes this entry has.

Type

AuditLogChanges

before

The target’s prior state.

Type

AuditLogDiff

after

The target’s subsequent state.

Type

AuditLogDiff

class discord.AuditLogChanges

An audit log change set.

before

The old value. The attribute has the type of AuditLogDiff.

Depending on the AuditLogActionCategory retrieved by category, the data retrieved by this attribute differs:

Category

Description

create

All attributes are set to None.

delete

All attributes are set the value before deletion.

update

All attributes are set the value before updating.

None

No attributes are set.

after

The new value. The attribute has the type of AuditLogDiff.

Depending on the AuditLogActionCategory retrieved by category, the data retrieved by this attribute differs:

Category

Description

create

All attributes are set to the created value

delete

All attributes are set to None

update

All attributes are set the value after updating.

None

No attributes are set.

class discord.AuditLogDiff

Represents an audit log “change” object. A change object has dynamic attributes that depend on the type of action being done. Certain actions map to certain attributes being set.

Note that accessing an attribute that does not match the specified action will lead to an attribute error.

To get a list of attributes that have been set, you can iterate over them. To see a list of all possible attributes that could be set based on the action being done, check the documentation for AuditLogAction, otherwise check the documentation below for all attributes that are possible.

iter(diff)

Returns an iterator over (attribute, value) tuple of this diff.

name

str – A name of something.

icon

str – A guild’s icon hash. See also Guild.icon.

splash

str – The guild’s invite splash hash. See also Guild.splash.

owner

Union[Member, User] – The guild’s owner. See also Guild.owner

region

VoiceRegion – The guild’s voice region. See also Guild.region.

afk_channel

Union[VoiceChannel, Object] – The guild’s AFK channel.

If this could not be found, then it falls back to a Object with the ID being set.

See Guild.afk_channel.

system_channel

Union[TextChannel, Object] – The guild’s system channel.

If this could not be found, then it falls back to a Object with the ID being set.

See Guild.system_channel.

afk_timeout

int – The guild’s AFK timeout. See Guild.afk_timeout.

mfa_level

int - The guild’s MFA level. See Guild.mfa_level.

widget_enabled

bool – The guild’s widget has been enabled or disabled.

widget_channel

Union[TextChannel, Object] – The widget’s channel.

If this could not be found then it falls back to a Object with the ID being set.

verification_level

VerificationLevel – The guild’s verification level.

See also Guild.verification_level.

default_notifications

NotificationLevel – The guild’s default notification level.

See also Guild.default_notifications.

explicit_content_filter

ContentFilter – The guild’s content filter.

See also Guild.explicit_content_filter.

default_message_notifications

int – The guild’s default message notification setting.

vanity_url_code

str – The guild’s vanity URL.

See also Guild.vanity_invite() and Guild.edit().

position

int – The position of a Role or abc.GuildChannel.

type

Union[int, str] – The type of channel or channel permission overwrite.

If the type is an int, then it is a type of channel which can be either 0 to indicate a text channel or 1 to indicate a voice channel.

If the type is a str, then it is a type of permission overwrite which can be either 'role' or 'member'.

topic

str – The topic of a TextChannel.

See also TextChannel.topic.

bitrate

int – The bitrate of a VoiceChannel.

See also VoiceChannel.bitrate.

overwrites

List[Tuple[target, PermissionOverwrite]] – A list of permission overwrite tuples that represents a target and a PermissionOverwrite for said target.

The first element is the object being targeted, which can either be a Member or User or Role. If this object is not found then it is a Object with an ID being filled and a type attribute set to either 'role' or 'member' to help decide what type of ID it is.

roles

List[Union[Role, Object]] – A list of roles being added or removed from a member.

If a role is not found then it is a Object with the ID and name being filled in.

nick

Optional[str] – The nickname of a member.

See also Member.nick

deaf

bool – Whether the member is being server deafened.

See also VoiceState.deaf.

mute

bool – Whether the member is being server muted.

See also VoiceState.mute.

permissions

Permissions – The permissions of a role.

See also Role.permissions.

colour
color

Colour – The colour of a role.

See also Role.colour

hoist

bool – Whether the role is being hoisted or not.

See also Role.hoist

mentionable

bool – Whether the role is mentionable or not.

See also Role.mentionable

code

str – The invite’s code.

See also Invite.code

channel

Union[abc.GuildChannel, Object] – A guild channel.

If the channel is not found then it is a Object with the ID being set. In some cases the channel name is also set.

inviter

User – The user who created the invite.

See also Invite.inviter.

max_uses

int – The invite’s max uses.

See also Invite.max_uses.

uses

int – The invite’s current uses.

See also Invite.uses.

max_age

int – The invite’s max age in seconds.

See also Invite.max_age.

temporary

bool – If the invite is a temporary invite.

See also Invite.temporary.

allow
deny

Permissions – The permissions being allowed or denied.

id

int – The ID of the object being changed.

avatar

str – The avatar hash of a member.

See also User.avatar.

slowmode_delay

int – The number of seconds members have to wait before sending another message in the channel.

See also TextChannel.slowmode_delay.

Webhook Support

discord.py offers support for creating, editing, and executing webhooks through the Webhook class.

class discord.Webhook(data, *, adapter, state=None)

Represents a Discord webhook.

Webhooks are a form to send messages to channels in Discord without a bot user or authentication.

There are two main ways to use Webhooks. The first is through the ones received by the library such as Guild.webhooks() and TextChannel.webhooks(). The ones received by the library will automatically have an adapter bound using the library’s HTTP session. Those webhooks will have send(), delete() and edit() as coroutines.

The second form involves creating a webhook object manually without having it bound to a websocket connection using the from_url() or partial() classmethods. This form allows finer grained control over how requests are done, allowing you to mix async and sync code using either aiohttp or requests.

For example, creating a webhook from a URL and using aiohttp:

from discord import Webhook, AsyncWebhookAdapter
import aiohttp

async def foo():
    async with aiohttp.ClientSession() as session:
        webhook = Webhook.from_url('url-here', adapter=AsyncWebhookAdapter(session))
        await webhook.send('Hello World', username='Foo')

Or creating a webhook from an ID and token and using requests:

import requests
from discord import Webhook, RequestsWebhookAdapter

webhook = Webhook.partial(123456, 'abcdefg', adapter=RequestsWebhookAdapter())
webhook.send('Hello World', username='Foo')
id

The webhook’s ID

Type

int

token

The authentication token of the webhook. If this is None then the webhook cannot be used to make requests.

Type

Optional[str]

guild_id

The guild ID this webhook is for.

Type

Optional[int]

channel_id

The channel ID this webhook is for.

Type

Optional[int]

user

The user this webhook was created by. If the webhook was received without authentication then this will be None.

Type

Optional[abc.User]

name

The default name of the webhook.

Type

Optional[str]

avatar

The default avatar of the webhook.

Type

Optional[str]

url

Returns the webhook’s url.

classmethod partial(id, token, *, adapter)

Creates a partial Webhook.

A partial webhook is just a webhook object with an ID and a token.

Parameters
classmethod from_url(url, *, adapter)

Creates a partial Webhook from a webhook URL.

Parameters
Raises

InvalidArgument – The URL is invalid.

guild

The guild this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type

Optional[Guild]

channel

The text channel this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type

Optional[TextChannel]

created_at

Returns the webhook’s creation time in UTC.

Type

datetime.datetime

avatar_url

Returns an Asset for the avatar the webhook has.

If the webhook does not have a traditional avatar, an asset for the default avatar is returned instead.

This is equivalent to calling avatar_url_as() with the default parameters.

avatar_url_as(*, format=None, size=1024)

Returns an Asset for the avatar the webhook has.

If the webhook does not have a traditional avatar, an asset for the default avatar is returned instead.

The format must be one of ‘jpeg’, ‘jpg’, or ‘png’. The size must be a power of 2 between 16 and 1024.

Parameters
  • format (Optional[str]) – The format to attempt to convert the avatar to. If the format is None, then it is equivalent to png.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

delete()

This function could be a coroutine.

Deletes this Webhook.

If the webhook is constructed with a RequestsWebhookAdapter then this is not a coroutine.

Raises
  • HTTPException – Deleting the webhook failed.

  • NotFound – This webhook does not exist.

  • Forbidden – You do not have permissions to delete this webhook.

  • InvalidArgument – This webhook does not have a token associated with it.

edit(**kwargs)

This function could be a coroutine.

Edits this Webhook.

If the webhook is constructed with a RequestsWebhookAdapter then this is not a coroutine.

Parameters
  • name (Optional[str]) – The webhook’s new default name.

  • avatar (Optional[bytes]) – A bytes-like object representing the webhook’s new default avatar.

Raises
send(content=None, *, wait=False, username=None, avatar_url=None, tts=False, file=None, files=None, embed=None, embeds=None)

This function could be a coroutine.

Sends a message using the webhook.

If the webhook is constructed with a RequestsWebhookAdapter then this is not a coroutine.

The content must be a type that can convert to a string through str(content).

To upload a single file, the file parameter should be used with a single File object.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type. You cannot mix the embed parameter with the embeds parameter, which must be a list of Embed objects to send.

Parameters
  • content (str) – The content of the message to send.

  • wait (bool) – Whether the server should wait before sending a response. This essentially means that the return type of this function changes from None to a Message if set to True.

  • username (str) – The username to send with this message. If no username is provided then the default username for the webhook is used.

  • avatar_url (Union[str, Asset]) – The avatar URL to send with this message. If no avatar URL is provided then the default avatar for the webhook is used.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • embed (Embed) – The rich embed for the content to send. This cannot be mixed with embeds parameter.

  • embeds (List[Embed]) – A list of embeds to send with the content. Maximum of 10. This cannot be mixed with the embed parameter.

Raises
  • HTTPException – Sending the message failed.

  • NotFound – This webhook was not found.

  • Forbidden – The authorization token for the webhook is incorrect.

  • InvalidArgument – You specified both embed and embeds or the length of embeds was invalid or there was no token associated with this webhook.

Returns

The message that was sent.

Return type

Optional[Message]

execute(*args, **kwargs)

An alias for send().

Adapters

Adapters allow you to change how the request should be handled. They all build on a single interface, WebhookAdapter.request().

class discord.WebhookAdapter

Base class for all webhook adapters.

webhook

The webhook that owns this adapter.

Type

Webhook

request(verb, url, payload=None, multipart=None)

Actually does the request.

Subclasses must implement this.

Parameters
  • verb (str) – The HTTP verb to use for the request.

  • url (str) – The URL to send the request to. This will have the query parameters already added to it, if any.

  • multipart (Optional[dict]) – A dict containing multipart form data to send with the request. If a filename is being uploaded, then it will be under a file key which will have a 3-element tuple denoting (filename, file, content_type).

  • payload (Optional[dict]) – The JSON to send with the request, if any.

handle_execution_response(data, *, wait)

Transforms the webhook execution response into something more meaningful.

This is mainly used to convert the data into a Message if necessary.

Subclasses must implement this.

Parameters
  • data – The data that was returned from the request.

  • wait (bool) – Whether the webhook execution was asked to wait or not.

class discord.AsyncWebhookAdapter(session)

A webhook adapter suited for use with aiohttp.

Note

You are responsible for cleaning up the client session.

Parameters

session (aiohttp.ClientSession) – The session to use to send requests.

await request(verb, url, payload=None, multipart=None, *, files=None)

Actually does the request.

Subclasses must implement this.

Parameters
  • verb (str) – The HTTP verb to use for the request.

  • url (str) – The URL to send the request to. This will have the query parameters already added to it, if any.

  • multipart (Optional[dict]) – A dict containing multipart form data to send with the request. If a filename is being uploaded, then it will be under a file key which will have a 3-element tuple denoting (filename, file, content_type).

  • payload (Optional[dict]) – The JSON to send with the request, if any.

await handle_execution_response(response, *, wait)

Transforms the webhook execution response into something more meaningful.

This is mainly used to convert the data into a Message if necessary.

Subclasses must implement this.

Parameters
  • data – The data that was returned from the request.

  • wait (bool) – Whether the webhook execution was asked to wait or not.

class discord.RequestsWebhookAdapter(session=None, *, sleep=True)

A webhook adapter suited for use with requests.

Only versions of requests higher than 2.13.0 are supported.

Parameters
  • session (Optional[requests.Session]) – The requests session to use for sending requests. If not given then each request will create a new session. Note if a session is given, the webhook adapter will not clean it up for you. You must close the session yourself.

  • sleep (bool) – Whether to sleep the thread when encountering a 429 or pre-emptive rate limit or a 5xx status code. Defaults to True. If set to False then this will raise an HTTPException instead.

request(verb, url, payload=None, multipart=None, *, files=None)

Actually does the request.

Subclasses must implement this.

Parameters
  • verb (str) – The HTTP verb to use for the request.

  • url (str) – The URL to send the request to. This will have the query parameters already added to it, if any.

  • multipart (Optional[dict]) – A dict containing multipart form data to send with the request. If a filename is being uploaded, then it will be under a file key which will have a 3-element tuple denoting (filename, file, content_type).

  • payload (Optional[dict]) – The JSON to send with the request, if any.

handle_execution_response(response, *, wait)

Transforms the webhook execution response into something more meaningful.

This is mainly used to convert the data into a Message if necessary.

Subclasses must implement this.

Parameters
  • data – The data that was returned from the request.

  • wait (bool) – Whether the webhook execution was asked to wait or not.

Abstract Base Classes

An abstract base class (also known as an abc) is a class that models can inherit to get their behaviour. The Python implementation of an abc is slightly different in that you can register them at run-time. Abstract base classes cannot be instantiated. They are mainly there for usage with isinstance() and issubclass().

This library has a module related to abstract base classes, some of which are actually from the abc standard module, others which are not.

class discord.abc.Snowflake

An ABC that details the common operations on a Discord model.

Almost all Discord models meet this abstract base class.

If you want to create a snowflake on your own, consider using Object.

id

The model’s unique ID.

Type

int

created_at

Returns the model’s creation time as a naive datetime in UTC.

Type

datetime.datetime

class discord.abc.User

An ABC that details the common operations on a Discord user.

The following implement this ABC:

This ABC must also implement Snowflake.

name

The user’s username.

Type

str

discriminator

The user’s discriminator.

Type

str

avatar

The avatar hash the user has.

Type

Optional[str]

bot

If the user is a bot account.

Type

bool

display_name

Returns the user’s display name.

Type

str

mention

Returns a string that allows you to mention the given user.

Type

str

class discord.abc.PrivateChannel

An ABC that details the common operations on a private Discord channel.

The following implement this ABC:

This ABC must also implement Snowflake.

me

The user presenting yourself.

Type

ClientUser

class discord.abc.GuildChannel

An ABC that details the common operations on a Discord guild channel.

The following implement this ABC:

This ABC must also implement Snowflake.

name

The channel name.

Type

str

guild

The guild the channel belongs to.

Type

Guild

position

The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

Type

int

changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type

List[Role]

mention

The string that allows you to mention the channel.

Type

str

created_at

Returns the channel’s creation time in UTC.

Type

datetime.datetime

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns

The permission overwrites for this object.

Return type

PermissionOverwrite

overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the key is the overwrite as a PermissionOverwrite.

Returns

The channel’s permission overwrites.

Return type

Mapping[Union[Role, Member], PermissionOverwrite]

category

The category this channel belongs to.

If there is no category then this is None.

Type

Optional[CategoryChannel]

permissions_for(member)

Handles permission resolution for the current Member.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

Parameters

member (Member) – The member to resolve permissions for.

Returns

The resolved permissions for the member.

Return type

Permissions

await delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

await set_permissions(target, *, overwrite=see-below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

New in version 1.1.0.

Parameters
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

await create_invite(*, reason=None, **fields)

This function is a coroutine.

Creates an instant invite.

You must have the create_instant_invite permission to do this.

Parameters
  • max_age (int) – How long the invite should last. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

Raises

HTTPException – Invite creation failed.

Returns

The invite that was created.

Return type

Invite

await invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_guild to get this information.

Raises
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns

The list of invites that are currently active.

Return type

List[Invite]

class discord.abc.Messageable

An ABC that details the common operations on a model that can send messages.

The following implement this ABC:

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # do expensive stuff here
    await channel.send('done!')
await send(content=None, *, tts=False, embed=None, file=None, files=None, delete_after=None, nonce=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type.

Parameters
  • content (str) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

Raises
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size or you specified both file and files.

Returns

The message that was sent.

Return type

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

await fetch_message(id)

This function is a coroutine.

Retrieves a single Message from the destination.

This can only be used by bot accounts.

Parameters

id (int) – The message ID to look for.

Raises
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns

The message asked for.

Return type

Message

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises

HTTPException – Retrieving the pinned messages failed.

Returns

The messages that are currently pinned.

Return type

List[Message]

class discord.abc.Connectable

An ABC that details the common operations on a channel that can connect to a voice server.

The following implement this ABC:

Discord Models

Models are classes that are received from Discord and are not meant to be created by the user of the library.

Danger

The classes listed below are not intended to be created by users and are also read-only.

For example, this means that you should not make your own User instances nor should you modify the User instance yourself.

If you want to get one of these model classes instances they’d have to be through the cache, and a common way of doing so is through the utils.find() function or attributes of model classes that you receive from the events specified in the Event Reference.

Note

Nearly all classes here have __slots__ defined which means that it is impossible to have dynamic attributes to the data classes.

ClientUser

class discord.ClientUser

Represents your Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name

The user’s username.

Type

str

id

The user’s unique ID.

Type

int

discriminator

The user’s discriminator. This is given when the username has conflicts.

Type

str

avatar

The avatar hash the user has. Could be None.

Type

Optional[str]

bot

Specifies if the user is a bot account.

Type

bool

verified

Specifies if the user is a verified account.

Type

bool

email

The email the user used when registering.

Type

Optional[str]

locale

The IETF language tag used to identify the language the user is using.

Type

Optional[str]

mfa_enabled

Specifies if the user has MFA turned on and working.

Type

bool

premium

Specifies if the user is a premium user (e.g. has Discord Nitro).

Type

bool

premium_type

Specifies the type of premium a user has (e.g. Nitro or Nitro Classic). Could be None if the user is not premium.

Type

PremiumType

get_relationship(user_id)

Retrieves the Relationship if applicable.

Note

This can only be used by non-bot accounts.

Parameters

user_id (int) – The user ID to check if we have a relationship with them.

Returns

The relationship if available or None.

Return type

Optional[Relationship]

relationships

Returns all the relationships that the user has.

Note

This can only be used by non-bot accounts.

Type

List[User]

friends

Returns all the users that the user is friends with.

Note

This can only be used by non-bot accounts.

Type

List[User]

blocked

Returns all the users that the user has blocked.

Note

This can only be used by non-bot accounts.

Type

List[User]

await edit(**fields)

This function is a coroutine.

Edits the current profile of the client.

If a bot account is used then a password field is optional, otherwise it is required.

Note

To upload an avatar, a bytes-like object must be passed in that represents the image being uploaded. If this is done through a file then the file must be opened via open('some_filename', 'rb') and the bytes-like object is given through the use of fp.read().

The only image formats supported for uploading is JPEG and PNG.

Parameters
  • password (str) – The current password for the client’s account. Only applicable to user accounts.

  • new_password (str) – The new password you wish to change to. Only applicable to user accounts.

  • email (str) – The new email you wish to change to. Only applicable to user accounts.

  • house (Optional[HypeSquadHouse]) – The hypesquad house you wish to change to. Could be None to leave the current house. Only applicable to user accounts.

  • username (str) – The new username you wish to change to.

  • avatar (bytes) – A bytes-like object representing the image to upload. Could be None to denote no avatar.

Raises
await create_group(*recipients)

This function is a coroutine.

Creates a group direct message with the recipients provided. These recipients must be have a relationship of type RelationshipType.friend.

Note

This can only be used by non-bot accounts.

Parameters

*recipients (User) – An argument list of User to have in your group.

Raises
  • HTTPException – Failed to create the group direct message.

  • ClientException – Attempted to create a group with only one recipient. This does not include yourself.

Returns

The new group channel.

Return type

GroupChannel

await edit_settings(**kwargs)

This function is a coroutine.

Edits the client user’s settings.

Note

This can only be used by non-bot accounts.

Parameters
  • afk_timeout (int) – How long (in seconds) the user needs to be AFK until Discord sends push notifications to your mobile device.

  • animate_emojis (bool) – Whether or not to animate emojis in the chat.

  • convert_emoticons (bool) – Whether or not to automatically convert emoticons into emojis. e.g. :-) -> 😃

  • default_guilds_restricted (bool) – Whether or not to automatically disable DMs between you and members of new guilds you join.

  • detect_platform_accounts (bool) – Whether or not to automatically detect accounts from services like Steam and Blizzard when you open the Discord client.

  • developer_mode (bool) – Whether or not to enable developer mode.

  • disable_games_tab (bool) – Whether or not to disable the showing of the Games tab.

  • enable_tts_command (bool) – Whether or not to allow tts messages to be played/sent.

  • explicit_content_filter (UserContentFilter) – The filter for explicit content in all messages.

  • friend_source_flags (FriendFlags) – Who can add you as a friend.

  • gif_auto_play (bool) – Whether or not to automatically play gifs that are in the chat.

  • guild_positions (List[abc.Snowflake]) – A list of guilds in order of the guild/guild icons that are on the left hand side of the UI.

  • inline_attachment_media (bool) – Whether or not to display attachments when they are uploaded in chat.

  • inline_embed_media (bool) – Whether or not to display videos and images from links posted in chat.

  • locale (str) – The RFC 3066 language identifier of the locale to use for the language of the Discord client.

  • message_display_compact (bool) – Whether or not to use the compact Discord display mode.

  • render_embeds (bool) – Whether or not to render embeds that are sent in the chat.

  • render_reactions (bool) – Whether or not to render reactions that are added to messages.

  • restricted_guilds (List[abc.Snowflake]) – A list of guilds that you will not receive DMs from.

  • show_current_game (bool) – Whether or not to display the game that you are currently playing.

  • status (Status) – The clients status that is shown to others.

  • theme (Theme) – The theme of the Discord UI.

  • timezone_offset (int) – The timezone offset to use.

Raises
  • HTTPException – Editing the settings failed.

  • Forbidden – The client is a bot user and not a user account.

Returns

The client user’s updated settings.

Return type

dict

avatar_url

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

This is equivalent to calling avatar_url_as() with the default parameters (i.e. webp/gif detection and a size of 1024).

avatar_url_as(*, format=None, static_format='webp', size=1024)

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’, ‘png’ or ‘gif’, and ‘gif’ is only valid for animated avatars. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (Optional[str]) – The format to attempt to convert the avatar to. If the format is None, then it is automatically detected into either ‘gif’ or static_format depending on the avatar being animated or not.

  • static_format (Optional[str]) – Format to attempt to convert only non-animated avatars to. Defaults to ‘webp’

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or static_format, or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

color

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour().

Type

Colour

colour

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color().

Type

Colour

created_at

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Type

datetime.datetime

default_avatar

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Type

DefaultAvatar

default_avatar_url

Returns a URL for a user’s default avatar.

Type

Asset

display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type

str

is_avatar_animated()

Indicates if the user has an animated avatar.

mention

Returns a string that allows you to mention the given user.

Type

str

mentioned_in(message)

Checks if the user is mentioned in the specified message.

Parameters

message (Message) – The message to check if you’re mentioned in.

permissions_in(channel)

An alias for abc.GuildChannel.permissions_for().

Basically equivalent to:

channel.permissions_for(self)
Parameters

channel (abc.GuildChannel) – The channel to check your permissions for.

Relationship

class discord.Relationship

Represents a relationship in Discord.

A relationship is like a friendship, a person who is blocked, etc. Only non-bot accounts can have relationships.

user

The user you have the relationship with.

Type

User

type

The type of relationship you have.

Type

RelationshipType

await delete()

This function is a coroutine.

Deletes the relationship.

Raises

HTTPException – Deleting the relationship failed.

await accept()

This function is a coroutine.

Accepts the relationship request. e.g. accepting a friend request.

Raises

HTTPException – Accepting the relationship failed.

User

class discord.User

Represents a Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name

The user’s username.

Type

str

id

The user’s unique ID.

Type

int

discriminator

The user’s discriminator. This is given when the username has conflicts.

Type

str

avatar

The avatar hash the user has. Could be None.

Type

Optional[str]

bot

Specifies if the user is a bot account.

Type

bool

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # do expensive stuff here
    await channel.send('done!')
dm_channel

Returns the channel associated with this user if it exists.

If this returns None, you can create a DM channel by calling the create_dm() coroutine function.

Type

Optional[DMChannel]

await create_dm()

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

relationship

Returns the Relationship with this user if applicable, None otherwise.

Note

This can only be used by non-bot accounts.

await mutual_friends()

This function is a coroutine.

Gets all mutual friends of this user.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to get mutual friends of this user.

  • HTTPException – Getting mutual friends failed.

Returns

The users that are mutual friends.

Return type

List[User]

is_friend()

Checks if the user is your friend.

Note

This can only be used by non-bot accounts.

is_blocked()

Checks if the user is blocked.

Note

This can only be used by non-bot accounts.

await block()

This function is a coroutine.

Blocks the user.

Note

This can only be used by non-bot accounts.

Raises
await unblock()

This function is a coroutine.

Unblocks the user.

Note

This can only be used by non-bot accounts.

Raises
await remove_friend()

This function is a coroutine.

Removes the user as a friend.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to remove this user as a friend.

  • HTTPException – Removing the user as a friend failed.

await send_friend_request()

This function is a coroutine.

Sends the user a friend request.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to send a friend request to the user.

  • HTTPException – Sending the friend request failed.

await profile()

This function is a coroutine.

Gets the user’s profile.

Note

This can only be used by non-bot accounts.

Raises
Returns

The profile of the user.

Return type

Profile

avatar_url

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

This is equivalent to calling avatar_url_as() with the default parameters (i.e. webp/gif detection and a size of 1024).

avatar_url_as(*, format=None, static_format='webp', size=1024)

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’, ‘png’ or ‘gif’, and ‘gif’ is only valid for animated avatars. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (Optional[str]) – The format to attempt to convert the avatar to. If the format is None, then it is automatically detected into either ‘gif’ or static_format depending on the avatar being animated or not.

  • static_format (Optional[str]) – Format to attempt to convert only non-animated avatars to. Defaults to ‘webp’

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or static_format, or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

color

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour().

Type

Colour

colour

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color().

Type

Colour

created_at

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Type

datetime.datetime

default_avatar

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Type

DefaultAvatar

default_avatar_url

Returns a URL for a user’s default avatar.

Type

Asset

display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type

str

fetch_message(id)

This function is a coroutine.

Retrieves a single Message from the destination.

This can only be used by bot accounts.

Parameters

id (int) – The message ID to look for.

Raises
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns

The message asked for.

Return type

Message

is_avatar_animated()

Indicates if the user has an animated avatar.

mention

Returns a string that allows you to mention the given user.

Type

str

mentioned_in(message)

Checks if the user is mentioned in the specified message.

Parameters

message (Message) – The message to check if you’re mentioned in.

permissions_in(channel)

An alias for abc.GuildChannel.permissions_for().

Basically equivalent to:

channel.permissions_for(self)
Parameters

channel (abc.GuildChannel) – The channel to check your permissions for.

pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises

HTTPException – Retrieving the pinned messages failed.

Returns

The messages that are currently pinned.

Return type

List[Message]

send(content=None, *, tts=False, embed=None, file=None, files=None, delete_after=None, nonce=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type.

Parameters
  • content (str) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

Raises
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size or you specified both file and files.

Returns

The message that was sent.

Return type

Message

trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

Attachment

class discord.Attachment

Represents an attachment from Discord.

id

The attachment ID.

Type

int

size

The attachment size in bytes.

Type

int

height

The attachment’s height, in pixels. Only applicable to images.

Type

Optional[int]

width

The attachment’s width, in pixels. Only applicable to images.

Type

Optional[int]

filename

The attachment’s filename.

Type

str

url

The attachment URL. If the message this attachment was attached to is deleted, then this will 404.

Type

str

proxy_url

The proxy URL. This is a cached version of the url in the case of images. When the message is deleted, this URL might be valid for a few minutes or not valid at all.

Type

str

is_spoiler()

bool: Whether this attachment contains a spoiler.

await save(fp, *, seek_begin=True, use_cached=False)

This function is a coroutine.

Saves this attachment into a file-like object.

Parameters
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

  • use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

Raises
Returns

The number of bytes written.

Return type

int

await read(*, use_cached=False)

This function is a coroutine.

Retrieves the content of this attachment as a bytes object.

New in version 1.1.0.

Parameters

use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

Raises
  • HTTPException – Downloading the attachment failed.

  • Forbidden – You do not have permissions to access this attachment

  • NotFound – The attachment was deleted.

Returns

The contents of the attachment.

Return type

bytes

Asset

class discord.Asset

Represents a CDN asset on Discord.

str(x)

Returns the URL of the CDN asset.

len(x)

Returns the length of the CDN asset’s URL.

bool(x)

Checks if the Asset has a URL.

x == y

Checks if the asset is equal to another asset.

x != y

Checks if the asset is not equal to another asset.

hash(x)

Returns the hash of the asset.

await read()

This function is a coroutine.

Retrieves the content of this asset as a bytes object.

Warning

PartialEmoji won’t have a connection state if user created, and a URL won’t be present if a custom image isn’t associated with the asset, e.g. a guild with no custom icon.

New in version 1.1.0.

Parameters
Raises
Returns

The content of the asset.

Return type

bytes

await save(fp, *, seek_begin=True)

This function is a coroutine.

Saves this asset into a file-like object.

Parameters
Raises
Returns

The number of bytes written.

Return type

int

Message

class discord.Message

Represents a message from Discord.

There should be no need to create one of these manually.

tts

Specifies if the message was done with text-to-speech. This can only be accurately received in on_message() due to a discord limitation.

Type

bool

type

The type of message. In most cases this should not be checked, but it is helpful in cases where it might be a system message for system_content.

Type

MessageType

author

A Member that sent the message. If channel is a private channel or the user has the left the guild, then it is a User instead.

Type

abc.User

content

The actual contents of the message.

Type

str

nonce

The value used by the discord guild and the client to verify that the message is successfully sent. This is typically non-important.

embeds

A list of embeds the message has.

Type

List[Embed]

channel

The TextChannel that the message was sent from. Could be a DMChannel or GroupChannel if it’s a private message.

Type

Union[abc.Messageable]

call

The call that the message refers to. This is only applicable to messages of type MessageType.call.

Type

Optional[CallMessage]

mention_everyone

Specifies if the message mentions everyone.

Note

This does not check if the @everyone or the @here text is in the message itself. Rather this boolean indicates if either the @everyone or the @here text is in the message and it did end up mentioning.

Type

bool

mentions

A list of Member that were mentioned. If the message is in a private message then the list will be of User instead. For messages that are not of type MessageType.default, this array can be used to aid in system messages. For more information, see system_content.

Warning

The order of the mentions list is not in any particular order so you should not rely on it. This is a discord limitation, not one with the library.

Type

List[abc.User]

channel_mentions

A list of abc.GuildChannel that were mentioned. If the message is in a private message then the list is always empty.

Type

List[abc.GuildChannel]

role_mentions

A list of Role that were mentioned. If the message is in a private message then the list is always empty.

Type

List[Role]

id

The message ID.

Type

int

webhook_id

If this message was sent by a webhook, then this is the webhook ID’s that sent this message.

Type

Optional[int]

attachments

A list of attachments given to a message.

Type

List[Attachment]

pinned

Specifies if the message is currently pinned.

Type

bool

reactions

Reactions to a message. Reactions can be either custom emoji or standard unicode emoji.

Type

List[Reaction]

activity

The activity associated with this message. Sent with Rich-Presence related messages that for example, request joining, spectating, or listening to or with another member.

It is a dictionary with the following optional keys:

  • type: An integer denoting the type of message activity being requested.

  • party_id: The party ID associated with the party.

Type

Optional[dict]

application

The rich presence enabled application associated with this message.

It is a dictionary with the following keys:

  • id: A string representing the application’s ID.

  • name: A string representing the application’s name.

  • description: A string representing the application’s description.

  • icon: A string representing the icon ID of the application.

  • cover_image: A string representing the embed’s image asset ID.

Type

Optional[dict]

guild

The guild that the message belongs to, if applicable.

Type

Optional[Guild]

raw_mentions

A property that returns an array of user IDs matched with the syntax of <@user_id> in the message content.

This allows you to receive the user IDs of mentioned users even in a private message context.

Type

List[int]

raw_channel_mentions

A property that returns an array of channel IDs matched with the syntax of <#channel_id> in the message content.

Type

List[int]

raw_role_mentions

A property that returns an array of role IDs matched with the syntax of <@&role_id> in the message content.

Type

List[int]

clean_content

A property that returns the content in a “cleaned up” manner. This basically means that mentions are transformed into the way the client shows it. e.g. <#id> will transform into #name.

This will also transform @everyone and @here mentions into non-mentions.

Note

This does not escape markdown. If you want to escape markdown then use utils.escape_markdown() along with this function.

created_at

The message’s creation time in UTC.

Type

datetime.datetime

edited_at

A naive UTC datetime object containing the edited time of the message.

Type

Optional[datetime.datetime]

jump_url

Returns a URL that allows the client to jump to this message.

Type

str

system_content

A property that returns the content that is rendered regardless of the Message.type.

In the case of MessageType.default, this just returns the regular Message.content. Otherwise this returns an English message denoting the contents of the system message.

await delete(*, delay=None)

This function is a coroutine.

Deletes the message.

Your own messages could be deleted without any proper permissions. However to delete other people’s messages, you need the manage_messages permission.

Changed in version 1.1.0: Added the new delay keyword-only parameter.

Parameters

delay (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message.

Raises
  • Forbidden – You do not have proper permissions to delete the message.

  • HTTPException – Deleting the message failed.

await edit(**fields)

This function is a coroutine.

Edits the message.

The content must be able to be transformed into a string via str(content).

Parameters
  • content (Optional[str]) – The new content to replace the message with. Could be None to remove the content.

  • embed (Optional[Embed]) – The new embed to replace the original with. Could be None to remove the embed.

  • suppress (bool) – Whether to suppress embeds for the message. This removes all the embeds if set to True. If set to False this brings the embeds back if they were suppressed. Using this parameter requires manage_messages.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

Raises
  • HTTPException – Editing the message failed.

  • Forbidden – Tried to suppress a message without permissions or edited a message’s content or embed that isn’t yours.

await pin()

This function is a coroutine.

Pins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Raises
  • Forbidden – You do not have permissions to pin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Pinning the message failed, probably due to the channel having more than 50 pinned messages.

await unpin()

This function is a coroutine.

Unpins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Raises
  • Forbidden – You do not have permissions to unpin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Unpinning the message failed.

await add_reaction(emoji)

This function is a coroutine.

Add a reaction to the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You must have the read_message_history permission to use this. If nobody else has reacted to the message using this emoji, the add_reactions permission is required.

Parameters

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to react with.

Raises
  • HTTPException – Adding the reaction failed.

  • Forbidden – You do not have the proper permissions to react to the message.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await remove_reaction(emoji, member)

This function is a coroutine.

Remove a reaction by the member from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

If the reaction is not your own (i.e. member parameter is not you) then the manage_messages permission is needed.

The member parameter must represent a member and meet the abc.Snowflake abc.

Parameters
Raises
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The member or emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await clear_reactions()

This function is a coroutine.

Removes all the reactions from the message.

You need the manage_messages permission to use this.

Raises
  • HTTPException – Removing the reactions failed.

  • Forbidden – You do not have the proper permissions to remove all the reactions.

await ack()

This function is a coroutine.

Marks this message as read.

The user must not be a bot user.

Raises

Reaction

class discord.Reaction

Represents a reaction to a message.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two reactions are equal. This works by checking if the emoji is the same. So two messages with the same reaction will be considered “equal”.

x != y

Checks if two reactions are not equal.

hash(x)

Returns the reaction’s hash.

str(x)

Returns the string form of the reaction’s emoji.

emoji

The reaction emoji. May be a custom emoji, or a unicode emoji.

Type

Union[Emoji, str]

count

Number of times this reaction was made

Type

int

me

If the user sent this reaction.

Type

bool

message

Message this reaction is for.

Type

Message

async for ... in users(limit=None, after=None)

Returns an AsyncIterator representing the users that have reacted to the message.

The after parameter must represent a member and meet the abc.Snowflake abc.

Examples

Usage

# I do not actually recommend doing this.
async for user in reaction.users():
    await channel.send('{0} has reacted with {1.emoji}!'.format(user, reaction))

Flattening into a list:

users = await reaction.users().flatten()
# users is now a list of User...
winner = random.choice(users)
await channel.send('{} has won the raffle.'.format(winner))
Parameters
  • limit (int) – The maximum number of results to return. If not provided, returns all the users who reacted to the message.

  • after (abc.Snowflake) – For pagination, reactions are sorted by member.

Raises

HTTPException – Getting the users for the reaction failed.

Yields

Union[User, Member] – The member (if retrievable) or the user that has reacted to this message. The case where it can be a Member is in a guild message context. Sometimes it can be a User if the member has left the guild.

custom_emoji

If this is a custom emoji.

Type

bool

await remove(user)

This function is a coroutine.

Remove the reaction by the provided User from the message.

If the reaction is not your own (i.e. user parameter is not you) then the manage_messages permission is needed.

The user parameter must represent a user or member and meet the abc.Snowflake abc.

Parameters

user (abc.Snowflake) – The user or member from which to remove the reaction.

Raises
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The user you specified, or the reaction’s message was not found.

CallMessage

class discord.CallMessage

Represents a group call message from Discord.

This is only received in cases where the message type is equivalent to MessageType.call.

ended_timestamp

A naive UTC datetime object that represents the time that the call has ended.

Type

Optional[datetime.datetime]

participants

The list of users that are participating in this call.

Type

List[User]

message

The message associated with this call message.

Type

Message

call_ended

Indicates if the call has ended.

Type

bool

channel

The private channel associated with this message.

Type

GroupChannel

duration

Queries the duration of the call.

If the call has not ended then the current duration will be returned.

Returns

The timedelta object representing the duration.

Return type

datetime.timedelta

GroupCall

class discord.GroupCall

Represents the actual group call from Discord.

This is accompanied with a CallMessage denoting the information.

call

The call message associated with this group call.

Type

CallMessage

unavailable

Denotes if this group call is unavailable.

Type

bool

ringing

A list of users that are currently being rung to join the call.

Type

List[User]

region

The guild region the group call is being hosted on.

Type

VoiceRegion

connected

A property that returns all users that are currently in this call.

Type

List[User]

channel

Returns the channel the group call is in.

Type

GroupChannel

voice_state_for(user)

Retrieves the VoiceState for a specified User.

If the User has no voice state then this function returns None.

Parameters

user (User) – The user to retrieve the voice state for.

Returns

The voice state associated with this user.

Return type

Optional[VoiceState]

Guild

class discord.Guild

Represents a Discord guild.

This is referred to as a “server” in the official Discord UI.

x == y

Checks if two guilds are equal.

x != y

Checks if two guilds are not equal.

hash(x)

Returns the guild’s hash.

str(x)

Returns the guild’s name.

name

The guild name.

Type

str

emojis

All emojis that the guild owns.

Type

Tuple[Emoji, …]

region

The region the guild belongs on. There is a chance that the region will be a str if the value is not recognised by the enumerator.

Type

VoiceRegion

afk_timeout

The timeout to get sent to the AFK channel.

Type

int

afk_channel

The channel that denotes the AFK channel. None if it doesn’t exist.

Type

Optional[VoiceChannel]

icon

The guild’s icon.

Type

Optional[str]

id

The guild’s ID.

Type

int

owner_id

The guild owner’s ID. Use Guild.owner instead.

Type

int

unavailable

Indicates if the guild is unavailable. If this is True then the reliability of other attributes outside of Guild.id() is slim and they might all be None. It is best to not do anything with the guild if it is unavailable.

Check the on_guild_unavailable() and on_guild_available() events.

Type

bool

max_presences

The maximum amount of presences for the guild.

Type

Optional[int]

max_members

The maximum amount of members for the guild.

Type

Optional[int]

banner

The guild’s banner.

Type

Optional[str]

description

The guild’s description.

Type

Optional[str]

mfa_level

Indicates the guild’s two factor authorisation level. If this value is 0 then the guild does not require 2FA for their administrative members. If the value is 1 then they do.

Type

int

verification_level

The guild’s verification level.

Type

VerificationLevel

explicit_content_filter

The guild’s explicit content filter.

Type

ContentFilter

default_notifications

The guild’s notification settings.

Type

NotificationLevel

features

A list of features that the guild has. They are currently as follows:

  • VIP_REGIONS: Guild has VIP voice regions

  • VANITY_URL: Guild can have a vanity invite URL (e.g. discord.gg/discord-api)

  • INVITE_SPLASH: Guild’s invite page can have a special splash.

  • VERIFIED: Guild is a verified server.

  • PARTNERED: Guild is a partnered server.

  • MORE_EMOJI: Guild is allowed to have more than 50 custom emoji.

  • DISCOVERABLE: Guild shows up in Server Discovery.

  • COMMERCE: Guild can sell things using store channels.

  • LURKABLE: Users can lurk in this guild via Server Discovery.

  • NEWS: Guild can create news channels.

  • BANNER: Guild can upload and use a banner (i.e. banner_url()).

  • ANIMATED_ICON: Guild can upload an animated icon.

Type

List[str]

splash

The guild’s invite splash.

Type

Optional[str]

premium_tier

The premium tier for this guild. Corresponds to “Nitro Server” in the official UI. The number goes from 0 to 3 inclusive.

Type

int

premium_subscription_count

How many users have currently “boosted” this guild.

Type

int

preferred_locale

The preferred locale for the guild. Used when filtering Server Discovery results to a specific language.

Type

Optional[str]

async for ... in audit_logs(*, limit=100, before=None, after=None, oldest_first=None, user=None, action=None)

Returns an AsyncIterator that enables receiving the guild’s audit logs.

You must have the view_audit_log permission to use this.

Examples

Getting the first 100 entries:

async for entry in guild.audit_logs(limit=100):
    print('{0.user} did {0.action} to {0.target}'.format(entry))

Getting entries for a specific action:

async for entry in guild.audit_logs(action=discord.AuditLogAction.ban):
    print('{0.user} banned {0.target}'.format(entry))

Getting entries made by a specific user:

entries = await guild.audit_logs(limit=None, user=guild.me).flatten()
await channel.send('I made {} moderation actions.'.format(len(entries)))
Parameters
  • limit (Optional[int]) – The number of entries to retrieve. If None retrieve all entries.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries before this date or entry. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries after this date or entry. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • oldest_first (bool) – If set to True, return entries in oldest->newest order. Defaults to True if after is specified, otherwise False.

  • user (abc.Snowflake) – The moderator to filter entries from.

  • action (AuditLogAction) – The action to filter with.

Raises
  • Forbidden – You are not allowed to fetch audit logs

  • HTTPException – An error occurred while fetching the audit logs.

Yields

AuditLogEntry – The audit log entry.

channels

A list of channels that belongs to this guild.

Type

List[abc.GuildChannel]

large

Indicates if the guild is a ‘large’ guild.

A large guild is defined as having more than large_threshold count members, which for this library is set to the maximum of 250.

Type

bool

voice_channels

A list of voice channels that belongs to this guild.

This is sorted by the position and are in UI order from top to bottom.

Type

List[VoiceChannel]

me

Similar to Client.user except an instance of Member. This is essentially used to get the member version of yourself.

voice_client

Returns the VoiceClient associated with this guild, if any.

text_channels

A list of text channels that belongs to this guild.

This is sorted by the position and are in UI order from top to bottom.

Type

List[TextChannel]

categories

A list of categories that belongs to this guild.

This is sorted by the position and are in UI order from top to bottom.

Type

List[CategoryChannel]

by_category()

Returns every CategoryChannel and their associated channels.

These channels and categories are sorted in the official Discord UI order.

If the channels do not have a category, then the first element of the tuple is None.

Returns

The categories and their associated channels.

Return type

List[Tuple[Optional[CategoryChannel], List[abc.GuildChannel]]]

get_channel(channel_id)

Returns a channel with the given ID.

Parameters

channel_id (int) – The ID to search for.

Returns

The returned channel or None if not found.

Return type

Optional[abc.GuildChannel]

system_channel

Returns the guild’s channel used for system messages.

If no channel is set, then this returns None.

Type

Optional[TextChannel]

system_channel_flags

Returns the guild’s system channel settings.

Type

SystemChannelFlags

emoji_limit

The maximum number of emoji slots this guild has.

Type

int

bitrate_limit

The maximum bitrate for voice channels this guild can have.

Type

float

filesize_limit

The maximum number of bytes files can have when uploaded to this guild.

Type

int

members

A list of members that belong to this guild.

Type

List[Member]

get_member(user_id)

Returns a member with the given ID.

Parameters

user_id (int) – The ID to search for.

Returns

The member or None if not found.

Return type

Optional[Member]

premium_subscribers

A list of members who have “boosted” this guild.

Type

List[Member]

roles

Returns a list of the guild’s roles in hierarchy order.

The first element of this list will be the lowest role in the hierarchy.

get_role(role_id)

Returns a role with the given ID.

Parameters

role_id (int) – The ID to search for.

Returns

The role or None if not found.

Return type

Optional[Role]

default_role

Gets the @everyone role that all members have by default.

owner

The member that owns the guild.

Type

Member

icon_url

Returns the guild’s icon asset.

Type

Asset

is_icon_animated()

bool: Returns True if the guild has an animated icon.

icon_url_as(*, format=None, static_format='webp', size=1024)

Returns an Asset for the guild’s icon.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’, ‘png’ or ‘gif’, and ‘gif’ is only valid for animated avatars. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (Optional[str]) – The format to attempt to convert the icon to. If the format is None, then it is automatically detected into either ‘gif’ or static_format depending on the icon being animated or not.

  • static_format (Optional[str]) – Format to attempt to convert only non-animated icons to.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

banner_url

Returns the guild’s banner asset.

Type

Asset

banner_url_as(*, format='webp', size=2048)

Returns an Asset for the guild’s banner.

The format must be one of ‘webp’, ‘jpeg’, or ‘png’. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (str) – The format to attempt to convert the banner to.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

splash_url

Returns the guild’s invite splash asset.

Type

Asset

splash_url_as(*, format='webp', size=2048)

Returns an Asset for the guild’s invite splash.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’, or ‘png’. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (str) – The format to attempt to convert the splash to.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

member_count

Returns the true member count regardless of it being loaded fully or not.

chunked

Returns a boolean indicating if the guild is “chunked”.

A chunked guild means that member_count is equal to the number of members stored in the internal members cache.

If this value returns False, then you should request for offline members.

shard_id

Returns the shard ID for this guild if applicable.

Type

int

created_at

Returns the guild’s creation time in UTC.

Type

datetime.datetime

get_member_named(name)

Returns the first member found that matches the name provided.

The name can have an optional discriminator argument, e.g. “Jake#0001” or “Jake” will both do the lookup. However the former will give a more precise result. Note that the discriminator must have all 4 digits for this to work.

If a nickname is passed, then it is looked up via the nickname. Note however, that a nickname + discriminator combo will not lookup the nickname but rather the username + discriminator combo due to nickname + discriminator not being unique.

If no member is found, None is returned.

Parameters

name (str) – The name of the member to lookup with an optional discriminator.

Returns

The member in this guild with the associated name. If not found then None is returned.

Return type

Member

await create_text_channel(name, *, overwrites=None, category=None, reason=None, **options)

This function is a coroutine.

Creates a TextChannel for the guild.

Note that you need the manage_channels permission to create the channel.

The overwrites parameter can be used to create a ‘secret’ channel upon creation. This parameter expects a dict of overwrites with the target (either a Member or a Role) as the key and a PermissionOverwrite as the value.

Note

Creating a channel of a specified position will not update the position of other channels to follow suit. A follow-up call to edit() will be required to update the position of the channel in the channel list.

Examples

Creating a basic channel:

channel = await guild.create_text_channel('cool-channel')

Creating a “secret” channel:

overwrites = {
    guild.default_role: discord.PermissionOverwrite(read_messages=False),
    guild.me: discord.PermissionOverwrite(read_messages=True)
}

channel = await guild.create_text_channel('secret', overwrites=overwrites)
Parameters
  • name (str) – The channel’s name.

  • overwrites – A dict of target (either a role or a member) to PermissionOverwrite to apply upon creation of a channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • topic (Optional[str]) – The new channel’s topic.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this channel, in seconds. The maximum value possible is 21600.

  • nsfw (bool) – To mark the channel as NSFW or not.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Returns

The channel that was just created.

Return type

TextChannel

await create_voice_channel(name, *, overwrites=None, category=None, reason=None, **options)

This function is a coroutine.

This is similar to create_text_channel() except makes a VoiceChannel instead, in addition to having the following new parameters.

Parameters
  • bitrate (int) – The channel’s preferred audio bitrate in bits per second.

  • user_limit (int) – The channel’s limit for number of members that can be in a voice channel.

await create_category(name, *, overwrites=None, reason=None)

This function is a coroutine.

Same as create_text_channel() except makes a CategoryChannel instead.

Note

The category parameter is not supported in this function since categories cannot have categories.

await create_category_channel(name, *, overwrites=None, reason=None)

This function is a coroutine.

Same as create_text_channel() except makes a CategoryChannel instead.

Note

The category parameter is not supported in this function since categories cannot have categories.

await leave()

This function is a coroutine.

Leaves the guild.

Note

You cannot leave the guild that you own, you must delete it instead via delete().

Raises

HTTPException – Leaving the guild failed.

await delete()

This function is a coroutine.

Deletes the guild. You must be the guild owner to delete the guild.

Raises
await edit(*, reason=None, **fields)

This function is a coroutine.

Edits the guild.

You must have the manage_guild permission to edit the guild.

Parameters
  • name (str) – The new name of the guild.

  • description (str) – The new description of the guild. This is only available to guilds that contain VERIFIED in Guild.features.

  • icon (bytes) – A bytes-like object representing the icon. Only PNG/JPEG supported. Could be None to denote removal of the icon.

  • banner (bytes) – A bytes-like object representing the banner. Could be None to denote removal of the banner.

  • splash (bytes) – A bytes-like object representing the invite splash. Only PNG/JPEG supported. Could be None to denote removing the splash. Only available for partnered guilds with INVITE_SPLASH feature.

  • region (VoiceRegion) – The new region for the guild’s voice communication.

  • afk_channel (Optional[VoiceChannel]) – The new channel that is the AFK channel. Could be None for no AFK channel.

  • afk_timeout (int) – The number of seconds until someone is moved to the AFK channel.

  • owner (Member) – The new owner of the guild to transfer ownership to. Note that you must be owner of the guild to do this.

  • verification_level (VerificationLevel) – The new verification level for the guild.

  • default_notifications (NotificationLevel) – The new default notification level for the guild.

  • explicit_content_filter (ContentFilter) – The new explicit content filter for the guild.

  • vanity_code (str) – The new vanity code for the guild.

  • system_channel (Optional[TextChannel]) – The new channel that is used for the system channel. Could be None for no system channel.

  • system_channel_flags (SystemChannelFlags) – The new system channel settings to use with the new system channel.

  • reason (Optional[str]) – The reason for editing this guild. Shows up on the audit log.

Raises
  • Forbidden – You do not have permissions to edit the guild.

  • HTTPException – Editing the guild failed.

  • InvalidArgument – The image format passed in to icon is invalid. It must be PNG or JPG. This is also raised if you are not the owner of the guild and request an ownership transfer.

await fetch_channels()

This function is a coroutine.

Retrieves all abc.GuildChannel that the guild has.

Note

This method is an API call. For general usage, consider channels instead.

New in version 1.2.0.

Raises
Returns

All channels in the guild.

Return type

List[abc.GuildChannel]

fetch_members(*, limit=1, after=None)

This function is a coroutine.

Retrieves an AsyncIterator that enables receiving the guild’s members.

Note

This method is an API call. For general usage, consider members instead.

New in version 1.3.0.

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of members to retrieve. Defaults to 1.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve members after this date or object. If a date is provided it must be a timezone-naive datetime representing UTC time.

Raises

HTTPException – Getting the members failed.

Yields

Member – The member with the member data parsed.

Examples

Usage

async for member in guild.fetch_members(limit=150):
    print(member.name)

Flattening into a list

members = await guild.fetch_members(limit=150).flatten()
# members is now a list of Member...
await fetch_member(member_id)

This function is a coroutine.

Retreives a Member from a guild ID, and a member ID.

Note

This method is an API call. For general usage, consider get_member() instead.

Parameters

member_id (int) – The member’s ID to fetch from.

Raises
Returns

The member from the member ID.

Return type

Member

await fetch_ban(user)

This function is a coroutine.

Retrieves the BanEntry for a user, which is a namedtuple with a user and reason field. See bans() for more information.

You must have the ban_members permission to get this information.

Parameters

user (abc.Snowflake) – The user to get ban information from.

Raises
  • Forbidden – You do not have proper permissions to get the information.

  • NotFound – This user is not banned.

  • HTTPException – An error occurred while fetching the information.

Returns

The BanEntry object for the specified user.

Return type

BanEntry

await bans()

This function is a coroutine.

Retrieves all the users that are banned from the guild.

This coroutine returns a list of BanEntry objects, which is a namedtuple with a user field to denote the User that got banned along with a reason field specifying why the user was banned that could be set to None.

You must have the ban_members permission to get this information.

Raises
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns

A list of BanEntry objects.

Return type

List[BanEntry]

await prune_members(*, days, compute_prune_count=True, reason=None)

This function is a coroutine.

Prunes the guild from its inactive members.

The inactive members are denoted if they have not logged on in days number of days and they have no roles.

You must have the kick_members permission to use this.

To check how many members you would prune without actually pruning, see the estimate_pruned_members() function.

Parameters
  • days (int) – The number of days before counting as inactive.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

  • compute_prune_count (bool) – Whether to compute the prune count. This defaults to True which makes it prone to timeouts in very large guilds. In order to prevent timeouts, you must set this to False. If this is set to False, then this function will always return None.

Raises
Returns

The number of members pruned. If compute_prune_count is False then this returns None.

Return type

Optional[int]

await webhooks()

This function is a coroutine.

Gets the list of webhooks from this guild.

Requires manage_webhooks permissions.

Raises

Forbidden – You don’t have permissions to get the webhooks.

Returns

The webhooks for this guild.

Return type

List[Webhook]

await estimate_pruned_members(*, days)

This function is a coroutine.

Similar to prune_members() except instead of actually pruning members, it returns how many members it would prune from the guild had it been called.

Parameters

days (int) – The number of days before counting as inactive.

Raises
  • Forbidden – You do not have permissions to prune members.

  • HTTPException – An error occurred while fetching the prune members estimate.

  • InvalidArgument – An integer was not passed for days.

Returns

The number of members estimated to be pruned.

Return type

int

await invites()

This function is a coroutine.

Returns a list of all active instant invites from the guild.

You must have the manage_guild permission to get this information.

Raises
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns

The list of invites that are currently active.

Return type

List[Invite]

await fetch_emojis()

This function is a coroutine.

Retrieves all custom Emojis from the guild.

Note

This method is an API call. For general usage, consider emojis instead.

Raises

HTTPException – An error occurred fetching the emojis.

Returns

The retrieved emojis.

Return type

List[Emoji]

await fetch_emoji(emoji_id)

This function is a coroutine.

Retrieves a custom Emoji from the guild.

Note

This method is an API call. For general usage, consider iterating over emojis instead.

Parameters

emoji_id (int) – The emoji’s ID.

Raises
  • NotFound – The emoji requested could not be found.

  • HTTPException – An error occurred fetching the emoji.

Returns

The retrieved emoji.

Return type

Emoji

await create_custom_emoji(*, name, image, roles=None, reason=None)

This function is a coroutine.

Creates a custom Emoji for the guild.

There is currently a limit of 50 static and animated emojis respectively per guild, unless the guild has the MORE_EMOJI feature which extends the limit to 200.

You must have the manage_emojis permission to do this.

Parameters
  • name (str) – The emoji name. Must be at least 2 characters.

  • image (bytes) – The bytes-like object representing the image data to use. Only JPG, PNG and GIF images are supported.

  • roles (Optional[List[Role]]) – A list of Roles that can use this emoji. Leave empty to make it available to everyone.

  • reason (Optional[str]) – The reason for creating this emoji. Shows up on the audit log.

Raises
Returns

The created emoji.

Return type

Emoji

await fetch_roles()

This function is a coroutine.

Retrieves all Role that the guild has.

Note

This method is an API call. For general usage, consider roles instead.

New in version 1.3.0.

Raises

HTTPException – Retrieving the roles failed.

Returns

All roles in the guild.

Return type

List[Role]

await create_role(*, reason=None, **fields)

This function is a coroutine.

Creates a Role for the guild.

All fields are optional.

You must have the manage_roles permission to do this.

Parameters
  • name (str) – The role name. Defaults to ‘new role’.

  • permissions (Permissions) – The permissions to have. Defaults to no permissions.

  • colour (Colour) – The colour for the role. Defaults to Colour.default(). This is aliased to color as well.

  • hoist (bool) – Indicates if the role should be shown separately in the member list. Defaults to False.

  • mentionable (bool) – Indicates if the role should be mentionable by others. Defaults to False.

  • reason (Optional[str]) – The reason for creating this role. Shows up on the audit log.

Raises
Returns

The newly created role.

Return type

Role

await kick(user, *, reason=None)

This function is a coroutine.

Kicks a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the kick_members permission to do this.

Parameters
  • user (abc.Snowflake) – The user to kick from their guild.

  • reason (Optional[str]) – The reason the user got kicked.

Raises
await ban(user, *, reason=None, delete_message_days=1)

This function is a coroutine.

Bans a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the ban_members permission to do this.

Parameters
  • user (abc.Snowflake) – The user to ban from their guild.

  • delete_message_days (int) – The number of days worth of messages to delete from the user in the guild. The minimum is 0 and the maximum is 7.

  • reason (Optional[str]) – The reason the user got banned.

Raises
await unban(user, *, reason=None)

This function is a coroutine.

Unbans a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the ban_members permission to do this.

Parameters
  • user (abc.Snowflake) – The user to unban.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises
await vanity_invite()

This function is a coroutine.

Returns the guild’s special vanity invite.

The guild must be partnered, i.e. have ‘VANITY_URL’ in features.

You must have the manage_guild permission to use this as well.

Raises
  • Forbidden – You do not have the proper permissions to get this.

  • HTTPException – Retrieving the vanity invite failed.

Returns

The special vanity invite.

Return type

Invite

ack()

This function is a coroutine.

Marks every message in this guild as read.

The user must not be a bot user.

Raises
await widget()

This function is a coroutine.

Returns the widget of the guild.

Note

The guild must have the widget enabled to get this information.

Raises
Returns

The guild’s widget.

Return type

Widget

await query_members(query, *, limit=5, cache=True)

This function is a coroutine.

Request members that belong to this guild whose username starts with the query given.

This is a websocket operation and can be slow.

Warning

Most bots do not need to use this. It’s mainly a helper for bots who have disabled guild_subscriptions.

New in version 1.3.

Parameters
  • query (str) – The string that the username’s start with. An empty string requests all members.

  • limit (int) – The maximum number of members to send back. This must be a number between 1 and 1000.

  • cache (bool) – Whether to cache the members internally. This makes operations such as get_member() work for those that matched.

Raises

asyncio.TimeoutError – The query timed out waiting for the members.

Returns

The list of members that have matched the query.

Return type

List[Member]

Member

class discord.Member

Represents a Discord member to a Guild.

This implements a lot of the functionality of User.

x == y

Checks if two members are equal. Note that this works with User instances too.

x != y

Checks if two members are not equal. Note that this works with User instances too.

hash(x)

Returns the member’s hash.

str(x)

Returns the member’s name with the discriminator.

joined_at

A datetime object that specifies the date and time in UTC that the member joined the guild for the first time. In certain cases, this can be None.

Type

Optional[datetime.datetime]

activities

The activities that the user is currently doing.

Type

Tuple[Union[Game, Streaming, Spotify, Activity]]

guild

The guild that the member belongs to.

Type

Guild

nick

The guild specific nickname of the user.

Type

Optional[str]

premium_since

A datetime object that specifies the date and time in UTC when the member used their Nitro boost on the guild, if available. This could be None.

Type

Optional[datetime.datetime]

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # do expensive stuff here
    await channel.send('done!')
status

The member’s overall status. If the value is unknown, then it will be a str instead.

Type

Status

mobile_status

The member’s status on a mobile device, if applicable.

Type

Status

desktop_status

The member’s status on the desktop client, if applicable.

Type

Status

web_status

The member’s status on the web client, if applicable.

Type

Status

is_on_mobile()

A helper function that determines if a member is active on a mobile device.

colour

A property that returns a colour denoting the rendered colour for the member. If the default colour is the one rendered then an instance of Colour.default() is returned.

There is an alias for this named color().

Type

Colour

color

A property that returns a color denoting the rendered color for the member. If the default color is the one rendered then an instance of Colour.default() is returned.

There is an alias for this named colour().

Type

Colour

roles

A list of Role that the member belongs to. Note that the first element of this list is always the default @everyone’ role.

These roles are sorted by their position in the role hierarchy.

Type

List[Role]

mention

Returns a string that allows you to mention the member.

Type

str

display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type

str

activity

Returns the primary activity the user is currently doing. Could be None if no activity is being done.

Note

A user may have multiple activities, these can be accessed under activities.

Type

Union[Game, Streaming, Spotify, Activity]

mentioned_in(message)

Checks if the member is mentioned in the specified message.

Parameters

message (Message) – The message to check if you’re mentioned in.

permissions_in(channel)

An alias for abc.GuildChannel.permissions_for().

Basically equivalent to:

channel.permissions_for(self)
Parameters

channel (Channel) – The channel to check your permissions for.

top_role

Returns the member’s highest role.

This is useful for figuring where a member stands in the role hierarchy chain.

Type

Role

guild_permissions

Returns the member’s guild permissions.

This only takes into consideration the guild permissions and not most of the implied permissions or any of the channel permission overwrites. For 100% accurate permission calculation, please use either permissions_in() or abc.GuildChannel.permissions_for().

This does take into consideration guild ownership and the administrator implication.

voice

Returns the member’s current voice state.

Type

Optional[VoiceState]

await ban(**kwargs)

This function is a coroutine.

Bans this member. Equivalent to Guild.ban().

await unban(*, reason=None)

This function is a coroutine.

Unbans this member. Equivalent to Guild.unban().

await kick(*, reason=None)

This function is a coroutine.

Kicks this member. Equivalent to Guild.kick().

await edit(*, reason=None, **fields)

This function is a coroutine.

Edits the member’s data.

Depending on the parameter passed, this requires different permissions listed below:

Parameter

Permission

nick

Permissions.manage_nicknames

mute

Permissions.mute_members

deafen

Permissions.deafen_members

roles

Permissions.manage_roles

voice_channel

Permissions.move_members

All parameters are optional.

Changed in version 1.1.0: Can now pass None to voice_channel to kick a member from voice.

Parameters
  • nick (Optional[str]) – The member’s new nickname. Use None to remove the nickname.

  • mute (bool) – Indicates if the member should be guild muted or un-muted.

  • deafen (bool) – Indicates if the member should be guild deafened or un-deafened.

  • roles (Optional[List[Role]]) – The member’s new list of roles. This replaces the roles.

  • voice_channel (Optional[VoiceChannel]) – The voice channel to move the member to. Pass None to kick them from voice.

  • reason (Optional[str]) – The reason for editing this member. Shows up on the audit log.

Raises
  • Forbidden – You do not have the proper permissions to the action requested.

  • HTTPException – The operation failed.

await move_to(channel, *, reason=None)

This function is a coroutine.

Moves a member to a new voice channel (they must be connected first).

You must have the move_members permission to use this.

This raises the same exceptions as edit().

Changed in version 1.1.0: Can now pass None to kick a member from voice.

Parameters
  • channel (Optional[VoiceChannel]) – The new voice channel to move the member to. Pass None to kick them from voice.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

await add_roles(*roles, reason=None, atomic=True)

This function is a coroutine.

Gives the member a number of Roles.

You must have the manage_roles permission to use this.

Parameters
  • *roles (abc.Snowflake) – An argument list of abc.Snowflake representing a Role to give to the member.

  • reason (Optional[str]) – The reason for adding these roles. Shows up on the audit log.

  • atomic (bool) – Whether to atomically add roles. This will ensure that multiple operations will always be applied regardless of the current state of the cache.

Raises
avatar

Equivalent to User.avatar

avatar_url

Equivalent to User.avatar_url

avatar_url_as(*args, **kwargs)

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’, ‘png’ or ‘gif’, and ‘gif’ is only valid for animated avatars. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (Optional[str]) – The format to attempt to convert the avatar to. If the format is None, then it is automatically detected into either ‘gif’ or static_format depending on the avatar being animated or not.

  • static_format (Optional[str]) – Format to attempt to convert only non-animated avatars to. Defaults to ‘webp’

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or static_format, or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

block(*args, **kwargs)

This function is a coroutine.

Blocks the user.

Note

This can only be used by non-bot accounts.

Raises
bot

Equivalent to User.bot

create_dm(*args, **kwargs)

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

created_at

Equivalent to User.created_at

default_avatar

Equivalent to User.default_avatar

default_avatar_url

Equivalent to User.default_avatar_url

discriminator

Equivalent to User.discriminator

dm_channel

Equivalent to User.dm_channel

fetch_message(id)

This function is a coroutine.

Retrieves a single Message from the destination.

This can only be used by bot accounts.

Parameters

id (int) – The message ID to look for.

Raises
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns

The message asked for.

Return type

Message

id

Equivalent to User.id

is_avatar_animated(*args, **kwargs)

Indicates if the user has an animated avatar.

is_blocked(*args, **kwargs)

Checks if the user is blocked.

Note

This can only be used by non-bot accounts.

is_friend(*args, **kwargs)

Checks if the user is your friend.

Note

This can only be used by non-bot accounts.

mutual_friends(*args, **kwargs)

This function is a coroutine.

Gets all mutual friends of this user.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to get mutual friends of this user.

  • HTTPException – Getting mutual friends failed.

Returns

The users that are mutual friends.

Return type

List[User]

name

Equivalent to User.name

pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises

HTTPException – Retrieving the pinned messages failed.

Returns

The messages that are currently pinned.

Return type

List[Message]

profile(*args, **kwargs)

This function is a coroutine.

Gets the user’s profile.

Note

This can only be used by non-bot accounts.

Raises
Returns

The profile of the user.

Return type

Profile

relationship

Equivalent to User.relationship

remove_friend(*args, **kwargs)

This function is a coroutine.

Removes the user as a friend.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to remove this user as a friend.

  • HTTPException – Removing the user as a friend failed.

await remove_roles(*roles, reason=None, atomic=True)

This function is a coroutine.

Removes Roles from this member.

You must have the manage_roles permission to use this.

Parameters
  • *roles (abc.Snowflake) – An argument list of abc.Snowflake representing a Role to remove from the member.

  • reason (Optional[str]) – The reason for removing these roles. Shows up on the audit log.

  • atomic (bool) – Whether to atomically remove roles. This will ensure that multiple operations will always be applied regardless of the current state of the cache.

Raises
  • Forbidden – You do not have permissions to remove these roles.

  • HTTPException – Removing the roles failed.

send(content=None, *, tts=False, embed=None, file=None, files=None, delete_after=None, nonce=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type.

Parameters
  • content (str) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

Raises
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size or you specified both file and files.

Returns

The message that was sent.

Return type

Message

send_friend_request(*args, **kwargs)

This function is a coroutine.

Sends the user a friend request.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to send a friend request to the user.

  • HTTPException – Sending the friend request failed.

trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

unblock(*args, **kwargs)

This function is a coroutine.

Unblocks the user.

Note

This can only be used by non-bot accounts.

Raises

Spotify

class discord.Spotify

Represents a Spotify listening activity from Discord. This is a special case of Activity that makes it easier to work with the Spotify integration.

x == y

Checks if two activities are equal.

x != y

Checks if two activities are not equal.

hash(x)

Returns the activity’s hash.

str(x)

Returns the string ‘Spotify’.

type

Returns the activity’s type. This is for compatibility with Activity.

It always returns ActivityType.listening.

colour

Returns the Spotify integration colour, as a Colour.

There is an alias for this named color()

color

Returns the Spotify integration colour, as a Colour.

There is an alias for this named colour()

name

The activity’s name. This will always return “Spotify”.

Type

str

title

The title of the song being played.

Type

str

artists

The artists of the song being played.

Type

List[str]

artist

The artist of the song being played.

This does not attempt to split the artist information into multiple artists. Useful if there’s only a single artist.

Type

str

album

The album that the song being played belongs to.

Type

str

album_cover_url

The album cover image URL from Spotify’s CDN.

Type

str

track_id

The track ID used by Spotify to identify this song.

Type

str

start

When the user started playing this song in UTC.

Type

datetime.datetime

end

When the user will stop playing this song in UTC.

Type

datetime.datetime

duration

The duration of the song being played.

Type

datetime.timedelta

party_id

The party ID of the listening party.

Type

str

VoiceState

class discord.VoiceState

Represents a Discord user’s voice state.

deaf

Indicates if the user is currently deafened by the guild.

Type

bool

mute

Indicates if the user is currently muted by the guild.

Type

bool

self_mute

Indicates if the user is currently muted by their own accord.

Type

bool

self_deaf

Indicates if the user is currently deafened by their own accord.

Type

bool

self_video

Indicates if the user is currently broadcasting video.

Type

bool

afk

Indicates if the user is currently in the AFK channel in the guild.

Type

bool

channel

The voice channel that the user is currently connected to. None if the user is not currently in a voice channel.

Type

VoiceChannel

Emoji

class discord.Emoji

Represents a custom emoji.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two emoji are the same.

x != y

Checks if two emoji are not the same.

hash(x)

Return the emoji’s hash.

iter(x)

Returns an iterator of (field, value) pairs. This allows this class to be used as an iterable in list/dict/etc constructions.

str(x)

Returns the emoji rendered for discord.

name

The name of the emoji.

Type

str

id

The emoji’s ID.

Type

int

require_colons

If colons are required to use this emoji in the client (:PJSalt: vs PJSalt).

Type

bool

animated

Whether an emoji is animated or not.

Type

bool

managed

If this emoji is managed by a Twitch integration.

Type

bool

guild_id

The guild ID the emoji belongs to.

Type

int

available

Whether the emoji is available for use.

Type

bool

user

The user that created the emoji. This can only be retrieved using Guild.fetch_emoji() and having the manage_emojis permission.

Type

Optional[User]

created_at

Returns the emoji’s creation time in UTC.

Type

datetime.datetime

url

Returns the asset of the emoji.

Type

Asset

roles

A list of roles that is allowed to use this emoji.

If roles is empty, the emoji is unrestricted.

Type

List[Role]

guild

The guild this emoji belongs to.

Type

Guild

await delete(*, reason=None)

This function is a coroutine.

Deletes the custom emoji.

You must have manage_emojis permission to do this.

Parameters

reason (Optional[str]) – The reason for deleting this emoji. Shows up on the audit log.

Raises
await edit(*, name, roles=None, reason=None)

This function is a coroutine.

Edits the custom emoji.

You must have manage_emojis permission to do this.

Parameters
  • name (str) – The new emoji name.

  • roles (Optional[list[Role]]) – A list of Roles that can use this emoji. Leave empty to make it available to everyone.

  • reason (Optional[str]) – The reason for editing this emoji. Shows up on the audit log.

Raises

PartialEmoji

class discord.PartialEmoji

Represents a “partial” emoji.

This model will be given in two scenarios:

x == y

Checks if two emoji are the same.

x != y

Checks if two emoji are not the same.

hash(x)

Return the emoji’s hash.

str(x)

Returns the emoji rendered for discord.

name

The custom emoji name, if applicable, or the unicode codepoint of the non-custom emoji.

Type

str

animated

Whether the emoji is animated or not.

Type

bool

id

The ID of the custom emoji, if applicable.

Type

Optional[int]

is_custom_emoji()

Checks if this is a custom non-Unicode emoji.

is_unicode_emoji()

Checks if this is a Unicode emoji.

url

Returns an asset of the emoji, if it is custom.

Type

Asset

Role

class discord.Role

Represents a Discord role in a Guild.

x == y

Checks if two roles are equal.

x != y

Checks if two roles are not equal.

x > y

Checks if a role is higher than another in the hierarchy.

x < y

Checks if a role is lower than another in the hierarchy.

x >= y

Checks if a role is higher or equal to another in the hierarchy.

x <= y

Checks if a role is lower or equal to another in the hierarchy.

hash(x)

Return the role’s hash.

str(x)

Returns the role’s name.

id

The ID for the role.

Type

int

name

The name of the role.

Type

str

permissions

Represents the role’s permissions.

Type

Permissions

guild

The guild the role belongs to.

Type

Guild

colour

Represents the role colour. An alias exists under color.

Type

Colour

hoist

Indicates if the role will be displayed separately from other members.

Type

bool

position

The position of the role. This number is usually positive. The bottom role has a position of 0.

Type

int

managed

Indicates if the role is managed by the guild through some form of integrations such as Twitch.

Type

bool

mentionable

Indicates if the role can be mentioned by users.

Type

bool

is_default()

Checks if the role is the default role.

created_at

Returns the role’s creation time in UTC.

Type

datetime.datetime

mention

Returns a string that allows you to mention a role.

Type

str

members

Returns all the members with this role.

Type

List[Member]

await edit(*, reason=None, **fields)

This function is a coroutine.

Edits the role.

You must have the manage_roles permission to use this.

All fields are optional.

Parameters
  • name (str) – The new role name to change to.

  • permissions (Permissions) – The new permissions to change to.

  • colour (Colour) – The new colour to change to. (aliased to color as well)

  • hoist (bool) – Indicates if the role should be shown separately in the member list.

  • mentionable (bool) – Indicates if the role should be mentionable by others.

  • position (int) – The new role’s position. This must be below your top role’s position or it will fail.

  • reason (Optional[str]) – The reason for editing this role. Shows up on the audit log.

Raises
  • Forbidden – You do not have permissions to change the role.

  • HTTPException – Editing the role failed.

  • InvalidArgument – An invalid position was given or the default role was asked to be moved.

await delete(*, reason=None)

This function is a coroutine.

Deletes the role.

You must have the manage_roles permission to use this.

Parameters

reason (Optional[str]) – The reason for deleting this role. Shows up on the audit log.

Raises

TextChannel

class discord.TextChannel

Represents a Discord guild text channel.

x == y

Checks if two channels are equal.

x != y

Checks if two channels are not equal.

hash(x)

Returns the channel’s hash.

str(x)

Returns the channel’s name.

name

The channel name.

Type

str

guild

The guild the channel belongs to.

Type

Guild

id

The channel ID.

Type

int

category_id

The category channel ID this channel belongs to.

Type

int

topic

The channel’s topic. None if it doesn’t exist.

Type

Optional[str]

position

The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

Type

int

last_message_id

The last message ID of the message sent to this channel. It may not point to an existing or valid message.

Type

Optional[int]

slowmode_delay

The number of seconds a member must wait between sending messages in this channel. A value of 0 denotes that it is disabled. Bots and users with manage_channels or manage_messages bypass slowmode.

Type

int

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # do expensive stuff here
    await channel.send('done!')
type

The channel’s Discord type.

Type

ChannelType

permissions_for(member)

Handles permission resolution for the current Member.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

Parameters

member (Member) – The member to resolve permissions for.

Returns

The resolved permissions for the member.

Return type

Permissions

members

Returns all members that can see this channel.

Type

List[Member]

is_nsfw()

Checks if the channel is NSFW.

is_news()

Checks if the channel is a news channel.

last_message

Fetches the last message from this channel in cache.

The message might not be valid or point to an existing message.

Reliable Fetching

For a slightly more reliable method of fetching the last message, consider using either history() or fetch_message() with the last_message_id attribute.

Returns

The last message in this channel or None if not found.

Return type

Optional[Message]

await edit(*, reason=None, **options)

This function is a coroutine.

Edits the channel.

You must have the manage_channels permission to use this.

Parameters
  • name (str) – The new channel name.

  • topic (str) – The new channel’s topic.

  • position (int) – The new channel’s position.

  • nsfw (bool) – To mark the channel as NSFW or not.

  • sync_permissions (bool) – Whether to sync permissions with the channel’s new or pre-existing category. Defaults to False.

  • category (Optional[CategoryChannel]) – The new category for this channel. Can be None to remove the category.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this channel, in seconds. A value of 0 disables slowmode. The maximum value possible is 21600.

  • reason (Optional[str]) – The reason for editing this channel. Shows up on the audit log.

Raises
  • InvalidArgument – If position is less than 0 or greater than the number of channels.

  • Forbidden – You do not have permissions to edit the channel.

  • HTTPException – Editing the channel failed.

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

New in version 1.1.0.

Parameters
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

await delete_messages(messages)

This function is a coroutine.

Deletes a list of messages. This is similar to Message.delete() except it bulk deletes multiple messages.

As a special case, if the number of messages is 0, then nothing is done. If the number of messages is 1 then single message delete is done. If it’s more than two, then bulk delete is used.

You cannot bulk delete more than 100 messages or messages that are older than 14 days old.

You must have the manage_messages permission to use this.

Usable only by bot accounts.

Parameters

messages (Iterable[abc.Snowflake]) – An iterable of messages denoting which ones to bulk delete.

Raises
  • ClientException – The number of messages to delete was more than 100.

  • Forbidden – You do not have proper permissions to delete the messages or you’re not using a bot account.

  • HTTPException – Deleting the messages failed.

await purge(*, limit=100, check=None, before=None, after=None, around=None, oldest_first=False, bulk=True)

This function is a coroutine.

Purges a list of messages that meet the criteria given by the predicate check. If a check is not provided then all messages are deleted without discrimination.

You must have the manage_messages permission to delete messages even if they are your own (unless you are a user account). The read_message_history permission is also needed to retrieve message history.

Internally, this employs a different number of strategies depending on the conditions met such as if a bulk delete is possible or if the account is a user bot or not.

Examples

Deleting bot’s messages

def is_me(m):
    return m.author == client.user

deleted = await channel.purge(limit=100, check=is_me)
await channel.send('Deleted {} message(s)'.format(len(deleted)))
Parameters
  • limit (Optional[int]) – The number of messages to search through. This is not the number of messages that will be deleted, though it can be.

  • check (Callable[[Message], bool]) – The function used to check if a message should be deleted. It must take a Message as its sole parameter.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as before in history().

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as after in history().

  • around (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as around in history().

  • oldest_first (Optional[bool]) – Same as oldest_first in history().

  • bulk (class:bool) – If True, use bulk delete. Setting this to False is useful for mass-deleting a bot’s own messages without Permissions.manage_messages. When True, will fall back to single delete if current account is a user bot, or if messages are older than two weeks.

Raises
  • Forbidden – You do not have proper permissions to do the actions required.

  • HTTPException – Purging the messages failed.

Returns

The list of messages that were deleted.

Return type

List[Message]

await webhooks()

This function is a coroutine.

Gets the list of webhooks from this channel.

Requires manage_webhooks permissions.

Raises

Forbidden – You don’t have permissions to get the webhooks.

Returns

The webhooks for this channel.

Return type

List[Webhook]

await create_webhook(*, name, avatar=None, reason=None)

This function is a coroutine.

Creates a webhook for this channel.

Requires manage_webhooks permissions.

Changed in version 1.1.0: Added the reason keyword-only parameter.

Parameters
  • name (str) – The webhook’s name.

  • avatar (Optional[bytes]) – A bytes-like object representing the webhook’s default avatar. This operates similarly to edit().

  • reason (Optional[str]) – The reason for creating this webhook. Shows up in the audit logs.

Raises
  • HTTPException – Creating the webhook failed.

  • Forbidden – You do not have permissions to create a webhook.

Returns

The created webhook.

Return type

Webhook

category

The category this channel belongs to.

If there is no category then this is None.

Type

Optional[CategoryChannel]

changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type

List[Role]

create_invite(*, reason=None, **fields)

This function is a coroutine.

Creates an instant invite.

You must have the create_instant_invite permission to do this.

Parameters
  • max_age (int) – How long the invite should last. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

Raises

HTTPException – Invite creation failed.

Returns

The invite that was created.

Return type

Invite

created_at

Returns the channel’s creation time in UTC.

Type

datetime.datetime

delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

fetch_message(id)

This function is a coroutine.

Retrieves a single Message from the destination.

This can only be used by bot accounts.

Parameters

id (int) – The message ID to look for.

Raises
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns

The message asked for.

Return type

Message

invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_guild to get this information.

Raises
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns

The list of invites that are currently active.

Return type

List[Invite]

mention

The string that allows you to mention the channel.

Type

str

overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the key is the overwrite as a PermissionOverwrite.

Returns

The channel’s permission overwrites.

Return type

Mapping[Union[Role, Member], PermissionOverwrite]

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns

The permission overwrites for this object.

Return type

PermissionOverwrite

pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises

HTTPException – Retrieving the pinned messages failed.

Returns

The messages that are currently pinned.

Return type

List[Message]

send(content=None, *, tts=False, embed=None, file=None, files=None, delete_after=None, nonce=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type.

Parameters
  • content (str) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

Raises
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size or you specified both file and files.

Returns

The message that was sent.

Return type

Message

set_permissions(target, *, overwrite=see-below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

VoiceChannel

class discord.VoiceChannel

Represents a Discord guild voice channel.

x == y

Checks if two channels are equal.

x != y

Checks if two channels are not equal.

hash(x)

Returns the channel’s hash.

str(x)

Returns the channel’s name.

name

The channel name.

Type

str

guild

The guild the channel belongs to.

Type

Guild

id

The channel ID.

Type

int

category_id

The category channel ID this channel belongs to.

Type

int

position

The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

Type

int

bitrate

The channel’s preferred audio bitrate in bits per second.

Type

int

user_limit

The channel’s limit for number of members that can be in a voice channel.

Type

int

type

The channel’s Discord type.

Type

ChannelType

members

Returns all members that are currently inside this voice channel.

Type

List[Member]

voice_states

Returns a mapping of member IDs who have voice states in this channel.

New in version 1.3.0.

Note

This function is intentionally low level to replace members when the member cache is unavailable.

Returns

The mapping of member ID to a voice state.

Return type

Mapping[int, VoiceState]

permissions_for(member)

Handles permission resolution for the current Member.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

Parameters

member (Member) – The member to resolve permissions for.

Returns

The resolved permissions for the member.

Return type

Permissions

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

New in version 1.1.0.

Parameters
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

await edit(*, reason=None, **options)

This function is a coroutine.

Edits the channel.

You must have the