API Reference

The following section outlines the API of discord.py.

Note

This module uses the Python logging module to log diagnostic and errors in an output independent way. If the logging module is not configured, these logs will not be output anywhere. See Setting Up Logging for more information on how to set up and use the logging module with discord.py.

Clients

Client

class discord.Client(*, loop=None, **options)

Represents a client connection that connects to Discord. This class is used to interact with the Discord WebSocket and API.

A number of options can be passed to the Client.

Parameters
  • max_messages (Optional[int]) –

    The maximum number of messages to store in the internal message cache. This defaults to 1000. Passing in None disables the message cache.

    Changed in version 1.3: Allow disabling the message cache and change the default size to 1000.

  • loop (Optional[asyncio.AbstractEventLoop]) – The asyncio.AbstractEventLoop to use for asynchronous operations. Defaults to None, in which case the default event loop is used via asyncio.get_event_loop().

  • connector (aiohttp.BaseConnector) – The connector to use for connection pooling.

  • proxy (Optional[str]) – Proxy URL.

  • proxy_auth (Optional[aiohttp.BasicAuth]) – An object that represents proxy HTTP Basic Authorization.

  • shard_id (Optional[int]) – Integer starting at 0 and less than shard_count.

  • shard_count (Optional[int]) – The total number of shards.

  • intents (Intents) –

    The intents that you want to enable for the session. This is a way of disabling and enabling certain gateway events from triggering and being sent. If not given, defaults to a regularly constructed Intents class.

    New in version 1.5.

  • member_cache_flags (MemberCacheFlags) –

    Allows for finer control over how the library caches members. If not given, defaults to cache as much as possible with the currently selected intents.

    New in version 1.5.

  • fetch_offline_members (bool) – A deprecated alias of chunk_guilds_at_startup.

  • chunk_guilds_at_startup (bool) –

    Indicates if on_ready() should be delayed to chunk all guilds at start-up if necessary. This operation is incredibly slow for large amounts of guilds. The default is True if Intents.members is True.

    New in version 1.5.

  • status (Optional[Status]) – A status to start your presence with upon logging on to Discord.

  • activity (Optional[BaseActivity]) – An activity to start your presence with upon logging on to Discord.

  • allowed_mentions (Optional[AllowedMentions]) –

    Control how the client handles mentions by default on every message sent.

    New in version 1.4.

  • heartbeat_timeout (float) – The maximum numbers of seconds before timing out and restarting the WebSocket in the case of not receiving a HEARTBEAT_ACK. Useful if processing the initial packets take too long to the point of disconnecting you. The default timeout is 60 seconds.

  • guild_ready_timeout (float) –

    The maximum number of seconds to wait for the GUILD_CREATE stream to end before preparing the member cache and firing READY. The default timeout is 2 seconds.

    New in version 1.4.

  • guild_subscriptions (bool) –

    Whether to dispatch presence or typing events. Defaults to True.

    New in version 1.3.

    Warning

    If this is set to False then the following features will be disabled:

    In short, this makes it so the only member you can reliably query is the message author. Useful for bots that do not require any state.

  • assume_unsync_clock (bool) –

    Whether to assume the system clock is unsynced. This applies to the ratelimit handling code. If this is set to True, the default, then the library uses the time to reset a rate limit bucket given by Discord. If this is False then your system clock is used to calculate how long to sleep for. If this is set to False it is recommended to sync your system clock to Google’s NTP server.

    New in version 1.3.

ws

The websocket gateway the client is currently connected to. Could be None.

loop

The event loop that the client uses for HTTP requests and websocket operations.

Type

asyncio.AbstractEventLoop

async for ... in fetch_guilds(*, limit=100, before=None, after=None)

Retrieves an AsyncIterator that enables receiving your guilds.

Note

Using this, you will only receive Guild.owner, Guild.icon, Guild.id, and Guild.name per Guild.

Note

This method is an API call. For general usage, consider guilds instead.

Examples

Usage

async for guild in client.fetch_guilds(limit=150):
    print(guild.name)

Flattening into a list

guilds = await client.fetch_guilds(limit=150).flatten()
# guilds is now a list of Guild...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of guilds to retrieve. If None, it retrieves every guild you have access to. Note, however, that this would make it a slow operation. Defaults to 100.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieves guilds before this date or object. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve guilds after this date or object. If a date is provided it must be a timezone-naive datetime representing UTC time.

Raises

HTTPException – Getting the guilds failed.

Yields

Guild – The guild with the guild data parsed.

latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This could be referred to as the Discord WebSocket protocol latency.

Type

float

is_ws_ratelimited()

bool: Whether the websocket is currently rate limited.

This can be useful to know when deciding whether you should query members using HTTP or via the gateway.

New in version 1.6.

user

Represents the connected client. None if not logged in.

Type

Optional[ClientUser]

guilds

The guilds that the connected client is a member of.

Type

List[Guild]

emojis

The emojis that the connected client has.

Type

List[Emoji]

cached_messages

Read-only list of messages the connected client has cached.

New in version 1.1.

Type

Sequence[Message]

private_channels

The private channels that the connected client is participating on.

Note

This returns only up to 128 most recent private channels due to an internal working on how Discord deals with private channels.

Type

List[abc.PrivateChannel]

voice_clients

Represents a list of voice connections.

These are usually VoiceClient instances.

Type

List[VoiceProtocol]

is_ready()

bool: Specifies if the client’s internal cache is ready for use.

await on_error(event_method, *args, **kwargs)

This function is a coroutine.

The default error handler provided by the client.

By default this prints to sys.stderr however it could be overridden to have a different implementation. Check on_error() for more details.

await request_offline_members(*guilds)

This function is a coroutine.

Requests previously offline members from the guild to be filled up into the Guild.members cache. This function is usually not called. It should only be used if you have the fetch_offline_members parameter set to False.

When the client logs on and connects to the websocket, Discord does not provide the library with offline members if the number of members in the guild is larger than 250. You can check if a guild is large if Guild.large is True.

Warning

This method is deprecated. Use Guild.chunk() instead.

Parameters

*guilds (Guild) – An argument list of guilds to request offline members for.

Raises

InvalidArgument – If any guild is unavailable in the collection.

await before_identify_hook(shard_id, *, initial=False)

This function is a coroutine.

A hook that is called before IDENTIFYing a session. This is useful if you wish to have more control over the synchronization of multiple IDENTIFYing clients.

The default implementation sleeps for 5 seconds.

New in version 1.4.

Parameters
  • shard_id (int) – The shard ID that requested being IDENTIFY’d

  • initial (bool) – Whether this IDENTIFY is the first initial IDENTIFY.

await login(token, *, bot=True)

This function is a coroutine.

Logs in the client with the specified credentials.

This function can be used in two different ways.

Warning

Logging on with a user token is against the Discord Terms of Service and doing so might potentially get your account banned. Use this at your own risk.

Parameters
  • token (str) – The authentication token. Do not prefix this token with anything as the library will do it for you.

  • bot (bool) –

    Keyword argument that specifies if the account logging on is a bot token or not.

    Deprecated since version 1.7.

Raises
  • LoginFailure – The wrong credentials are passed.

  • HTTPException – An unknown HTTP related error occurred, usually when it isn’t 200 or the known incorrect credentials passing status code.

await logout()

This function is a coroutine.

Logs out of Discord and closes all connections.

Deprecated since version 1.7.

Note

This is just an alias to close(). If you want to do extraneous cleanup when subclassing, it is suggested to override close() instead.

await connect(*, reconnect=True)

This function is a coroutine.

Creates a websocket connection and lets the websocket listen to messages from Discord. This is a loop that runs the entire event system and miscellaneous aspects of the library. Control is not resumed until the WebSocket connection is terminated.

Parameters

reconnect (bool) – If we should attempt reconnecting, either due to internet failure or a specific failure on Discord’s part. Certain disconnects that lead to bad state will not be handled (such as invalid sharding payloads or bad tokens).

Raises
  • GatewayNotFound – If the gateway to connect to Discord is not found. Usually if this is thrown then there is a Discord API outage.

  • ConnectionClosed – The websocket connection has been terminated.

await close()

This function is a coroutine.

Closes the connection to Discord.

clear()

Clears the internal state of the bot.

After this, the bot can be considered “re-opened”, i.e. is_closed() and is_ready() both return False along with the bot’s internal cache cleared.

await start(*args, **kwargs)

This function is a coroutine.

A shorthand coroutine for login() + connect().

Raises

TypeError – An unexpected keyword argument was received.

run(*args, **kwargs)

A blocking call that abstracts away the event loop initialisation from you.

If you want more control over the event loop then this function should not be used. Use start() coroutine or connect() + login().

Roughly Equivalent to:

try:
    loop.run_until_complete(start(*args, **kwargs))
except KeyboardInterrupt:
    loop.run_until_complete(close())
    # cancel all tasks lingering
finally:
    loop.close()

Warning

This function must be the last function to call due to the fact that it is blocking. That means that registration of events or anything being called after this function call will not execute until it returns.

is_closed()

bool: Indicates if the websocket connection is closed.

activity

The activity being used upon logging in.

Type

Optional[BaseActivity]

allowed_mentions

The allowed mention configuration.

New in version 1.4.

Type

Optional[AllowedMentions]

intents

The intents configured for this connection.

New in version 1.5.

Type

Intents

users

Returns a list of all the users the bot can see.

Type

List[User]

get_channel(id)

Returns a channel with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The returned channel or None if not found.

Return type

Optional[Union[abc.GuildChannel, abc.PrivateChannel]]

get_guild(id)

Returns a guild with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The guild or None if not found.

Return type

Optional[Guild]

get_user(id)

Returns a user with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The user or None if not found.

Return type

Optional[User]

get_emoji(id)

Returns an emoji with the given ID.

Parameters

id (int) – The ID to search for.

Returns

The custom emoji or None if not found.

Return type

Optional[Emoji]

for ... in get_all_channels()

A generator that retrieves every abc.GuildChannel the client can ‘access’.

This is equivalent to:

for guild in client.guilds:
    for channel in guild.channels:
        yield channel

Note

Just because you receive a abc.GuildChannel does not mean that you can communicate in said channel. abc.GuildChannel.permissions_for() should be used for that.

Yields

abc.GuildChannel – A channel the client can ‘access’.

for ... in get_all_members()

Returns a generator with every Member the client can see.

This is equivalent to:

for guild in client.guilds:
    for member in guild.members:
        yield member
Yields

Member – A member the client can see.

await wait_until_ready()

This function is a coroutine.

Waits until the client’s internal cache is all ready.

wait_for(event, *, check=None, timeout=None)

This function is a coroutine.

Waits for a WebSocket event to be dispatched.

This could be used to wait for a user to reply to a message, or to react to a message, or to edit a message in a self-contained way.

The timeout parameter is passed onto asyncio.wait_for(). By default, it does not timeout. Note that this does propagate the asyncio.TimeoutError for you in case of timeout and is provided for ease of use.

In case the event returns multiple arguments, a tuple containing those arguments is returned instead. Please check the documentation for a list of events and their parameters.

This function returns the first event that meets the requirements.

Examples

Waiting for a user reply:

@client.event
async def on_message(message):
    if message.content.startswith('$greet'):
        channel = message.channel
        await channel.send('Say hello!')

        def check(m):
            return m.content == 'hello' and m.channel == channel

        msg = await client.wait_for('message', check=check)
        await channel.send('Hello {.author}!'.format(msg))

Waiting for a thumbs up reaction from the message author:

@client.event
async def on_message(message):
    if message.content.startswith('$thumb'):
        channel = message.channel
        await channel.send('Send me that 👍 reaction, mate')

        def check(reaction, user):
            return user == message.author and str(reaction.emoji) == '👍'

        try:
            reaction, user = await client.wait_for('reaction_add', timeout=60.0, check=check)
        except asyncio.TimeoutError:
            await channel.send('👎')
        else:
            await channel.send('👍')
Parameters
  • event (str) – The event name, similar to the event reference, but without the on_ prefix, to wait for.

  • check (Optional[Callable[…, bool]]) – A predicate to check what to wait for. The arguments must meet the parameters of the event being waited for.

  • timeout (Optional[float]) – The number of seconds to wait before timing out and raising asyncio.TimeoutError.

Raises

asyncio.TimeoutError – If a timeout is provided and it was reached.

Returns

Returns no arguments, a single argument, or a tuple of multiple arguments that mirrors the parameters passed in the event reference.

Return type

Any

event(coro)

A decorator that registers an event to listen to.

You can find more info about the events on the documentation below.

The events must be a coroutine, if not, TypeError is raised.

Example

@client.event
async def on_ready():
    print('Ready!')
Raises

TypeError – The coroutine passed is not actually a coroutine.

await change_presence(*, activity=None, status=None, afk=False)

This function is a coroutine.

Changes the client’s presence.

Example

game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)
Parameters
  • activity (Optional[BaseActivity]) – The activity being done. None if no currently active activity is done.

  • status (Optional[Status]) – Indicates what status to change to. If None, then Status.online is used.

  • afk (Optional[bool]) – Indicates if you are going AFK. This allows the discord client to know how to handle push notifications better for you in case you are actually idle and not lying.

Raises

InvalidArgument – If the activity parameter is not the proper type.

await fetch_template(code)

This function is a coroutine.

Gets a Template from a discord.new URL or code.

Parameters

code (Union[Template, str]) – The Discord Template Code or URL (must be a discord.new URL).

Raises
Returns

The template from the URL/code.

Return type

Template

await fetch_guild(guild_id)

This function is a coroutine.

Retrieves a Guild from an ID.

Note

Using this, you will not receive Guild.channels, Guild.members, Member.activity and Member.voice per Member.

Note

This method is an API call. For general usage, consider get_guild() instead.

Parameters

guild_id (int) – The guild’s ID to fetch from.

Raises
Returns

The guild from the ID.

Return type

Guild

await create_guild(name, region=None, icon=None, *, code=None)

This function is a coroutine.

Creates a Guild.

Bot accounts in more than 10 guilds are not allowed to create guilds.

Parameters
Raises
Returns

The guild created. This is not the same guild that is added to cache.

Return type

Guild

await fetch_invite(url, *, with_counts=True)

This function is a coroutine.

Gets an Invite from a discord.gg URL or ID.

Note

If the invite is for a guild you have not joined, the guild and channel attributes of the returned Invite will be PartialInviteGuild and PartialInviteChannel respectively.

Parameters
Raises
Returns

The invite from the URL/ID.

Return type

Invite

await delete_invite(invite)

This function is a coroutine.

Revokes an Invite, URL, or ID to an invite.

You must have the manage_channels permission in the associated guild to do this.

Parameters

invite (Union[Invite, str]) – The invite to revoke.

Raises
  • Forbidden – You do not have permissions to revoke invites.

  • NotFound – The invite is invalid or expired.

  • HTTPException – Revoking the invite failed.

await fetch_widget(guild_id)

This function is a coroutine.

Gets a Widget from a guild ID.

Note

The guild must have the widget enabled to get this information.

Parameters

guild_id (int) – The ID of the guild.

Raises
Returns

The guild’s widget.

Return type

Widget

await application_info()

This function is a coroutine.

Retrieves the bot’s application information.

Raises

HTTPException – Retrieving the information failed somehow.

Returns

The bot’s application information.

Return type

AppInfo

await fetch_user(user_id)

This function is a coroutine.

Retrieves a User based on their ID. This can only be used by bot accounts. You do not have to share any guilds with the user to get this information, however many operations do require that you do.

Note

This method is an API call. For general usage, consider get_user() instead.

Parameters

user_id (int) – The user’s ID to fetch from.

Raises
Returns

The user you requested.

Return type

User

await fetch_user_profile(user_id)

This function is a coroutine.

Gets an arbitrary user’s profile.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Parameters

user_id (int) – The ID of the user to fetch their profile for.

Raises
Returns

The profile of the user.

Return type

Profile

await fetch_channel(channel_id)

This function is a coroutine.

Retrieves a abc.GuildChannel or abc.PrivateChannel with the specified ID.

Note

This method is an API call. For general usage, consider get_channel() instead.

New in version 1.2.

Raises
  • InvalidData – An unknown channel type was received from Discord.

  • HTTPException – Retrieving the channel failed.

  • NotFound – Invalid Channel ID.

  • Forbidden – You do not have permission to fetch this channel.

Returns

The channel from the ID.

Return type

Union[abc.GuildChannel, abc.PrivateChannel]

await fetch_webhook(webhook_id)

This function is a coroutine.

Retrieves a Webhook with the specified ID.

Raises
Returns

The webhook you requested.

Return type

Webhook

AutoShardedClient

class discord.AutoShardedClient(*args, loop=None, **kwargs)

A client similar to Client except it handles the complications of sharding for the user into a more manageable and transparent single process bot.

When using this client, you will be able to use it as-if it was a regular Client with a single shard when implementation wise internally it is split up into multiple shards. This allows you to not have to deal with IPC or other complicated infrastructure.

It is recommended to use this client only if you have surpassed at least 1000 guilds.

If no shard_count is provided, then the library will use the Bot Gateway endpoint call to figure out how many shards to use.

If a shard_ids parameter is given, then those shard IDs will be used to launch the internal shards. Note that shard_count must be provided if this is used. By default, when omitted, the client will launch shards from 0 to shard_count - 1.

shard_ids

An optional list of shard_ids to launch the shards with.

Type

Optional[List[int]]

latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This operates similarly to Client.latency() except it uses the average latency of every shard’s latency. To get a list of shard latency, check the latencies property. Returns nan if there are no shards ready.

Type

float

latencies

A list of latencies between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This returns a list of tuples with elements (shard_id, latency).

Type

List[Tuple[int, float]]

get_shard(shard_id)

Optional[ShardInfo]: Gets the shard information at a given shard ID or None if not found.

shards

Returns a mapping of shard IDs to their respective info object.

Type

Mapping[int, ShardInfo]

await request_offline_members(*guilds)

This function is a coroutine.

Requests previously offline members from the guild to be filled up into the Guild.members cache. This function is usually not called. It should only be used if you have the fetch_offline_members parameter set to False.

When the client logs on and connects to the websocket, Discord does not provide the library with offline members if the number of members in the guild is larger than 250. You can check if a guild is large if Guild.large is True.

Warning

This method is deprecated. Use Guild.chunk() instead.

Parameters

*guilds (Guild) – An argument list of guilds to request offline members for.

Raises

InvalidArgument – If any guild is unavailable in the collection.

await connect(*, reconnect=True)

This function is a coroutine.

Creates a websocket connection and lets the websocket listen to messages from Discord. This is a loop that runs the entire event system and miscellaneous aspects of the library. Control is not resumed until the WebSocket connection is terminated.

Parameters

reconnect (bool) – If we should attempt reconnecting, either due to internet failure or a specific failure on Discord’s part. Certain disconnects that lead to bad state will not be handled (such as invalid sharding payloads or bad tokens).

Raises
  • GatewayNotFound – If the gateway to connect to Discord is not found. Usually if this is thrown then there is a Discord API outage.

  • ConnectionClosed – The websocket connection has been terminated.

await close()

This function is a coroutine.

Closes the connection to Discord.

await change_presence(*, activity=None, status=None, afk=False, shard_id=None)

This function is a coroutine.

Changes the client’s presence.

Example:

game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)
Parameters
  • activity (Optional[BaseActivity]) – The activity being done. None if no currently active activity is done.

  • status (Optional[Status]) – Indicates what status to change to. If None, then Status.online is used.

  • afk (bool) – Indicates if you are going AFK. This allows the discord client to know how to handle push notifications better for you in case you are actually idle and not lying.

  • shard_id (Optional[int]) – The shard_id to change the presence to. If not specified or None, then it will change the presence of every shard the bot can see.

Raises

InvalidArgument – If the activity parameter is not of proper type.

is_ws_ratelimited()

bool: Whether the websocket is currently rate limited.

This can be useful to know when deciding whether you should query members using HTTP or via the gateway.

This implementation checks if any of the shards are rate limited. For more granular control, consider ShardInfo.is_ws_ratelimited().

New in version 1.6.

Application Info

AppInfo

class discord.AppInfo

Represents the application info for the bot provided by Discord.

id

The application ID.

Type

int

name

The application name.

Type

str

owner

The application owner.

Type

User

team

The application’s team.

New in version 1.3.

Type

Optional[Team]

icon

The icon hash, if it exists.

Type

Optional[str]

description

The application description.

Type

Optional[str]

bot_public

Whether the bot can be invited by anyone or if it is locked to the application owner.

Type

bool

bot_require_code_grant

Whether the bot requires the completion of the full oauth2 code grant flow to join.

Type

bool

rpc_origins

A list of RPC origin URLs, if RPC is enabled.

Type

Optional[List[str]]

summary

If this application is a game sold on Discord, this field will be the summary field for the store page of its primary SKU

New in version 1.3.

Type

str

verify_key

The base64 encoded key for the GameSDK’s GetTicket

New in version 1.3.

Type

str

guild_id

If this application is a game sold on Discord, this field will be the guild to which it has been linked

New in version 1.3.

Type

Optional[int]

primary_sku_id

If this application is a game sold on Discord, this field will be the id of the “Game SKU” that is created, if exists

New in version 1.3.

Type

Optional[int]

slug

If this application is a game sold on Discord, this field will be the URL slug that links to the store page

New in version 1.3.

Type

Optional[str]

cover_image

If this application is a game sold on Discord, this field will be the hash of the image on store embeds

New in version 1.3.

Type

Optional[str]

icon_url

Retrieves the application’s icon asset.

This is equivalent to calling icon_url_as() with the default parameters (‘webp’ format and a size of 1024).

New in version 1.3.

Type

Asset

icon_url_as(*, format='webp', size=1024)

Returns an Asset for the icon the application has.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’ or ‘png’. The size must be a power of 2 between 16 and 4096.

New in version 1.6.

Parameters
  • format (str) – The format to attempt to convert the icon to. Defaults to ‘webp’.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

cover_image_url

Retrieves the cover image on a store embed.

This is equivalent to calling cover_image_url_as() with the default parameters (‘webp’ format and a size of 1024).

New in version 1.3.

Type

Asset

cover_image_url_as(*, format='webp', size=1024)

Returns an Asset for the image on store embeds if this application is a game sold on Discord.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’ or ‘png’. The size must be a power of 2 between 16 and 4096.

New in version 1.6.

Parameters
  • format (str) – The format to attempt to convert the image to. Defaults to ‘webp’.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

guild

If this application is a game sold on Discord, this field will be the guild to which it has been linked

New in version 1.3.

Type

Optional[Guild]

Team

class discord.Team

Represents an application team for a bot provided by Discord.

id

The team ID.

Type

int

name

The team name

Type

str

icon

The icon hash, if it exists.

Type

Optional[str]

owner_id

The team’s owner ID.

Type

int

members

A list of the members in the team

New in version 1.3.

Type

List[TeamMember]

icon_url

Retrieves the team’s icon asset.

This is equivalent to calling icon_url_as() with the default parameters (‘webp’ format and a size of 1024).

Type

Asset

icon_url_as(*, format='webp', size=1024)

Returns an Asset for the icon the team has.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’ or ‘png’. The size must be a power of 2 between 16 and 4096.

New in version 2.0.

Parameters
  • format (str) – The format to attempt to convert the icon to. Defaults to ‘webp’.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

owner

The team’s owner.

Type

Optional[TeamMember]

TeamMember

class discord.TeamMember

Represents a team member in a team.

x == y

Checks if two team members are equal.

x != y

Checks if two team members are not equal.

hash(x)

Return the team member’s hash.

str(x)

Returns the team member’s name with discriminator.

New in version 1.3.

name

The team member’s username.

Type

str

id

The team member’s unique ID.

Type

int

discriminator

The team member’s discriminator. This is given when the username has conflicts.

Type

str

avatar

The avatar hash the team member has. Could be None.

Type

Optional[str]

bot

Specifies if the user is a bot account.

Type

bool

team

The team that the member is from.

Type

Team

membership_state

The membership state of the member (e.g. invited or accepted)

Type

TeamMembershipState

Event Reference

This section outlines the different types of events listened by Client.

There are two ways to register an event, the first way is through the use of Client.event(). The second way is through subclassing Client and overriding the specific events. For example:

import discord

class MyClient(discord.Client):
    async def on_message(self, message):
        if message.author == self.user:
            return

        if message.content.startswith('$hello'):
            await message.channel.send('Hello World!')

If an event handler raises an exception, on_error() will be called to handle it, which defaults to print a traceback and ignoring the exception.

Warning

All the events must be a coroutine. If they aren’t, then you might get unexpected errors. In order to turn a function into a coroutine they must be async def functions.

discord.on_connect()

Called when the client has successfully connected to Discord. This is not the same as the client being fully prepared, see on_ready() for that.

The warnings on on_ready() also apply.

discord.on_shard_connect(shard_id)

Similar to on_connect() except used by AutoShardedClient to denote when a particular shard ID has connected to Discord.

New in version 1.4.

Parameters

shard_id (int) – The shard ID that has connected.

discord.on_disconnect()

Called when the client has disconnected from Discord, or a connection attempt to Discord has failed. This could happen either through the internet being disconnected, explicit calls to close, or Discord terminating the connection one way or the other.

This function can be called many times without a corresponding on_connect() call.

discord.on_shard_disconnect(shard_id)

Similar to on_disconnect() except used by AutoShardedClient to denote when a particular shard ID has disconnected from Discord.

New in version 1.4.

Parameters

shard_id (int) – The shard ID that has disconnected.

discord.on_ready()

Called when the client is done preparing the data received from Discord. Usually after login is successful and the Client.guilds and co. are filled up.

Warning

This function is not guaranteed to be the first event called. Likewise, this function is not guaranteed to only be called once. This library implements reconnection logic and thus will end up calling this event whenever a RESUME request fails.

discord.on_shard_ready(shard_id)

Similar to on_ready() except used by AutoShardedClient to denote when a particular shard ID has become ready.

Parameters

shard_id (int) – The shard ID that is ready.

discord.on_resumed()

Called when the client has resumed a session.

discord.on_shard_resumed(shard_id)

Similar to on_resumed() except used by AutoShardedClient to denote when a particular shard ID has resumed a session.

New in version 1.4.

Parameters

shard_id (int) – The shard ID that has resumed.

discord.on_error(event, *args, **kwargs)

Usually when an event raises an uncaught exception, a traceback is printed to stderr and the exception is ignored. If you want to change this behaviour and handle the exception for whatever reason yourself, this event can be overridden. Which, when done, will suppress the default action of printing the traceback.

The information of the exception raised and the exception itself can be retrieved with a standard call to sys.exc_info().

If you want exception to propagate out of the Client class you can define an on_error handler consisting of a single empty The raise statement. Exceptions raised by on_error will not be handled in any way by Client.

Note

on_error will only be dispatched to Client.event().

It will not be received by Client.wait_for(), or, if used, Bots listeners such as listen() or listener().

Parameters
  • event (str) – The name of the event that raised the exception.

  • args – The positional arguments for the event that raised the exception.

  • kwargs – The keyword arguments for the event that raised the exception.

discord.on_socket_raw_receive(msg)

Called whenever a message is received from the WebSocket, before it’s processed. This event is always dispatched when a message is received and the passed data is not processed in any way.

This is only really useful for grabbing the WebSocket stream and debugging purposes.

Note

This is only for the messages received from the client WebSocket. The voice WebSocket will not trigger this event.

Parameters

msg (Union[bytes, str]) – The message passed in from the WebSocket library. Could be bytes for a binary message or str for a regular message.

discord.on_socket_raw_send(payload)

Called whenever a send operation is done on the WebSocket before the message is sent. The passed parameter is the message that is being sent to the WebSocket.

This is only really useful for grabbing the WebSocket stream and debugging purposes.

Note

This is only for the messages sent from the client WebSocket. The voice WebSocket will not trigger this event.

Parameters

payload – The message that is about to be passed on to the WebSocket library. It can be bytes to denote a binary message or str to denote a regular text message.

discord.on_typing(channel, user, when)

Called when someone begins typing a message.

The channel parameter can be a abc.Messageable instance. Which could either be TextChannel, GroupChannel, or DMChannel.

If the channel is a TextChannel then the user parameter is a Member, otherwise it is a User.

This requires Intents.typing to be enabled.

Parameters
  • channel (abc.Messageable) – The location where the typing originated from.

  • user (Union[User, Member]) – The user that started typing.

  • when (datetime.datetime) – When the typing started as a naive datetime in UTC.

discord.on_message(message)

Called when a Message is created and sent.

This requires Intents.messages to be enabled.

Warning

Your bot’s own messages and private messages are sent through this event. This can lead cases of ‘recursion’ depending on how your bot was programmed. If you want the bot to not reply to itself, consider checking the user IDs. Note that Bot does not have this problem.

Parameters

message (Message) – The current message.

discord.on_message_delete(message)

Called when a message is deleted. If the message is not found in the internal message cache, then this event will not be called. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the Client.max_messages attribute or use the on_raw_message_delete() event instead.

This requires Intents.messages to be enabled.

Parameters

message (Message) – The deleted message.

discord.on_bulk_message_delete(messages)

Called when messages are bulk deleted. If none of the messages deleted are found in the internal message cache, then this event will not be called. If individual messages were not found in the internal message cache, this event will still be called, but the messages not found will not be included in the messages list. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the Client.max_messages attribute or use the on_raw_bulk_message_delete() event instead.

This requires Intents.messages to be enabled.

Parameters

messages (List[Message]) – The messages that have been deleted.

discord.on_raw_message_delete(payload)

Called when a message is deleted. Unlike on_message_delete(), this is called regardless of the message being in the internal message cache or not.

If the message is found in the message cache, it can be accessed via RawMessageDeleteEvent.cached_message

This requires Intents.messages to be enabled.

Parameters

payload (RawMessageDeleteEvent) – The raw event payload data.

discord.on_raw_bulk_message_delete(payload)

Called when a bulk delete is triggered. Unlike on_bulk_message_delete(), this is called regardless of the messages being in the internal message cache or not.

If the messages are found in the message cache, they can be accessed via RawBulkMessageDeleteEvent.cached_messages

This requires Intents.messages to be enabled.

Parameters

payload (RawBulkMessageDeleteEvent) – The raw event payload data.

discord.on_message_edit(before, after)

Called when a Message receives an update event. If the message is not found in the internal message cache, then these events will not be called. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the Client.max_messages attribute or use the on_raw_message_edit() event instead.

The following non-exhaustive cases trigger this event:

  • A message has been pinned or unpinned.

  • The message content has been changed.

  • The message has received an embed.

    • For performance reasons, the embed server does not do this in a “consistent” manner.

  • The message’s embeds were suppressed or unsuppressed.

  • A call message has received an update to its participants or ending time.

This requires Intents.messages to be enabled.

Parameters
  • before (Message) – The previous version of the message.

  • after (Message) – The current version of the message.

discord.on_raw_message_edit(payload)

Called when a message is edited. Unlike on_message_edit(), this is called regardless of the state of the internal message cache.

If the message is found in the message cache, it can be accessed via RawMessageUpdateEvent.cached_message. The cached message represents the message before it has been edited. For example, if the content of a message is modified and triggers the on_raw_message_edit() coroutine, the RawMessageUpdateEvent.cached_message will return a Message object that represents the message before the content was modified.

Due to the inherently raw nature of this event, the data parameter coincides with the raw data given by the gateway.

Since the data payload can be partial, care must be taken when accessing stuff in the dictionary. One example of a common case of partial data is when the 'content' key is inaccessible. This denotes an “embed” only edit, which is an edit in which only the embeds are updated by the Discord embed server.

This requires Intents.messages to be enabled.

Parameters

payload (RawMessageUpdateEvent) – The raw event payload data.

discord.on_reaction_add(reaction, user)

Called when a message has a reaction added to it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called. Consider using on_raw_reaction_add() instead.

Note

To get the Message being reacted, access it via Reaction.message.

This requires Intents.reactions to be enabled.

Note

This doesn’t require Intents.members within a guild context, but due to Discord not providing updated user information in a direct message it’s required for direct messages to receive this event. Consider using on_raw_reaction_add() if you need this and do not otherwise want to enable the members intent.

Parameters
  • reaction (Reaction) – The current state of the reaction.

  • user (Union[Member, User]) – The user who added the reaction.

discord.on_raw_reaction_add(payload)

Called when a message has a reaction added. Unlike on_reaction_add(), this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

Parameters

payload (RawReactionActionEvent) – The raw event payload data.

discord.on_reaction_remove(reaction, user)

Called when a message has a reaction removed from it. Similar to on_message_edit, if the message is not found in the internal message cache, then this event will not be called.

Note

To get the message being reacted, access it via Reaction.message.

This requires both Intents.reactions and Intents.members to be enabled.

Note

Consider using on_raw_reaction_remove() if you need this and do not want to enable the members intent.

Parameters
  • reaction (Reaction) – The current state of the reaction.

  • user (Union[Member, User]) – The user who added the reaction.

discord.on_raw_reaction_remove(payload)

Called when a message has a reaction removed. Unlike on_reaction_remove(), this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

Parameters

payload (RawReactionActionEvent) – The raw event payload data.

discord.on_reaction_clear(message, reactions)

Called when a message has all its reactions removed from it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called. Consider using on_raw_reaction_clear() instead.

This requires Intents.reactions to be enabled.

Parameters
  • message (Message) – The message that had its reactions cleared.

  • reactions (List[Reaction]) – The reactions that were removed.

discord.on_raw_reaction_clear(payload)

Called when a message has all its reactions removed. Unlike on_reaction_clear(), this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

Parameters

payload (RawReactionClearEvent) – The raw event payload data.

discord.on_reaction_clear_emoji(reaction)

Called when a message has a specific reaction removed from it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called. Consider using on_raw_reaction_clear_emoji() instead.

This requires Intents.reactions to be enabled.

New in version 1.3.

Parameters

reaction (Reaction) – The reaction that got cleared.

discord.on_raw_reaction_clear_emoji(payload)

Called when a message has a specific reaction removed from it. Unlike on_reaction_clear_emoji() this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

New in version 1.3.

Parameters

payload (RawReactionClearEmojiEvent) – The raw event payload data.

discord.on_private_channel_delete(channel)
discord.on_private_channel_create(channel)

Called whenever a private channel is deleted or created.

This requires Intents.messages to be enabled.

Parameters

channel (abc.PrivateChannel) – The private channel that got created or deleted.

discord.on_private_channel_update(before, after)

Called whenever a private group DM is updated. e.g. changed name or topic.

This requires Intents.messages to be enabled.

Parameters
  • before (GroupChannel) – The updated group channel’s old info.

  • after (GroupChannel) – The updated group channel’s new info.

discord.on_private_channel_pins_update(channel, last_pin)

Called whenever a message is pinned or unpinned from a private channel.

Parameters
  • channel (abc.PrivateChannel) – The private channel that had its pins updated.

  • last_pin (Optional[datetime.datetime]) – The latest message that was pinned as a naive datetime in UTC. Could be None.

discord.on_guild_channel_delete(channel)
discord.on_guild_channel_create(channel)

Called whenever a guild channel is deleted or created.

Note that you can get the guild from guild.

This requires Intents.guilds to be enabled.

Parameters

channel (abc.GuildChannel) – The guild channel that got created or deleted.

discord.on_guild_channel_update(before, after)

Called whenever a guild channel is updated. e.g. changed name, topic, permissions.

This requires Intents.guilds to be enabled.

Parameters
discord.on_guild_channel_pins_update(channel, last_pin)

Called whenever a message is pinned or unpinned from a guild channel.

This requires Intents.guilds to be enabled.

Parameters
  • channel (abc.GuildChannel) – The guild channel that had its pins updated.

  • last_pin (Optional[datetime.datetime]) – The latest message that was pinned as a naive datetime in UTC. Could be None.

discord.on_guild_integrations_update(guild)

New in version 1.4.

Called whenever an integration is created, modified, or removed from a guild.

This requires Intents.integrations to be enabled.

Parameters

guild (Guild) – The guild that had its integrations updated.

discord.on_webhooks_update(channel)

Called whenever a webhook is created, modified, or removed from a guild channel.

This requires Intents.webhooks to be enabled.

Parameters

channel (abc.GuildChannel) – The channel that had its webhooks updated.

discord.on_member_join(member)
discord.on_member_remove(member)

Called when a Member leaves or joins a Guild.

This requires Intents.members to be enabled.

Parameters

member (Member) – The member who joined or left.

discord.on_member_update(before, after)

Called when a Member updates their profile.

This is called when one or more of the following things change:

  • status

  • activity

  • nickname

  • roles

  • pending

This requires Intents.members to be enabled.

Parameters
  • before (Member) – The updated member’s old info.

  • after (Member) – The updated member’s updated info.

discord.on_user_update(before, after)

Called when a User updates their profile.

This is called when one or more of the following things change:

  • avatar

  • username

  • discriminator

This requires Intents.members to be enabled.

Parameters
  • before (User) – The updated user’s old info.

  • after (User) – The updated user’s updated info.

discord.on_guild_join(guild)

Called when a Guild is either created by the Client or when the Client joins a guild.

This requires Intents.guilds to be enabled.

Parameters

guild (Guild) – The guild that was joined.

discord.on_guild_remove(guild)

Called when a Guild is removed from the Client.

This happens through, but not limited to, these circumstances:

  • The client got banned.

  • The client got kicked.

  • The client left the guild.

  • The client or the guild owner deleted the guild.

In order for this event to be invoked then the Client must have been part of the guild to begin with. (i.e. it is part of Client.guilds)

This requires Intents.guilds to be enabled.

Parameters

guild (Guild) – The guild that got removed.

discord.on_guild_update(before, after)

Called when a Guild updates, for example:

  • Changed name

  • Changed AFK channel

  • Changed AFK timeout

  • etc

This requires Intents.guilds to be enabled.

Parameters
  • before (Guild) – The guild prior to being updated.

  • after (Guild) – The guild after being updated.

discord.on_guild_role_create(role)
discord.on_guild_role_delete(role)

Called when a Guild creates or deletes a new Role.

To get the guild it belongs to, use Role.guild.

This requires Intents.guilds to be enabled.

Parameters

role (Role) – The role that was created or deleted.

discord.on_guild_role_update(before, after)

Called when a Role is changed guild-wide.

This requires Intents.guilds to be enabled.

Parameters
  • before (Role) – The updated role’s old info.

  • after (Role) – The updated role’s updated info.

discord.on_guild_emojis_update(guild, before, after)

Called when a Guild adds or removes Emoji.

This requires Intents.emojis to be enabled.

Parameters
  • guild (Guild) – The guild who got their emojis updated.

  • before (Sequence[Emoji]) – A list of emojis before the update.

  • after (Sequence[Emoji]) – A list of emojis after the update.

discord.on_guild_available(guild)
discord.on_guild_unavailable(guild)

Called when a guild becomes available or unavailable. The guild must have existed in the Client.guilds cache.

This requires Intents.guilds to be enabled.

Parameters

guild – The Guild that has changed availability.

discord.on_voice_state_update(member, before, after)

Called when a Member changes their VoiceState.

The following, but not limited to, examples illustrate when this event is called:

  • A member joins a voice channel.

  • A member leaves a voice channel.

  • A member is muted or deafened by their own accord.

  • A member is muted or deafened by a guild administrator.

This requires Intents.voice_states to be enabled.

Parameters
  • member (Member) – The member whose voice states changed.

  • before (VoiceState) – The voice state prior to the changes.

  • after (VoiceState) – The voice state after to the changes.

discord.on_member_ban(guild, user)

Called when user gets banned from a Guild.

This requires Intents.bans to be enabled.

Parameters
  • guild (Guild) – The guild the user got banned from.

  • user (Union[User, Member]) – The user that got banned. Can be either User or Member depending if the user was in the guild or not at the time of removal.

discord.on_member_unban(guild, user)

Called when a User gets unbanned from a Guild.

This requires Intents.bans to be enabled.

Parameters
  • guild (Guild) – The guild the user got unbanned from.

  • user (User) – The user that got unbanned.

discord.on_invite_create(invite)

Called when an Invite is created. You must have the manage_channels permission to receive this.

New in version 1.3.

Note

There is a rare possibility that the Invite.guild and Invite.channel attributes will be of Object rather than the respective models.

This requires Intents.invites to be enabled.

Parameters

invite (Invite) – The invite that was created.

discord.on_invite_delete(invite)

Called when an Invite is deleted. You must have the manage_channels permission to receive this.

New in version 1.3.

Note

There is a rare possibility that the Invite.guild and Invite.channel attributes will be of Object rather than the respective models.

Outside of those two attributes, the only other attribute guaranteed to be filled by the Discord gateway for this event is Invite.code.

This requires Intents.invites to be enabled.

Parameters

invite (Invite) – The invite that was deleted.

discord.on_group_join(channel, user)
discord.on_group_remove(channel, user)

Called when someone joins or leaves a GroupChannel.

Parameters
  • channel (GroupChannel) – The group that the user joined or left.

  • user (User) – The user that joined or left.

discord.on_relationship_add(relationship)
discord.on_relationship_remove(relationship)

Called when a Relationship is added or removed from the ClientUser.

Deprecated since version 1.7.

Parameters

relationship (Relationship) – The relationship that was added or removed.

discord.on_relationship_update(before, after)

Called when a Relationship is updated, e.g. when you block a friend or a friendship is accepted.

Deprecated since version 1.7.

Parameters

Utility Functions

discord.utils.find(predicate, seq)

A helper to return the first element found in the sequence that meets the predicate. For example:

member = discord.utils.find(lambda m: m.name == 'Mighty', channel.guild.members)

would find the first Member whose name is ‘Mighty’ and return it. If an entry is not found, then None is returned.

This is different from filter() due to the fact it stops the moment it finds a valid entry.

Parameters
  • predicate – A function that returns a boolean-like result.

  • seq (iterable) – The iterable to search through.

discord.utils.get(iterable, **attrs)

A helper that returns the first element in the iterable that meets all the traits passed in attrs. This is an alternative for find().

When multiple attributes are specified, they are checked using logical AND, not logical OR. Meaning they have to meet every attribute passed in and not one of them.

To have a nested attribute search (i.e. search by x.y) then pass in x__y as the keyword argument.

If nothing is found that matches the attributes passed, then None is returned.

Examples

Basic usage:

member = discord.utils.get(message.guild.members, name='Foo')

Multiple attribute matching:

channel = discord.utils.get(guild.voice_channels, name='Foo', bitrate=64000)

Nested attribute matching:

channel = discord.utils.get(client.get_all_channels(), guild__name='Cool', name='general')
Parameters
  • iterable – An iterable to search through.

  • **attrs – Keyword arguments that denote attributes to search with.

discord.utils.snowflake_time(id)
Parameters

id (int) – The snowflake ID.

Returns

The creation date in UTC of a Discord snowflake ID.

Return type

datetime.datetime

discord.utils.oauth_url(client_id, permissions=None, guild=None, redirect_uri=None, scopes=None)

A helper function that returns the OAuth2 URL for inviting the bot into guilds.

Parameters
  • client_id (str) – The client ID for your bot.

  • permissions (Permissions) – The permissions you’re requesting. If not given then you won’t be requesting any permissions.

  • guild (Guild) – The guild to pre-select in the authorization screen, if available.

  • redirect_uri (str) – An optional valid redirect URI.

  • scopes (Iterable[str]) –

    An optional valid list of scopes. Defaults to ('bot',).

    New in version 1.7.

Returns

The OAuth2 URL for inviting the bot into guilds.

Return type

str

discord.utils.remove_markdown(text, *, ignore_links=True)

A helper function that removes markdown characters.

New in version 1.7.

Note

This function is not markdown aware and may remove meaning from the original text. For example, if the input contains 10 * 5 then it will be converted into 10  5.

Parameters
  • text (str) – The text to remove markdown from.

  • ignore_links (bool) – Whether to leave links alone when removing markdown. For example, if a URL in the text contains characters such as _ then it will be left alone. Defaults to True.

Returns

The text with the markdown special characters removed.

Return type

str

discord.utils.escape_markdown(text, *, as_needed=False, ignore_links=True)

A helper function that escapes Discord’s markdown.

Parameters
  • text (str) – The text to escape markdown from.

  • as_needed (bool) – Whether to escape the markdown characters as needed. This means that it does not escape extraneous characters if it’s not necessary, e.g. **hello** is escaped into \*\*hello** instead of \*\*hello\*\*. Note however that this can open you up to some clever syntax abuse. Defaults to False.

  • ignore_links (bool) – Whether to leave links alone when escaping markdown. For example, if a URL in the text contains characters such as _ then it will be left alone. This option is not supported with as_needed. Defaults to True.

Returns

The text with the markdown special characters escaped with a slash.

Return type

str

discord.utils.escape_mentions(text)

A helper function that escapes everyone, here, role, and user mentions.

Note

This does not include channel mentions.

Note

For more granular control over what mentions should be escaped within messages, refer to the AllowedMentions class.

Parameters

text (str) – The text to escape mentions from.

Returns

The text with the mentions removed.

Return type

str

discord.utils.resolve_invite(invite)

Resolves an invite from a Invite, URL or code.

Parameters

invite (Union[Invite, str]) – The invite.

Returns

The invite code.

Return type

str

discord.utils.resolve_template(code)

Resolves a template code from a Template, URL or code.

New in version 1.4.

Parameters

code (Union[Template, str]) – The code.

Returns

The template code.

Return type

str

await discord.utils.sleep_until(when, result=None)

This function is a coroutine.

Sleep until a specified time.

If the time supplied is in the past this function will yield instantly.

New in version 1.3.

Parameters
  • when (datetime.datetime) – The timestamp in which to sleep until. If the datetime is naive then it is assumed to be in UTC.

  • result (Any) – If provided is returned to the caller when the coroutine completes.

Profile

class discord.Profile

A namedtuple representing a user’s Discord public profile.

Deprecated since version 1.7.

user

The User the profile belongs to.

Type

User

premium

A boolean indicating if the user has premium (i.e. Discord Nitro).

Type

bool

nitro

An alias for premium.

premium_since

A naive UTC datetime indicating how long the user has been premium since. This could be None if not applicable.

Type

datetime.datetime

staff

A boolean indicating if the user is Discord Staff.

Type

bool

partner

A boolean indicating if the user is a Discord Partner.

Type

bool

bug_hunter

A boolean indicating if the user is a Bug Hunter.

Type

bool

early_supporter

A boolean indicating if the user has had premium before 10 October, 2018.

Type

bool

hypesquad

A boolean indicating if the user is in Discord HypeSquad.

Type

bool

hypesquad_houses

A list of HypeSquadHouse that the user is in.

Type

List[HypeSquadHouse]

team_user

A boolean indicating if the user is in part of a team.

New in version 1.3.

Type

bool

system

A boolean indicating if the user is officially part of the Discord urgent message system.

New in version 1.3.

Type

bool

mutual_guilds

A list of Guild that the ClientUser shares with this user.

Type

List[Guild]

connected_accounts

A list of dict objects indicating the accounts the user has connected.

An example entry can be seen below:

{"type": "twitch", "id": "92473777", "name": "discordapp"}
Type

List[Dict[str, str]]

Enumerations

The API provides some enumerations for certain types of strings to avoid the API from being stringly typed in case the strings change in the future.

All enumerations are subclasses of an internal class which mimics the behaviour of enum.Enum.

class discord.ChannelType

Specifies the type of channel.

text

A text channel.

voice

A voice channel.

private

A private text channel. Also called a direct message.

group

A private group text channel.

category

A category channel.

news

A guild news channel.

store

A guild store channel.

stage_voice

A guild stage voice channel.

New in version 1.7.

class discord.MessageType

Specifies the type of Message. This is used to denote if a message is to be interpreted as a system message or a regular message.

x == y

Checks if two messages are equal.

x != y

Checks if two messages are not equal.

default

The default message type. This is the same as regular messages.

recipient_add

The system message when a recipient is added to a group private message, i.e. a private channel of type ChannelType.group.

recipient_remove

The system message when a recipient is removed from a group private message, i.e. a private channel of type ChannelType.group.

call

The system message denoting call state, e.g. missed call, started call, etc.

channel_name_change

The system message denoting that a channel’s name has been changed.

channel_icon_change

The system message denoting that a channel’s icon has been changed.

pins_add

The system message denoting that a pinned message has been added to a channel.

new_member

The system message denoting that a new member has joined a Guild.

premium_guild_subscription

The system message denoting that a member has “nitro boosted” a guild.

premium_guild_tier_1

The system message denoting that a member has “nitro boosted” a guild and it achieved level 1.

premium_guild_tier_2

The system message denoting that a member has “nitro boosted” a guild and it achieved level 2.

premium_guild_tier_3

The system message denoting that a member has “nitro boosted” a guild and it achieved level 3.

channel_follow_add

The system message denoting that an announcement channel has been followed.

New in version 1.3.

guild_stream

The system message denoting that a member is streaming in the guild.

New in version 1.7.

guild_discovery_disqualified

The system message denoting that the guild is no longer eligible for Server Discovery.

New in version 1.7.

guild_discovery_requalified

The system message denoting that the guild has become eligible again for Server Discovery.

New in version 1.7.

guild_discovery_grace_period_initial_warning

The system message denoting that the guild has failed to meet the Server Discovery requirements for one week.

New in version 1.7.

guild_discovery_grace_period_final_warning

The system message denoting that the guild has failed to meet the Server Discovery requirements for 3 weeks in a row.

New in version 1.7.

class discord.ActivityType

Specifies the type of Activity. This is used to check how to interpret the activity itself.

unknown

An unknown activity type. This should generally not happen.

playing

A “Playing” activity type.

streaming

A “Streaming” activity type.

listening

A “Listening” activity type.

watching

A “Watching” activity type.

custom

A custom activity type.

competing

A competing activity type.

New in version 1.5.

class discord.HypeSquadHouse

Specifies the HypeSquad house a user belongs to.

bravery

The “Bravery” house.

brilliance

The “Brilliance” house.

balance

The “Balance” house.

class discord.VoiceRegion

Specifies the region a voice server belongs to.

amsterdam

The Amsterdam region.

brazil

The Brazil region.

dubai

The Dubai region.

New in version 1.3.

eu_central

The EU Central region.

eu_west

The EU West region.

europe

The Europe region.

New in version 1.3.

frankfurt

The Frankfurt region.

hongkong

The Hong Kong region.

india

The India region.

New in version 1.2.

japan

The Japan region.

london

The London region.

russia

The Russia region.

singapore

The Singapore region.

southafrica

The South Africa region.

south_korea

The South Korea region.

sydney

The Sydney region.

us_central

The US Central region.

us_east

The US East region.

us_south

The US South region.

us_west

The US West region.

vip_amsterdam

The Amsterdam region for VIP guilds.

vip_us_east

The US East region for VIP guilds.

vip_us_west

The US West region for VIP guilds.

class discord.VerificationLevel

Specifies a Guild’s verification level, which is the criteria in which a member must meet before being able to send messages to the guild.

x == y

Checks if two verification levels are equal.

x != y

Checks if two verification levels are not equal.

x > y

Checks if a verification level is higher than another.

x < y

Checks if a verification level is lower than another.

x >= y

Checks if a verification level is higher or equal to another.

x <= y

Checks if a verification level is lower or equal to another.

none

No criteria set.

low

Member must have a verified email on their Discord account.

medium

Member must have a verified email and be registered on Discord for more than five minutes.

high

Member must have a verified email, be registered on Discord for more than five minutes, and be a member of the guild itself for more than ten minutes.

table_flip

An alias for high.

extreme

Member must have a verified phone on their Discord account.

double_table_flip

An alias for extreme.

very_high

An alias for extreme.

New in version 1.4.

class discord.NotificationLevel

Specifies whether a Guild has notifications on for all messages or mentions only by default.

all_messages

Members receive notifications for every message regardless of them being mentioned.

only_mentions

Members receive notifications for messages they are mentioned in.

class discord.ContentFilter

Specifies a Guild’s explicit content filter, which is the machine learning algorithms that Discord uses to detect if an image contains pornography or otherwise explicit content.

x == y

Checks if two content filter levels are equal.

x != y

Checks if two content filter levels are not equal.

x > y

Checks if a content filter level is higher than another.

x < y

Checks if a content filter level is lower than another.

x >= y

Checks if a content filter level is higher or equal to another.

x <= y

Checks if a content filter level is lower or equal to another.

disabled

The guild does not have the content filter enabled.

no_role

The guild has the content filter enabled for members without a role.

all_members

The guild has the content filter enabled for every member.

class discord.Status

Specifies a Member ‘s status.

online

The member is online.

offline

The member is offline.

idle

The member is idle.

dnd

The member is “Do Not Disturb”.

do_not_disturb

An alias for dnd.

invisible

The member is “invisible”. In reality, this is only used in sending a presence a la Client.change_presence(). When you receive a user’s presence this will be offline instead.

class discord.AuditLogAction

Represents the type of action being done for a AuditLogEntry, which is retrievable via Guild.audit_logs().

guild_update

The guild has updated. Things that trigger this include:

  • Changing the guild vanity URL

  • Changing the guild invite splash

  • Changing the guild AFK channel or timeout

  • Changing the guild voice server region

  • Changing the guild icon

  • Changing the guild moderation settings

  • Changing things related to the guild widget

When this is the action, the type of target is the Guild.

Possible attributes for AuditLogDiff:

channel_create

A new channel was created.

When this is the action, the type of target is either a abc.GuildChannel or Object with an ID.

A more filled out object in the Object case can be found by using after.

Possible attributes for AuditLogDiff:

channel_update

A channel was updated. Things that trigger this include:

  • The channel name or topic was changed

  • The channel bitrate was changed

When this is the action, the type of target is the abc.GuildChannel or Object with an ID.

A more filled out object in the Object case can be found by using after or before.

Possible attributes for AuditLogDiff:

channel_delete

A channel was deleted.

When this is the action, the type of target is an Object with an ID.

A more filled out object can be found by using the before object.

Possible attributes for AuditLogDiff:

overwrite_create

A channel permission overwrite was created.

When this is the action, the type of target is the abc.GuildChannel or Object with an ID.

When this is the action, the type of extra is either a Role or Member. If the object is not found then it is a Object with an ID being filled, a name, and a type attribute set to either 'role' or 'member' to help dictate what type of ID it is.

Possible attributes for AuditLogDiff:

overwrite_update

A channel permission overwrite was changed, this is typically when the permission values change.

See overwrite_create for more information on how the target and extra fields are set.

Possible attributes for AuditLogDiff:

overwrite_delete

A channel permission overwrite was deleted.

See overwrite_create for more information on how the target and extra fields are set.

Possible attributes for AuditLogDiff:

kick

A member was kicked.

When this is the action, the type of target is the User who got kicked.

When this is the action, changes is empty.

member_prune

A member prune was triggered.

When this is the action, the type of target is set to None.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • delete_members_days: An integer specifying how far the prune was.

  • members_removed: An integer specifying how many members were removed.

When this is the action, changes is empty.

ban

A member was banned.

When this is the action, the type of target is the User who got banned.

When this is the action, changes is empty.

unban

A member was unbanned.

When this is the action, the type of target is the User who got unbanned.

When this is the action, changes is empty.

member_update

A member has updated. This triggers in the following situations:

  • A nickname was changed

  • They were server muted or deafened (or it was undo’d)

When this is the action, the type of target is the Member or User who got updated.

Possible attributes for AuditLogDiff:

member_role_update

A member’s role has been updated. This triggers when a member either gains a role or losses a role.

When this is the action, the type of target is the Member or User who got the role.

Possible attributes for AuditLogDiff:

member_move

A member’s voice channel has been updated. This triggers when a member is moved to a different voice channel.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • channel: A TextChannel or Object with the channel ID where the members were moved.

  • count: An integer specifying how many members were moved.

New in version 1.3.

member_disconnect

A member’s voice state has changed. This triggers when a member is force disconnected from voice.

When this is the action, the type of extra is set to an unspecified proxy object with one attribute:

  • count: An integer specifying how many members were disconnected.

New in version 1.3.

bot_add

A bot was added to the guild.

When this is the action, the type of target is the Member or User which was added to the guild.

New in version 1.3.

role_create

A new role was created.

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

role_update

A role was updated. This triggers in the following situations:

  • The name has changed

  • The permissions have changed

  • The colour has changed

  • Its hoist/mentionable state has changed

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

role_delete

A role was deleted.

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

invite_create

An invite was created.

When this is the action, the type of target is the Invite that was created.

Possible attributes for AuditLogDiff:

invite_update

An invite was updated.

When this is the action, the type of target is the Invite that was updated.

invite_delete

An invite was deleted.

When this is the action, the type of target is the Invite that was deleted.

Possible attributes for AuditLogDiff:

webhook_create

A webhook was created.

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

webhook_update

A webhook was updated. This trigger in the following situations:

  • The webhook name changed

  • The webhook channel changed

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

webhook_delete

A webhook was deleted.

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

emoji_create

An emoji was created.

When this is the action, the type of target is the Emoji or Object with the emoji ID.

Possible attributes for AuditLogDiff:

emoji_update

An emoji was updated. This triggers when the name has changed.

When this is the action, the type of target is the Emoji or Object with the emoji ID.

Possible attributes for AuditLogDiff:

emoji_delete

An emoji was deleted.

When this is the action, the type of target is the Object with the emoji ID.

Possible attributes for AuditLogDiff:

message_delete

A message was deleted by a moderator. Note that this only triggers if the message was deleted by someone other than the author.

When this is the action, the type of target is the Member or User who had their message deleted.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • count: An integer specifying how many messages were deleted.

  • channel: A TextChannel or Object with the channel ID where the message got deleted.

message_bulk_delete

Messages were bulk deleted by a moderator.

When this is the action, the type of target is the TextChannel or Object with the ID of the channel that was purged.

When this is the action, the type of extra is set to an unspecified proxy object with one attribute:

  • count: An integer specifying how many messages were deleted.

New in version 1.3.

message_pin

A message was pinned in a channel.

When this is the action, the type of target is the Member or User who had their message pinned.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • channel: A TextChannel or Object with the channel ID where the message was pinned.

  • message_id: the ID of the message which was pinned.

New in version 1.3.

message_unpin

A message was unpinned in a channel.

When this is the action, the type of target is the Member or User who had their message unpinned.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • channel: A TextChannel or Object with the channel ID where the message was unpinned.

  • message_id: the ID of the message which was unpinned.

New in version 1.3.

integration_create

A guild integration was created.

When this is the action, the type of target is the Object with the integration ID of the integration which was created.

New in version 1.3.

integration_update

A guild integration was updated.

When this is the action, the type of target is the Object with the integration ID of the integration which was updated.

New in version 1.3.

integration_delete

A guild integration was deleted.

When this is the action, the type of target is the Object with the integration ID of the integration which was deleted.

New in version 1.3.

class discord.AuditLogActionCategory

Represents the category that the AuditLogAction belongs to.

This can be retrieved via AuditLogEntry.category.

create

The action is the creation of something.

delete

The action is the deletion of something.

update

The action is the update of something.

class discord.RelationshipType

Specifies the type of Relationship.

Deprecated since version 1.7.

Note

This only applies to users, not bots.

friend

You are friends with this user.

blocked

You have blocked this user.

incoming_request

The user has sent you a friend request.

outgoing_request

You have sent a friend request to this user.

class discord.UserContentFilter

Represents the options found in Settings > Privacy & Safety > Safe Direct Messaging in the Discord client.

Deprecated since version 1.7.

Note

This only applies to users, not bots.

all_messages

Scan all direct messages from everyone.

friends

Scan all direct messages that aren’t from friends.

disabled

Don’t scan any direct messages.

class discord.FriendFlags

Represents the options found in Settings > Privacy & Safety > Who Can Add You As A Friend in the Discord client.

Deprecated since version 1.7.

Note

This only applies to users, not bots.

noone

This allows no-one to add you as a friend.

mutual_guilds

This allows guild members to add you as a friend.

mutual_friends

This allows friends of friends to add you as a friend.

guild_and_friends

This is a superset of mutual_guilds and mutual_friends.

everyone

This allows everyone to add you as a friend.

class discord.PremiumType

Represents the user’s Discord Nitro subscription type.

Deprecated since version 1.7.

Note

This only applies to users, not bots.

nitro

Represents the Discord Nitro with Nitro-exclusive games.

nitro_classic

Represents the Discord Nitro with no Nitro-exclusive games.

class discord.Theme

Represents the theme synced across all Discord clients.

Deprecated since version 1.7.

Note

This only applies to users, not bots.

light

Represents the Light theme on Discord.

dark

Represents the Dark theme on Discord.

class discord.TeamMembershipState

Represents the membership state of a team member retrieved through Bot.application_info().

New in version 1.3.

invited

Represents an invited member.

accepted

Represents a member currently in the team.

class discord.WebhookType

Represents the type of webhook that can be received.

New in version 1.3.

incoming

Represents a webhook that can post messages to channels with a token.

channel_follower

Represents a webhook that is internally managed by Discord, used for following channels.

class discord.ExpireBehaviour

Represents the behaviour the Integration should perform when a user’s subscription has finished.

There is an alias for this called ExpireBehavior.

New in version 1.4.

remove_role

This will remove the Integration.role from the user when their subscription is finished.

kick

This will kick the user when their subscription is finished.

class discord.DefaultAvatar

Represents the default avatar of a Discord User

blurple

Represents the default avatar with the color blurple. See also Colour.blurple

grey

Represents the default avatar with the color grey. See also Colour.greyple

gray

An alias for grey.

green

Represents the default avatar with the color green. See also Colour.green

orange

Represents the default avatar with the color orange. See also Colour.orange

red

Represents the default avatar with the color red. See also Colour.red

class discord.StickerType

Represents the type of sticker images.

New in version 1.6.

png

Represents a sticker with a png image.

apng

Represents a sticker with an apng image.

lottie

Represents a sticker with a lottie image.

Async Iterator

Some API functions return an “async iterator”. An async iterator is something that is capable of being used in an async for statement.

These async iterators can be used as follows:

async for elem in channel.history():
    # do stuff with elem here

Certain utilities make working with async iterators easier, detailed below.

class discord.AsyncIterator

Represents the “AsyncIterator” concept. Note that no such class exists, it is purely abstract.

async for x in y

Iterates over the contents of the async iterator.

await next()

This function is a coroutine.

Advances the iterator by one, if possible. If no more items are found then this raises NoMoreItems.

await get(**attrs)

This function is a coroutine.

Similar to utils.get() except run over the async iterator.

Getting the last message by a user named ‘Dave’ or None:

msg = await channel.history().get(author__name='Dave')
await find(predicate)

This function is a coroutine.

Similar to utils.find() except run over the async iterator.

Unlike utils.find(), the predicate provided can be a coroutine.

Getting the last audit log with a reason or None:

def predicate(event):
    return event.reason is not None

event = await guild.audit_logs().find(predicate)
Parameters

predicate – The predicate to use. Could be a coroutine.

Returns

The first element that returns True for the predicate or None.

await flatten()

This function is a coroutine.

Flattens the async iterator into a list with all the elements.

Returns

A list of every element in the async iterator.

Return type

list

chunk(max_size)

Collects items into chunks of up to a given maximum size. Another AsyncIterator is returned which collects items into lists of a given size. The maximum chunk size must be a positive integer.

New in version 1.6.

Collecting groups of users:

async for leader, *users in reaction.users().chunk(3):
    ...

Warning

The last chunk collected may not be as large as max_size.

Parameters

max_size – The size of individual chunks.

Return type

AsyncIterator

map(func)

This is similar to the built-in map function. Another AsyncIterator is returned that executes the function on every element it is iterating over. This function can either be a regular function or a coroutine.

Creating a content iterator:

def transform(message):
    return message.content

async for content in channel.history().map(transform):
    message_length = len(content)
Parameters

func – The function to call on every element. Could be a coroutine.

Return type

AsyncIterator

filter(predicate)

This is similar to the built-in filter function. Another AsyncIterator is returned that filters over the original async iterator. This predicate can be a regular function or a coroutine.

Getting messages by non-bot accounts:

def predicate(message):
    return not message.author.bot

async for elem in channel.history().filter(predicate):
    ...
Parameters

predicate – The predicate to call on every element. Could be a coroutine.

Return type

AsyncIterator

Audit Log Data

Working with Guild.audit_logs() is a complicated process with a lot of machinery involved. The library attempts to make it easy to use and friendly. In order to accomplish this goal, it must make use of a couple of data classes that aid in this goal.

AuditLogEntry

class discord.AuditLogEntry(*, users, data, guild)

Represents an Audit Log entry.

You retrieve these via Guild.audit_logs().

x == y

Checks if two entries are equal.

x != y

Checks if two entries are not equal.

hash(x)

Returns the entry’s hash.

Changed in version 1.7: Audit log entries are now comparable and hashable.

action

The action that was done.

Type

AuditLogAction

user

The user who initiated this action. Usually a Member, unless gone then it’s a User.

Type

abc.User

id

The entry ID.

Type

int

target

The target that got changed. The exact type of this depends on the action being done.

Type

Any

reason

The reason this action was done.

Type

Optional[str]

extra

Extra information that this entry has that might be useful. For most actions, this is None. However in some cases it contains extra information. See AuditLogAction for which actions have this field filled out.

Type

Any

created_at

Returns the entry’s creation time in UTC.

Type

datetime.datetime

category

The category of the action, if applicable.

Type

Optional[AuditLogActionCategory]

changes

The list of changes this entry has.

Type

AuditLogChanges

before

The target’s prior state.

Type

AuditLogDiff

after

The target’s subsequent state.

Type

AuditLogDiff

AuditLogChanges

Attributes
class discord.AuditLogChanges

An audit log change set.

before

The old value. The attribute has the type of AuditLogDiff.

Depending on the AuditLogActionCategory retrieved by category, the data retrieved by this attribute differs:

Category

Description

create

All attributes are set to None.

delete

All attributes are set the value before deletion.

update

All attributes are set the value before updating.

None

No attributes are set.

after

The new value. The attribute has the type of AuditLogDiff.

Depending on the AuditLogActionCategory retrieved by category, the data retrieved by this attribute differs:

Category

Description

create

All attributes are set to the created value

delete

All attributes are set to None

update

All attributes are set the value after updating.

None

No attributes are set.

AuditLogDiff

class discord.AuditLogDiff

Represents an audit log “change” object. A change object has dynamic attributes that depend on the type of action being done. Certain actions map to certain attributes being set.

Note that accessing an attribute that does not match the specified action will lead to an attribute error.

To get a list of attributes that have been set, you can iterate over them. To see a list of all possible attributes that could be set based on the action being done, check the documentation for AuditLogAction, otherwise check the documentation below for all attributes that are possible.

iter(diff)

Returns an iterator over (attribute, value) tuple of this diff.

name

A name of something.

Type

str

icon

A guild’s icon hash. See also Guild.icon.

Type

str

splash

The guild’s invite splash hash. See also Guild.splash.

Type

str

owner

The guild’s owner. See also Guild.owner

Type

Union[Member, User]

region

The guild’s voice region. See also Guild.region.

Type

VoiceRegion

afk_channel

The guild’s AFK channel.

If this could not be found, then it falls back to a Object with the ID being set.

See Guild.afk_channel.

Type

Union[VoiceChannel, Object]

system_channel

The guild’s system channel.

If this could not be found, then it falls back to a Object with the ID being set.

See Guild.system_channel.

Type

Union[TextChannel, Object]

afk_timeout

The guild’s AFK timeout. See Guild.afk_timeout.

Type

int

mfa_level

The guild’s MFA level. See Guild.mfa_level.

Type

int

widget_enabled

The guild’s widget has been enabled or disabled.

Type

bool

widget_channel

The widget’s channel.

If this could not be found then it falls back to a Object with the ID being set.

Type

Union[TextChannel, Object]

verification_level

The guild’s verification level.

See also Guild.verification_level.

Type

VerificationLevel

default_notifications

The guild’s default notification level.

See also Guild.default_notifications.

Type

NotificationLevel

explicit_content_filter

The guild’s content filter.

See also Guild.explicit_content_filter.

Type

ContentFilter

default_message_notifications

The guild’s default message notification setting.

Type

int

vanity_url_code

The guild’s vanity URL.

See also Guild.vanity_invite() and Guild.edit().

Type

str

position

The position of a Role or abc.GuildChannel.

Type

int

type

The type of channel or channel permission overwrite.

If the type is an int, then it is a type of channel which can be either 0 to indicate a text channel or 1 to indicate a voice channel.

If the type is a str, then it is a type of permission overwrite which can be either 'role' or 'member'.

Type

Union[int, str]

topic

The topic of a TextChannel.

See also TextChannel.topic.

Type

str

bitrate

The bitrate of a VoiceChannel.

See also VoiceChannel.bitrate.

Type

int

overwrites

A list of permission overwrite tuples that represents a target and a PermissionOverwrite for said target.

The first element is the object being targeted, which can either be a Member or User or Role. If this object is not found then it is a Object with an ID being filled and a type attribute set to either 'role' or 'member' to help decide what type of ID it is.

Type

List[Tuple[target, PermissionOverwrite]]

roles

A list of roles being added or removed from a member.

If a role is not found then it is a Object with the ID and name being filled in.

Type

List[Union[Role, Object]]

nick

The nickname of a member.

See also Member.nick

Type

Optional[str]

deaf

Whether the member is being server deafened.

See also VoiceState.deaf.

Type

bool

mute

Whether the member is being server muted.

See also VoiceState.mute.

Type

bool

permissions

The permissions of a role.

See also Role.permissions.

Type

Permissions

colour
color

The colour of a role.

See also Role.colour

Type

Colour

hoist

Whether the role is being hoisted or not.

See also Role.hoist

Type

bool

mentionable

Whether the role is mentionable or not.

See also Role.mentionable

Type

bool

code

The invite’s code.

See also Invite.code

Type

str

channel

A guild channel.

If the channel is not found then it is a Object with the ID being set. In some cases the channel name is also set.

Type

Union[abc.GuildChannel, Object]

inviter

The user who created the invite.

See also Invite.inviter.

Type

User

max_uses

The invite’s max uses.

See also Invite.max_uses.

Type

int

uses

The invite’s current uses.

See also Invite.uses.

Type

int

max_age

The invite’s max age in seconds.

See also Invite.max_age.

Type

int

temporary

If the invite is a temporary invite.

See also Invite.temporary.

Type

bool

allow
deny

The permissions being allowed or denied.

Type

Permissions

id

The ID of the object being changed.

Type

int

avatar

The avatar hash of a member.

See also User.avatar.

Type

str

slowmode_delay

The number of seconds members have to wait before sending another message in the channel.

See also TextChannel.slowmode_delay.

Type

int

Webhook Support

discord.py offers support for creating, editing, and executing webhooks through the Webhook class.

Webhook

class discord.Webhook(data, *, adapter, state=None)

Represents a Discord webhook.

Webhooks are a form to send messages to channels in Discord without a bot user or authentication.

There are two main ways to use Webhooks. The first is through the ones received by the library such as Guild.webhooks() and TextChannel.webhooks(). The ones received by the library will automatically have an adapter bound using the library’s HTTP session. Those webhooks will have send(), delete() and edit() as coroutines.

The second form involves creating a webhook object manually without having it bound to a websocket connection using the from_url() or partial() classmethods. This form allows finer grained control over how requests are done, allowing you to mix async and sync code using either aiohttp or requests.

For example, creating a webhook from a URL and using aiohttp:

from discord import Webhook, AsyncWebhookAdapter
import aiohttp

async def foo():
    async with aiohttp.ClientSession() as session:
        webhook = Webhook.from_url('url-here', adapter=AsyncWebhookAdapter(session))
        await webhook.send('Hello World', username='Foo')

Or creating a webhook from an ID and token and using requests:

import requests
from discord import Webhook, RequestsWebhookAdapter

webhook = Webhook.partial(123456, 'abcdefg', adapter=RequestsWebhookAdapter())
webhook.send('Hello World', username='Foo')
x == y

Checks if two webhooks are equal.

x != y

Checks if two webhooks are not equal.

hash(x)

Returns the webhooks’s hash.

Changed in version 1.4: Webhooks are now comparable and hashable.

id

The webhook’s ID

Type

int

type

The type of the webhook.

New in version 1.3.

Type

WebhookType

token

The authentication token of the webhook. If this is None then the webhook cannot be used to make requests.

Type

Optional[str]

guild_id

The guild ID this webhook is for.

Type

Optional[int]

channel_id

The channel ID this webhook is for.

Type

Optional[int]

user

The user this webhook was created by. If the webhook was received without authentication then this will be None.

Type

Optional[abc.User]

name

The default name of the webhook.

Type

Optional[str]

avatar

The default avatar of the webhook.

Type

Optional[str]

url

Returns the webhook’s url.

Type

str

classmethod partial(id, token, *, adapter)

Creates a partial Webhook.

Parameters
Returns

A partial Webhook. A partial webhook is just a webhook object with an ID and a token.

Return type

Webhook

classmethod from_url(url, *, adapter)

Creates a partial Webhook from a webhook URL.

Parameters
Raises

InvalidArgument – The URL is invalid.

Returns

A partial Webhook. A partial webhook is just a webhook object with an ID and a token.

Return type

Webhook

guild

The guild this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type

Optional[Guild]

channel

The text channel this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type

Optional[TextChannel]

created_at

Returns the webhook’s creation time in UTC.

Type

datetime.datetime

avatar_url

Returns an Asset for the avatar the webhook has.

If the webhook does not have a traditional avatar, an asset for the default avatar is returned instead.

This is equivalent to calling avatar_url_as() with the default parameters.

Type

Asset

avatar_url_as(*, format=None, size=1024)

Returns an Asset for the avatar the webhook has.

If the webhook does not have a traditional avatar, an asset for the default avatar is returned instead.

The format must be one of ‘jpeg’, ‘jpg’, or ‘png’. The size must be a power of 2 between 16 and 1024.

Parameters
  • format (Optional[str]) – The format to attempt to convert the avatar to. If the format is None, then it is equivalent to png.

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

delete(*, reason=None)

This function could be a coroutine.

Deletes this Webhook.

If the webhook is constructed with a RequestsWebhookAdapter then this is not a coroutine.

Parameters

reason (Optional[str]) –

The reason for deleting this webhook. Shows up on the audit log.

New in version 1.4.

Raises
  • HTTPException – Deleting the webhook failed.

  • NotFound – This webhook does not exist.

  • Forbidden – You do not have permissions to delete this webhook.

  • InvalidArgument – This webhook does not have a token associated with it.

edit(*, reason=None, **kwargs)

This function could be a coroutine.

Edits this Webhook.

If the webhook is constructed with a RequestsWebhookAdapter then this is not a coroutine.

Parameters
  • name (Optional[str]) – The webhook’s new default name.

  • avatar (Optional[bytes]) – A bytes-like object representing the webhook’s new default avatar.

  • reason (Optional[str]) –

    The reason for editing this webhook. Shows up on the audit log.

    New in version 1.4.

Raises
send(content=None, *, wait=False, username=None, avatar_url=None, tts=False, file=None, files=None, embed=None, embeds=None, allowed_mentions=None)

This function could be a coroutine.

Sends a message using the webhook.

If the webhook is constructed with a RequestsWebhookAdapter then this is not a coroutine.

The content must be a type that can convert to a string through str(content).

To upload a single file, the file parameter should be used with a single File object.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type. You cannot mix the embed parameter with the embeds parameter, which must be a list of Embed objects to send.

Parameters
  • content (str) – The content of the message to send.

  • wait (bool) – Whether the server should wait before sending a response. This essentially means that the return type of this function changes from None to a WebhookMessage if set to True.

  • username (str) – The username to send with this message. If no username is provided then the default username for the webhook is used.

  • avatar_url (Union[str, Asset]) – The avatar URL to send with this message. If no avatar URL is provided then the default avatar for the webhook is used.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • embed (Embed) – The rich embed for the content to send. This cannot be mixed with embeds parameter.

  • embeds (List[Embed]) – A list of embeds to send with the content. Maximum of 10. This cannot be mixed with the embed parameter.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message.

    New in version 1.4.

Raises
  • HTTPException – Sending the message failed.

  • NotFound – This webhook was not found.

  • Forbidden – The authorization token for the webhook is incorrect.

  • InvalidArgument – You specified both embed and embeds or the length of embeds was invalid or there was no token associated with this webhook.

Returns

The message that was sent.

Return type

Optional[WebhookMessage]

execute(*args, **kwargs)

An alias for send().

edit_message(message_id, **fields)

This function could be a coroutine.

Edits a message owned by this webhook.

This is a lower level interface to WebhookMessage.edit() in case you only have an ID.

New in version 1.6.

Parameters
  • message_id (int) – The message ID to edit.

  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

Raises
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • InvalidArgument – You specified both embed and embeds or the length of embeds was invalid or there was no token associated with this webhook.

delete_message(message_id)

This function could be a coroutine.

Deletes a message owned by this webhook.

This is a lower level interface to WebhookMessage.delete() in case you only have an ID.

New in version 1.6.

Parameters

message_id (int) – The message ID to delete.

Raises

WebhookMessage

Methods
class discord.WebhookMessage(*, state, channel, data)

Represents a message sent from your webhook.

This allows you to edit or delete a message sent by your webhook.

This inherits from discord.Message with changes to edit() and delete() to work.

New in version 1.6.

edit(**fields)

This function could be a coroutine.

Edits the message.

The content must be able to be transformed into a string via str(content).

New in version 1.6.

Parameters
  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

Raises
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • InvalidArgument – You specified both embed and embeds or the length of embeds was invalid or there was no token associated with this webhook.

delete(*, delay=None)

This function is a coroutine.

Deletes the message.

Parameters

delay (Optional[float]) – If provided, the number of seconds to wait before deleting the message. If this is a coroutine, the waiting is done in the background and deletion failures are ignored. If this is not a coroutine then the delay blocks the thread.

Raises
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already.

  • HTTPException – Deleting the message failed.

Adapters

Adapters allow you to change how the request should be handled. They all build on a single interface, WebhookAdapter.request().

class discord.WebhookAdapter

Base class for all webhook adapters.

webhook

The webhook that owns this adapter.

Type

Webhook

request(verb, url, payload=None, multipart=None)

Actually does the request.

Subclasses must implement this.

Parameters
  • verb (str) – The HTTP verb to use for the request.

  • url (str) – The URL to send the request to. This will have the query parameters already added to it, if any.

  • multipart (Optional[dict]) – A dict containing multipart form data to send with the request. If a filename is being uploaded, then it will be under a file key which will have a 3-element tuple denoting (filename, file, content_type).

  • payload (Optional[dict]) – The JSON to send with the request, if any.

handle_execution_response(data, *, wait)

Transforms the webhook execution response into something more meaningful.

This is mainly used to convert the data into a Message if necessary.

Subclasses must implement this.

Parameters
  • data – The data that was returned from the request.

  • wait (bool) – Whether the webhook execution was asked to wait or not.

class discord.AsyncWebhookAdapter(session)

A webhook adapter suited for use with aiohttp.

Note

You are responsible for cleaning up the client session.

Parameters

session (aiohttp.ClientSession) – The session to use to send requests.

await request(verb, url, payload=None, multipart=None, *, files=None, reason=None)

Actually does the request.

Subclasses must implement this.

Parameters
  • verb (str) – The HTTP verb to use for the request.

  • url (str) – The URL to send the request to. This will have the query parameters already added to it, if any.

  • multipart (Optional[dict]) – A dict containing multipart form data to send with the request. If a filename is being uploaded, then it will be under a file key which will have a 3-element tuple denoting (filename, file, content_type).

  • payload (Optional[dict]) – The JSON to send with the request, if any.

await handle_execution_response(response, *, wait)

Transforms the webhook execution response into something more meaningful.

This is mainly used to convert the data into a Message if necessary.

Subclasses must implement this.

Parameters
  • data – The data that was returned from the request.

  • wait (bool) – Whether the webhook execution was asked to wait or not.

class discord.RequestsWebhookAdapter(session=None, *, sleep=True)

A webhook adapter suited for use with requests.

Only versions of requests higher than 2.13.0 are supported.

Parameters
  • session (Optional[requests.Session]) – The requests session to use for sending requests. If not given then each request will create a new session. Note if a session is given, the webhook adapter will not clean it up for you. You must close the session yourself.

  • sleep (bool) – Whether to sleep the thread when encountering a 429 or pre-emptive rate limit or a 5xx status code. Defaults to True. If set to False then this will raise an HTTPException instead.

request(verb, url, payload=None, multipart=None, *, files=None, reason=None)

Actually does the request.

Subclasses must implement this.

Parameters
  • verb (str) – The HTTP verb to use for the request.

  • url (str) – The URL to send the request to. This will have the query parameters already added to it, if any.

  • multipart (Optional[dict]) – A dict containing multipart form data to send with the request. If a filename is being uploaded, then it will be under a file key which will have a 3-element tuple denoting (filename, file, content_type).

  • payload (Optional[dict]) – The JSON to send with the request, if any.

handle_execution_response(response, *, wait)

Transforms the webhook execution response into something more meaningful.

This is mainly used to convert the data into a Message if necessary.

Subclasses must implement this.

Parameters
  • data – The data that was returned from the request.

  • wait (bool) – Whether the webhook execution was asked to wait or not.

Abstract Base Classes

An abstract base class (also known as an abc) is a class that models can inherit to get their behaviour. The Python implementation of an abc is slightly different in that you can register them at run-time. Abstract base classes cannot be instantiated. They are mainly there for usage with isinstance() and issubclass().

This library has a module related to abstract base classes, some of which are actually from the abc standard module, others which are not.

Snowflake

Attributes
class discord.abc.Snowflake

An ABC that details the common operations on a Discord model.

Almost all Discord models meet this abstract base class.

If you want to create a snowflake on your own, consider using Object.

id

The model’s unique ID.

Type

int

abstractmethod created_at

Returns the model’s creation time as a naive datetime in UTC.

Type

datetime.datetime

User

class discord.abc.User

An ABC that details the common operations on a Discord user.

The following implement this ABC:

This ABC must also implement Snowflake.

name

The user’s username.

Type

str

discriminator

The user’s discriminator.

Type

str

avatar

The avatar hash the user has.

Type

Optional[str]

bot

If the user is a bot account.

Type

bool

abstractmethod display_name

Returns the user’s display name.

Type

str

abstractmethod mention

Returns a string that allows you to mention the given user.

Type

str

PrivateChannel

Attributes
class discord.abc.PrivateChannel

An ABC that details the common operations on a private Discord channel.

The following implement this ABC:

This ABC must also implement Snowflake.

me

The user presenting yourself.

Type

ClientUser

GuildChannel

class discord.abc.GuildChannel

An ABC that details the common operations on a Discord guild channel.

The following implement this ABC:

This ABC must also implement Snowflake.

name

The channel name.

Type

str

guild

The guild the channel belongs to.

Type

Guild

position

The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

Type

int

changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type

List[Role]

mention

The string that allows you to mention the channel.

Type

str

created_at

Returns the channel’s creation time in UTC.

Type

datetime.datetime

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns

The permission overwrites for this object.

Return type

PermissionOverwrite

overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the value is the overwrite as a PermissionOverwrite.

Returns

The channel’s permission overwrites.

Return type

Mapping[Union[Role, Member], PermissionOverwrite]

category

The category this channel belongs to.

If there is no category then this is None.

Type

Optional[CategoryChannel]

permissions_synced

Whether or not the permissions for this channel are synced with the category it belongs to.

If there is no category then this is False.

New in version 1.3.

Type

bool

permissions_for(member)

Handles permission resolution for the current Member.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

Parameters

member (Member) – The member to resolve permissions for.

Returns

The resolved permissions for the member.

Return type

Permissions

await delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

await set_permissions(target, *, overwrite=see - below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

You must have the manage_channels permission to do this.

New in version 1.1.

Parameters
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

Returns

The channel that was created.

Return type

abc.GuildChannel

await move(**kwargs)

This function is a coroutine.

A rich interface to help move a channel relative to other channels.

If exact position movement is required, edit() should be used instead.

You must have the manage_channels permission to do this.

Note

Voice channels will always be sorted below text channels. This is a Discord limitation.

New in version 1.7.

Parameters
  • beginning (bool) – Whether to move the channel to the beginning of the channel list (or category if given). This is mutually exclusive with end, before, and after.

  • end (bool) – Whether to move the channel to the end of the channel list (or category if given). This is mutually exclusive with beginning, before, and after.

  • before (abc.Snowflake) – The channel that should be before our current channel. This is mutually exclusive with beginning, end, and after.

  • after (abc.Snowflake) – The channel that should be after our current channel. This is mutually exclusive with beginning, end, and before.

  • offset (int) – The number of channels to offset the move by. For example, an offset of 2 with beginning=True would move it 2 after the beginning. A positive number moves it below while a negative number moves it above. Note that this number is relative and computed after the beginning, end, before, and after parameters.

  • category (Optional[abc.Snowflake]) – The category to move this channel under. If None is given then it moves it out of the category. This parameter is ignored if moving a category channel.

  • sync_permissions (bool) – Whether to sync the permissions with the category (if given).

  • reason (str) – The reason for the move.

Raises
  • InvalidArgument – An invalid position was given or a bad mix of arguments were passed.

  • Forbidden – You do not have permissions to move the channel.

  • HTTPException – Moving the channel failed.

await create_invite(*, reason=None, **fields)

This function is a coroutine.

Creates an instant invite from a text or voice channel.

You must have the create_instant_invite permission to do this.

Parameters
  • max_age (int) – How long the invite should last in seconds. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

Raises
  • HTTPException – Invite creation failed.

  • NotFound – The channel that was passed is a category or an invalid channel.

Returns

The invite that was created.

Return type

Invite

await invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_channels to get this information.

Raises
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns

The list of invites that are currently active.

Return type

List[Invite]

Messageable

Methods
class discord.abc.Messageable

An ABC that details the common operations on a model that can send messages.

The following implement this ABC:

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # do expensive stuff here
    await channel.send('done!')
await send(content=None, *, tts=False, embed=None, file=None, files=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type.

Parameters
  • content (str) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

Raises
Returns

The message that was sent.

Return type

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

await fetch_message(id)

This function is a coroutine.

Retrieves a single Message from the destination.

This can only be used by bot accounts.

Parameters

id (int) – The message ID to look for.

Raises
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns

The message asked for.

Return type

Message

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises

HTTPException – Retrieving the pinned messages failed.

Returns

The messages that are currently pinned.

Return type

List[Message]

Connectable

class discord.abc.Connectable

An ABC that details the common operations on a channel that can connect to a voice server.

The following implement this ABC:

Discord Models

Models are classes that are received from Discord and are not meant to be created by the user of the library.

Danger

The classes listed below are not intended to be created by users and are also read-only.

For example, this means that you should not make your own User instances nor should you modify the User instance yourself.

If you want to get one of these model classes instances they’d have to be through the cache, and a common way of doing so is through the utils.find() function or attributes of model classes that you receive from the events specified in the Event Reference.

Note

Nearly all classes here have __slots__ defined which means that it is impossible to have dynamic attributes to the data classes.

ClientUser

class discord.ClientUser

Represents your Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name

The user’s username.

Type

str

id

The user’s unique ID.

Type

int

discriminator

The user’s discriminator. This is given when the username has conflicts.

Type

str

avatar

The avatar hash the user has. Could be None.

Type

Optional[str]

bot

Specifies if the user is a bot account.

Type

bool

system

Specifies if the user is a system user (i.e. represents Discord officially).

New in version 1.3.

Type

bool

verified

Specifies if the user is a verified account.

Type

bool

email

The email the user used when registering.

Deprecated since version 1.7.

Type

Optional[str]

locale

The IETF language tag used to identify the language the user is using.

Type

Optional[str]

mfa_enabled

Specifies if the user has MFA turned on and working.

Type

bool

premium

Specifies if the user is a premium user (e.g. has Discord Nitro).

Deprecated since version 1.7.

Type

bool

premium_type

Specifies the type of premium a user has (e.g. Nitro or Nitro Classic). Could be None if the user is not premium.

Deprecated since version 1.7.

Type

Optional[PremiumType]

get_relationship(user_id)

Retrieves the Relationship if applicable.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Parameters

user_id (int) – The user ID to check if we have a relationship with them.

Returns

The relationship if available or None.

Return type

Optional[Relationship]

relationships

Returns all the relationships that the user has.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Type

List[User]

friends

Returns all the users that the user is friends with.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Type

List[User]

blocked

Returns all the users that the user has blocked.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Type

List[User]

await edit(**fields)

This function is a coroutine.

Edits the current profile of the client.

If a bot account is used then a password field is optional, otherwise it is required.

Warning

The user account-only fields are deprecated.

Note

To upload an avatar, a bytes-like object must be passed in that represents the image being uploaded. If this is done through a file then the file must be opened via open('some_filename', 'rb') and the bytes-like object is given through the use of fp.read().

The only image formats supported for uploading is JPEG and PNG.

Parameters
  • password (str) – The current password for the client’s account. Only applicable to user accounts.

  • new_password (str) – The new password you wish to change to. Only applicable to user accounts.

  • email (str) – The new email you wish to change to. Only applicable to user accounts.

  • house (Optional[HypeSquadHouse]) – The hypesquad house you wish to change to. Could be None to leave the current house. Only applicable to user accounts.

  • username (str) – The new username you wish to change to.

  • avatar (bytes) – A bytes-like object representing the image to upload. Could be None to denote no avatar.

Raises
await create_group(*recipients)

This function is a coroutine.

Creates a group direct message with the recipients provided. These recipients must be have a relationship of type RelationshipType.friend.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Parameters

*recipients (User) – An argument list of User to have in your group.

Raises
  • HTTPException – Failed to create the group direct message.

  • ClientException – Attempted to create a group with only one recipient. This does not include yourself.

Returns

The new group channel.

Return type

GroupChannel

await edit_settings(**kwargs)

This function is a coroutine.

Edits the client user’s settings.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Parameters
  • afk_timeout (int) – How long (in seconds) the user needs to be AFK until Discord sends push notifications to your mobile device.

  • animate_emojis (bool) – Whether or not to animate emojis in the chat.

  • convert_emoticons (bool) – Whether or not to automatically convert emoticons into emojis. e.g. :-) -> 😃

  • default_guilds_restricted (bool) – Whether or not to automatically disable DMs between you and members of new guilds you join.

  • detect_platform_accounts (bool) – Whether or not to automatically detect accounts from services like Steam and Blizzard when you open the Discord client.

  • developer_mode (bool) – Whether or not to enable developer mode.

  • disable_games_tab (bool) – Whether or not to disable the showing of the Games tab.

  • enable_tts_command (bool) – Whether or not to allow tts messages to be played/sent.

  • explicit_content_filter (UserContentFilter) – The filter for explicit content in all messages.

  • friend_source_flags (FriendFlags) – Who can add you as a friend.

  • gif_auto_play (bool) – Whether or not to automatically play gifs that are in the chat.

  • guild_positions (List[abc.Snowflake]) – A list of guilds in order of the guild/guild icons that are on the left hand side of the UI.

  • inline_attachment_media (bool) – Whether or not to display attachments when they are uploaded in chat.

  • inline_embed_media (bool) – Whether or not to display videos and images from links posted in chat.

  • locale (str) – The RFC 3066 language identifier of the locale to use for the language of the Discord client.

  • message_display_compact (bool) – Whether or not to use the compact Discord display mode.

  • render_embeds (bool) – Whether or not to render embeds that are sent in the chat.

  • render_reactions (bool) – Whether or not to render reactions that are added to messages.

  • restricted_guilds (List[abc.Snowflake]) – A list of guilds that you will not receive DMs from.

  • show_current_game (bool) – Whether or not to display the game that you are currently playing.

  • status (Status) – The clients status that is shown to others.

  • theme (Theme) – The theme of the Discord UI.

  • timezone_offset (int) – The timezone offset to use.

Raises
  • HTTPException – Editing the settings failed.

  • Forbidden – The client is a bot user and not a user account.

Returns

The client user’s updated settings.

Return type

dict

avatar_url

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

This is equivalent to calling avatar_url_as() with the default parameters (i.e. webp/gif detection and a size of 1024).

Type

Asset

avatar_url_as(*, format=None, static_format='webp', size=1024)

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’, ‘png’ or ‘gif’, and ‘gif’ is only valid for animated avatars. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (Optional[str]) – The format to attempt to convert the avatar to. If the format is None, then it is automatically detected into either ‘gif’ or static_format depending on the avatar being animated or not.

  • static_format (Optional[str]) – Format to attempt to convert only non-animated avatars to. Defaults to ‘webp’

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or static_format, or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

color

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour.

Type

Colour

colour

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color.

Type

Colour

created_at

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Type

datetime.datetime

default_avatar

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Type

DefaultAvatar

default_avatar_url

Returns a URL for a user’s default avatar.

Type

Asset

display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type

str

is_avatar_animated()

bool: Indicates if the user has an animated avatar.

mention

Returns a string that allows you to mention the given user.

Type

str

mentioned_in(message)

Checks if the user is mentioned in the specified message.

Parameters

message (Message) – The message to check if you’re mentioned in.

Returns

Indicates if the user is mentioned in the message.

Return type

bool

permissions_in(channel)

An alias for abc.GuildChannel.permissions_for().

Basically equivalent to:

channel.permissions_for(self)
Parameters

channel (abc.GuildChannel) – The channel to check your permissions for.

public_flags

The publicly available flags the user has.

Type

PublicUserFlags

Relationship

Attributes
Methods
class discord.Relationship

Represents a relationship in Discord.

A relationship is like a friendship, a person who is blocked, etc. Only non-bot accounts can have relationships.

Deprecated since version 1.7.

user

The user you have the relationship with.

Type

User

type

The type of relationship you have.

Type

RelationshipType

await delete()

This function is a coroutine.

Deletes the relationship.

Deprecated since version 1.7.

Raises

HTTPException – Deleting the relationship failed.

await accept()

This function is a coroutine.

Accepts the relationship request. e.g. accepting a friend request.

Deprecated since version 1.7.

Raises

HTTPException – Accepting the relationship failed.

User

class discord.User

Represents a Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name

The user’s username.

Type

str

id

The user’s unique ID.

Type

int

discriminator

The user’s discriminator. This is given when the username has conflicts.

Type

str

avatar

The avatar hash the user has. Could be None.

Type

Optional[str]

bot

Specifies if the user is a bot account.

Type

bool

system

Specifies if the user is a system user (i.e. represents Discord officially).

Type

bool

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a date is provided it must be a timezone-naive datetime representing UTC time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # do expensive stuff here
    await channel.send('done!')
dm_channel

Returns the channel associated with this user if it exists.

If this returns None, you can create a DM channel by calling the create_dm() coroutine function.

Type

Optional[DMChannel]

mutual_guilds

The guilds that the user shares with the client.

Note

This will only return mutual guilds within the client’s internal cache.

New in version 1.7.

Type

List[Guild]

await create_dm()

This function is a coroutine.

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

Returns

The channel that was created.

Return type

DMChannel

relationship

Returns the Relationship with this user if applicable, None otherwise.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Type

Optional[Relationship]

await mutual_friends()

This function is a coroutine.

Gets all mutual friends of this user.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to get mutual friends of this user.

  • HTTPException – Getting mutual friends failed.

Returns

The users that are mutual friends.

Return type

List[User]

is_friend()

bool: Checks if the user is your friend.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

is_blocked()

bool: Checks if the user is blocked.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

await block()

This function is a coroutine.

Blocks the user.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Raises
await unblock()

This function is a coroutine.

Unblocks the user.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Raises
await remove_friend()

This function is a coroutine.

Removes the user as a friend.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to remove this user as a friend.

  • HTTPException – Removing the user as a friend failed.

await send_friend_request()

This function is a coroutine.

Sends the user a friend request.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Raises
  • Forbidden – Not allowed to send a friend request to the user.

  • HTTPException – Sending the friend request failed.

await profile()

This function is a coroutine.

Gets the user’s profile.

Deprecated since version 1.7.

Note

This can only be used by non-bot accounts.

Raises
Returns

The profile of the user.

Return type

Profile

avatar_url

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

This is equivalent to calling avatar_url_as() with the default parameters (i.e. webp/gif detection and a size of 1024).

Type

Asset

avatar_url_as(*, format=None, static_format='webp', size=1024)

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, an asset for the default avatar is returned instead.

The format must be one of ‘webp’, ‘jpeg’, ‘jpg’, ‘png’ or ‘gif’, and ‘gif’ is only valid for animated avatars. The size must be a power of 2 between 16 and 4096.

Parameters
  • format (Optional[str]) – The format to attempt to convert the avatar to. If the format is None, then it is automatically detected into either ‘gif’ or static_format depending on the avatar being animated or not.

  • static_format (Optional[str]) – Format to attempt to convert only non-animated avatars to. Defaults to ‘webp’

  • size (int) – The size of the image to display.

Raises

InvalidArgument – Bad image format passed to format or static_format, or invalid size.

Returns

The resulting CDN asset.

Return type

Asset

color

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour.

Type

Colour

colour

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color.

Type

Colour

created_at

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Type

datetime.datetime

default_avatar

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Type

DefaultAvatar

default_avatar_url

Returns a URL for a user’s default avatar.

Type

Asset

display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type

str

await fetch_message(id)

This function is a coroutine.

Retrieves a single Message from the destination.

This can only be used by bot accounts.

Parameters

id (int) – The message ID to look for.

Raises
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns

The message asked for.

Return type

Message

is_avatar_animated()

bool: Indicates if the user has an animated avatar.

mention

Returns a string that allows you to mention the given user.

Type

str

mentioned_in(message)

Checks if the user is mentioned in the specified message.

Parameters

message (Message) – The message to check if you’re mentioned in.

Returns

Indicates if the user is mentioned in the message.

Return type

bool

permissions_in(channel)

An alias for abc.GuildChannel.permissions_for().

Basically equivalent to:

channel.permissions_for(self)
Parameters

channel (abc.GuildChannel) – The channel to check your permissions for.

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises

HTTPException – Retrieving the pinned messages failed.

Returns

The messages that are currently pinned.

Return type

List[Message]

public_flags

The publicly available flags the user has.

Type

PublicUserFlags

await send(content=None, *, tts=False, embed=None, file=None, files=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type.

Parameters
  • content (str) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

Raises
Returns

The message that was sent.

Return type

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

Attachment

Methods
class discord.Attachment

Represents an attachment from Discord.

str(x)

Returns the URL of the attachment.

x == y

Checks if the attachment is equal to another attachment.

x != y

Checks if the attachment is not equal to another attachment.

hash(x)

Returns the hash of the attachment.

Changed in version 1.7: Attachment can now be casted to str and is hashable.

id

The attachment ID.

Type

int

size

The attachment size in bytes.

Type

int

height

The attachment’s height, in pixels. Only applicable to images and videos.

Type

Optional[int]

width

The attachment’s width, in pixels. Only applicable to images and videos.

Type

Optional[int]

filename

The attachment’s filename.

Type

str

url

The attachment URL. If the message this attachment was attached to is deleted, then this will 404.

Type

str

proxy_url

The proxy URL. This is a cached version of the url in the case of images. When the message is deleted, this URL might be valid for a few minutes or not valid at all.

Type

str

content_type

The attachment’s media type

Type

Optional[str]

is_spoiler()

bool: Whether this attachment contains a spoiler.

await save(fp, *, seek_begin=True, use_cached=False)

This function is a coroutine.

Saves this attachment into a file-like object.

Parameters
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

  • use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

Raises
Returns

The number of bytes written.

Return type

int

await read(*, use_cached=False)

This function is a coroutine.

Retrieves the content of this attachment as a bytes object.

New in version 1.1.

Parameters

use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

Raises
  • HTTPException – Downloading the attachment failed.

  • Forbidden – You do not have permissions to access this attachment

  • NotFound – The attachment was deleted.

Returns

The contents of the attachment.

Return type

bytes

await to_file(*, use_cached=False, spoiler=False)

This function is a coroutine.

Converts the attachment into a File suitable for sending via abc.Messageable.send().

New in version 1.3.

Parameters
  • use_cached (bool) –

    Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

    New in version 1.4.

  • spoiler (bool) –

    Whether the file is a spoiler.

    New in version 1.4.

Raises
  • HTTPException – Downloading the attachment failed.

  • Forbidden – You do not have permissions to access this attachment

  • NotFound – The attachment was deleted.

Returns

The attachment as a file suitable for sending.

Return type

File

Asset

Methods
class discord.Asset

Represents a CDN asset on Discord.

str(x)

Returns the URL of the CDN asset.

len(x)

Returns the length of the CDN asset’s URL.

bool(x)

Checks if the Asset has a URL.

x == y

Checks if the asset is equal to another asset.

x != y

Checks if the asset is not equal to another asset.

hash(x)

Returns the hash of the asset.

await read()

This function is a coroutine.

Retrieves the content of this asset as a bytes object.

Warning

PartialEmoji won’t have a connection state if user created, and a URL won’t be present if a custom image isn’t associated with the asset, e.g. a guild with no custom icon.

New in version 1.1.

Raises
Returns

The content of the asset.

Return type

bytes

await save(fp, *, seek_begin=True)

This function is a coroutine.

Saves this asset into a file-like object.

Parameters
Raises
Returns

The number of bytes written.

Return type

int

Message

class discord.Message

Represents a message from Discord.

x == y

Checks if two messages are equal.

x != y

Checks if two messages are not equal.

hash(x)

Returns the message’s hash.

tts

Specifies if the message was done with text-to-speech. This can only be accurately received in on_message() due to a discord limitation.

Type

bool

type

The type of message. In most cases this should not be checked, but it is helpful in cases where it might be a system message for system_content.

Type

MessageType

author

A Member that sent the message. If channel is a private channel or the user has the left the guild, then it is a User instead.

Type

abc.User

content

The actual contents of the message.

Type

str

nonce

The value used by the discord guild and the client to verify that the message is successfully sent. This is not stored long term within Discord’s servers and is only used ephemerally.

embeds

A list of embeds the message has.

Type

List[Embed]

channel

The TextChannel that the message was sent from. Could be a DMChannel or GroupChannel if it’s a private message.

Type

Union[abc.Messageable]

call

The call that the message refers to. This is only applicable to messages of type MessageType.call.

Deprecated since version 1.7.

Type

Optional[CallMessage]

reference

The message that this message references. This is only applicable to messages of type MessageType.pins_add, crossposted messages created by a followed channel integration, or message replies.

New in version 1.5.

Type

Optional[MessageReference]

mention_everyone

Specifies if the message mentions everyone.

Note

This does not check if the @everyone or the @here text is in the message itself. Rather this boolean indicates if either the @everyone or the @here text is in the message and it did end up mentioning.

Type

bool

mentions

A list of Member that were mentioned. If the message is in a private message then the list will be of User instead. For messages that are not of type MessageType.default, this array can be used to aid in system messages. For more information, see system_content.

Warning

The order of the mentions list is not in any particular order so you should not rely on it. This is a Discord limitation, not one with the library.

Type

List[abc.User]

channel_mentions

A list of abc.GuildChannel that were mentioned. If the message is in a private message then the list is always empty.

Type

List[abc.GuildChannel]

role_mentions

A list of Role that were mentioned. If the message is in a private message then the list is always empty.

Type

List[Role]

id

The message ID.

Type

int

webhook_id

If this message was sent by a webhook, then this is the webhook ID’s that sent this message.

Type

Optional[int]

attachments

A list of attachments given to a message.

Type

List[Attachment]

pinned

Specifies if the message is currently pinned.

Type

bool

flags

Extra features of the message.

New in version 1.3.

Type

MessageFlags

reactions

Reactions to a message. Reactions can be either custom emoji or standard unicode emoji.

Type

List[Reaction]

activity

The activity associated with this message. Sent with Rich-Presence related messages that for example, request joining, spectating, or listening to or with another member.

It is a dictionary with the following optional keys:

  • type: An integer denoting the type of message activity being requested.

  • party_id: The party ID associated with the party.

Type

Optional[dict]

application

The rich presence enabled application associated with this message.

It is a dictionary with the following keys:

  • id: A string representing the application’s ID.

  • name: A string representing the application’s name.

  • description: A string representing the application’s description.

  • icon: A string representing the icon ID of the application.

  • cover_image: A string representing the embed’s image asset ID.

Type

Optional[dict]

stickers

A list of stickers given to the message.

New in version 1.6.

Type

List[Sticker]

guild

The guild that the message belongs to, if applicable.

Type

Optional[Guild]

raw_mentions

A property that returns an array of user IDs matched with the syntax of <@user_id> in the message content.

This allows you to receive the user IDs of mentioned users even in a private message context.

Type

List[int]

raw_channel_mentions

A property that returns an array of channel IDs matched with the syntax of <#channel_id> in the message content.

Type

List[int]

raw_role_mentions

A property that returns an array of role IDs matched with the syntax of <@&role_id> in the message content.

Type

List[int]

clean_content

A property that returns the content in a “cleaned up” manner. This basically means that mentions are transformed into the way the client shows it. e.g. <#id> will transform into #name.

This will also transform @everyone and @here mentions into non-mentions.

Note

This does not affect markdown. If you want to escape or remove markdown then use utils.escape_markdown() or utils.remove_markdown() respectively, along with this function.

Type

str

created_at

The message’s creation time in UTC.

Type

datetime.datetime

edited_at

A naive UTC datetime object containing the edited time of the message.

Type

Optional[datetime.datetime]

jump_url

Returns a URL that allows the client to jump to this message.

Type

str

is_system()

bool: Whether the message is a system message.

New in version 1.3.

system_content

A property that returns the content that is rendered regardless of the Message.type.

In the case of MessageType.default, this just returns the regular Message.content. Otherwise this returns an English message denoting the contents of the system message.

Type

str

await delete(*, delay=None)

This function is a coroutine.

Deletes the message.

Your own messages could be deleted without any proper permissions. However to delete other people’s messages, you need the manage_messages permission.

Changed in version 1.1: Added the new delay keyword-only parameter.

Parameters

delay (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message. If the deletion fails then it is silently ignored.

Raises
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already

  • HTTPException – Deleting the message failed.

await edit(**fields)

This function is a coroutine.

Edits the message.

The content must be able to be transformed into a string via str(content).

Changed in version 1.3: The suppress keyword-only parameter was added.

Parameters
  • content (Optional[str]) – The new content to replace the message with. Could be None to remove the content.

  • embed (Optional[Embed]) – The new embed to replace the original with. Could be None to remove the embed.

  • suppress (bool) – Whether to suppress embeds for the message. This removes all the embeds if set to True. If set to False this brings the embeds back if they were suppressed. Using this parameter requires manage_messages.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

  • allowed_mentions (Optional[AllowedMentions]) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

Raises
  • HTTPException – Editing the message failed.

  • Forbidden – Tried to suppress a message without permissions or edited a message’s content or embed that isn’t yours.

await publish()

This function is a coroutine.

Publishes this message to your announcement channel.

If the message is not your own then the manage_messages permission is needed.

Raises
  • Forbidden – You do not have the proper permissions to publish this message.

  • HTTPException – Publishing the message failed.

await pin(*, reason=None)

This function is a coroutine.

Pins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters

reason (Optional[str]) –

The reason for pinning the message. Shows up on the audit log.

New in version 1.4.

Raises
  • Forbidden – You do not have permissions to pin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Pinning the message failed, probably due to the channel having more than 50 pinned messages.

await unpin(*, reason=None)

This function is a coroutine.

Unpins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters

reason (Optional[str]) –

The reason for unpinning the message. Shows up on the audit log.

New in version 1.4.

Raises
  • Forbidden – You do not have permissions to unpin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Unpinning the message failed.

await add_reaction(emoji)

This function is a coroutine.

Add a reaction to the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You must have the read_message_history permission to use this. If nobody else has reacted to the message using this emoji, the add_reactions permission is required.

Parameters

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to react with.

Raises
  • HTTPException – Adding the reaction failed.

  • Forbidden – You do not have the proper permissions to react to the message.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await remove_reaction(emoji, member)

This function is a coroutine.

Remove a reaction by the member from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

If the reaction is not your own (i.e. member parameter is not you) then the manage_messages permission is needed.

The member parameter must represent a member and meet the abc.Snowflake abc.

Parameters
Raises
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The member or emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await clear_reaction(emoji)

This function is a coroutine.

Clears a specific reaction from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You need the manage_messages permission to use this.

New in version 1.3.

Parameters

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to clear.

Raises
  • HTTPException – Clearing the reaction failed.

  • Forbidden – You do not have the proper permissions to clear the reaction.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await clear_reactions()

This function is a coroutine.

Removes all the reactions from the message.

You need the manage_messages permission to use this.

Raises
  • HTTPException – Removing the reactions failed.

  • Forbidden – You do not have the proper permissions to remove all the reactions.

await ack()

This function is a coroutine.

Marks this message as read.

The user must not be a bot user.

Deprecated since version 1.7.

Raises
await reply(content=None, **kwargs)

This function is a coroutine.

A shortcut method to abc.Messageable.send() to reply to the Message.

New in version 1.6.

Raises
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size or you specified both file and files.

Returns

The message that was sent.

Return type

Message

to_reference(*, fail_if_not_exists=True)

Creates a MessageReference from the current message.

New in version 1.6.

Parameters

fail_if_not_exists (bool) –

Whether replying using the message reference should raise HTTPException if the message no longer exists or Discord could not fetch the message.

New in version 1.7.

Returns

The reference to this message.

Return type

MessageReference

DeletedReferencedMessage

Attributes
class discord.DeletedReferencedMessage

A special sentinel type that denotes whether the resolved message referenced message had since been deleted.

The purpose of this class is to separate referenced messages that could not be fetched and those that were previously fetched but have since been deleted.

New in version 1.6.

id

The message ID of the deleted referenced message.

Type

int

channel_id

The channel ID of the deleted referenced message.

Type

int

guild_id

The guild ID of the deleted referenced message.

Type

Optional[int]

Reaction

Methods
class discord.Reaction

Represents a reaction to a message.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two reactions are equal. This works by checking if the emoji is the same. So two messages with the same reaction will be considered “equal”.

x != y

Checks if two reactions are not equal.

hash(x)

Returns the reaction’s hash.

str(x)

Returns the string form of the reaction’s emoji.

emoji

The reaction emoji. May be a custom emoji, or a unicode emoji.

Type

Union[Emoji, PartialEmoji, str]

count

Number of times this reaction was made

Type

int

me

If the user sent this reaction.

Type

bool

message

Message this reaction is for.

Type

Message

async for ... in users(limit=None, after=None)

Returns an AsyncIterator representing the users that have reacted to the message.

The after parameter must represent a member and meet the abc.Snowflake abc.

Examples

Usage

# I do not actually recommend doing this.
async for user in reaction.users():
    await channel.send('{0} has reacted with {1.emoji}!'.format(user, reaction))

Flattening into a list:

users = await reaction.users().flatten()
# users is now a list of User...
winner = random.choice(users)
await channel.send('{} has won the raffle.'.format(winner))
Parameters
  • limit (int) – The maximum number of results to return. If not provided, returns all the users who reacted to the message.

  • after (abc.Snowflake) – For pagination, reactions are sorted by member.

Raises

HTTPException – Getting the users for the reaction failed.

Yields

Union[User, Member] – The member (if retrievable) or the user that has reacted to this message. The case where it can be a Member is in a guild message context. Sometimes it can be a User if the member has left the guild.

custom_emoji

If this is a custom emoji.

Type

bool

await remove(user)

This function is a coroutine.

Remove the reaction by the provided User from the message.

If the reaction is not your own (i.e. user parameter is not you) then the manage_messages permission is needed.

The user parameter must represent a user or member and meet the abc.Snowflake abc.

Parameters

user (abc.Snowflake) – The user or member from which to remove the reaction.

Raises
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The user you specified, or the reaction’s message was not found.

await clear()

This function is a coroutine.

Clears this reaction from the message.

You need the manage_messages permission to use this.

New in version 1.3.

Raises
  • HTTPException – Clearing the reaction failed.

  • Forbidden – You do not have the proper permissions to clear the reaction.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

CallMessage

class discord.CallMessage

Represents a group call message from Discord.

This is only received in cases where the message type is equivalent to MessageType.call.

Deprecated since version 1.7.

ended_timestamp

A naive UTC datetime object that represents the time that the call has ended.

Type

Optional[datetime.datetime]

participants

The list of users that are participating in this call.

Type

List[User]

message

The message associated with this call message.

Type

Message

call_ended

Indicates if the call has ended.

Deprecated since version 1.7.

Type

bool

channel

The private channel associated with this message.

Deprecated since version 1.7.

Type

GroupChannel

duration

Queries the duration of the call.

If the call has not ended then the current duration will be returned.

Deprecated since version 1.7.

Returns

The timedelta object representing the duration.

Return type

datetime.timedelta

GroupCall

class discord.GroupCall

Represents the actual group call from Discord.

This is accompanied with a CallMessage denoting the information.

Deprecated since version 1.7.

call

The call message associated with this group call.

Type

CallMessage

unavailable

Denotes if this group call is unavailable.

Type

bool

ringing

A list of users that are currently being rung to join the call.

Type

List[User]

region

The guild region the group call is being hosted on.

Type

VoiceRegion

connected

A property that returns all users that are currently in this call.

Deprecated since version 1.7.

Type

List[User]

channel

Returns the channel the group call is in.

Deprecated since version 1.7.

Type

GroupChannel

voice_state_for(user)

Retrieves the VoiceState for a specified User.

If the User has no voice state then this function returns None.

Deprecated since version 1.7.

Parameters

user (User) – The user to retrieve the voice state for.

Returns

The voice state associated with this user.

Return type

Optional[VoiceState]

Guild

class discord.Guild

Represents a Discord guild.

This is referred to as a “server” in the official Discord UI.

x == y

Checks if two guilds are equal.

x != y

Checks if two guilds are not equal.

hash(x)

Returns the guild’s hash.

str(x)

Returns the guild’s name.

name

The guild name.

Type

str

emojis

All emojis that the guild owns.

Type

Tuple[Emoji, …]

region

The region the guild belongs on. There is a chance that the region will be a str if the value is not recognised by the enumerator.

Type

VoiceRegion

afk_timeout

The timeout to get sent to the AFK channel.

Type

int

afk_channel

The channel that denotes the AFK channel. None if it doesn’t exist.

Type

Optional[VoiceChannel]

icon

The guild’s icon.

Type

Optional[str]

id

The guild’s ID.

Type

int

owner_id

The guild owner’s ID. Use Guild.owner instead.

Type

int

unavailable

Indicates if the guild is unavailable. If this is True then the reliability of other attributes outside of Guild.id() is slim and they might all be None. It is best to not do anything with the guild if it is unavailable.

Check the on_guild_unavailable() and on_guild_available() events.

Type

bool

max_presences

The maximum amount of presences for the guild.

Type

Optional[int]

max_members

The maximum amount of members for the guild.

Note

This attribute is only available via Client.fetch_guild().

Type

Optional[int]

max_video_channel_users

The maximum amount of users in a video channel.

New in version 1.4.

Type

Optional[int]

banner

The guild’s banner.

Type

Optional[str]

description

The guild’s description.

Type

Optional[str]

mfa_level

Indicates the guild’s two factor authorisation level. If this value is 0 then the guild does not require 2FA for their administrative members. If the value is 1 then they do.

Type

int

verification_level

The guild’s verification level.

Type

VerificationLevel

explicit_content_filter

The guild’s explicit content filter.

Type

ContentFilter

default_notifications

The guild’s notification settings.

Type

NotificationLevel

features

A list of features that the guild has. They are currently as follows:

  • VIP_REGIONS: Guild has VIP voice regions

  • VANITY_URL: Guild can have a vanity invite URL (e.g. discord.gg/discord-api)

  • INVITE_SPLASH: Guild’s invite page can have a special splash.

  • VERIFIED: Guild is a verified server.

  • PARTNERED: Guild is a partnered server.

  • MORE_EMOJI: Guild is allowed to have more than 50 custom emoji.

  • DISCOVERABLE: Guild shows up in Server Discovery.

  • FEATURABLE: Guild is able to be featured in Server Discovery.

  • COMMUNITY: Guild is a community server.

  • COMMERCE: Guild can sell things using store channels.

  • PUBLIC: Guild is a public guild.

  • NEWS: Guild can create news channels.

  • BANNER: Guild can upload and use a banner (i.e. banner_url()).

  • ANIMATED_ICON: Guild can upload an animated icon.

  • PUBLIC_DISABLED: Guild cannot be public.

  • WELCOME_SCREEN_ENABLED: Guild has enabled the welcome screen

  • MEMBER_VERIFICATION_GATE_ENABLED: Guild has Membership Screening enabled.

  • PREVIEW_ENABLED: Guild can be viewed before being accepted via Membership Screening.

Type

List[str]

splash

The guild’s invite splash.

Type

Optional[str]

premium_tier

The premium tier for this guild. Corresponds to “Nitro Server” in the official UI. The number goes from 0 to 3 inclusive.

Type

int

premium_subscription_count

The number of “boosts” this guild currently has.

Type

int

preferred_locale

The preferred locale for the guild. Used when filtering Server Discovery results to a specific language.

Type

Optional[str]

discovery_splash

The guild’s discovery splash.

New in version 1.3.

Type

str

async for ... in fetch_members(*, limit=1000, after=None)

Retrieves an AsyncIterator that enables receiving the guild’s members. In order to use this, Intents.members() must be enabled.

Note

This method is an API call. For general usage, consider members instead.

New in version 1.3.

All parameters are optional.

Parameters
  • limit (Optional[int]) – The number of members to retrieve. Defaults to 1000. Pass None to fetch all members. Note that this is potentially slow.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve members after this date or object. If a date is provided it must be a timezone-naive datetime representing UTC time.

Raises
Yields

Member – The member with the member data parsed.

Examples

Usage

async for member in guild.fetch_members(limit=150):
    print(member.name)

Flattening into a list

members = await guild.fetch_members(limit=150).flatten()
# members is now a list of Member...
async for ... in audit_logs(*, limit=100, before=None, after=None, oldest_first=None, user=None, action=None)

Returns an AsyncIterator that enables receiving the guild’s audit logs.

You must have the view_audit_log permission to use this.

Examples

Getting the first 100 entries:

async for entry in guild.audit_logs(limit=100):
    print('{0.user} did {0.action} to {0.target}'.format(entry))

Getting entries for a specific action:

async for entry in guild.audit_logs(action=discord.AuditLogAction.ban):
    print('{0.user} banned {0.target}'.format(entry))

Getting entries made by a specific user:

entries = await guild.audit_logs(limit=None, user=guild.me).flatten()
await channel.send('I made {} moderation actions.'.format(len(entries)))
Parameters
  • limit (Optional[int]) – The number of entries to retrieve. If None retrieve all entries.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries before this date or entry. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries after this date or entry. If a date is provided it must be a timezone-naive datetime representing UTC time.

  • oldest_first (bool) – If set to True, return entries in oldest->newest order. Defaults to True if after is specified, otherwise False.

  • user (abc.Snowflake) – The moderator to filter entries from.

  • action (AuditLogAction) – The action to filter with.

Raises
  • Forbidden – You are not allowed to fetch audit logs

  • HTTPException – An error occurred while fetching the audit logs.

Yields

AuditLogEntry – The audit log entry.

channels

A list of channels that belongs to this guild.

Type

List[abc.GuildChannel]

large

Indicates if the guild is a ‘large’ guild.

A large guild is defined as having more than large_threshold count members, which for this library is set to the maximum of 250.

Type

bool

voice_channels

A list of voice channels that belongs to this guild.

This is sorted by the position and are in UI order from top to bottom.

Type

List[VoiceChannel]

stage_channels

A list of voice channels that belongs to this guild.

New in version 1.7.

This is sorted by the position and are in UI order from top to bottom.

Type

List[StageChannel]

me

Similar to Client.user except an instance of